The new car is 06 Pontiac Solstice GXP ^_^.
Personally I don't like the car, but okay. One more for the list .
Check it here -> http://www.needforspeed.com/undercover/ ... o&pageNum=
Search found 1450 matches
- 31 Oct 2008, 01:34
- Forum: News
- Topic: Today's Car: '95 Mazda RX-7
- Replies: 44
- Views: 10749
- 29 Oct 2008, 21:52
- Forum: News
- Topic: Nissan 370Z Launches With Undercover
- Replies: 29
- Views: 7626
Re: Nissan 370Z Launches With Undercover
Well... although the 370Z looks good, I don't particularly like the rear of the car. The front is ok, but the rear... meh, I don't like it. I prefer 350Z. Let's hope EA puts that car too.
Anyway, this list is going good... I just need Carrera GT there to be fully happy .
Anyway, this list is going good... I just need Carrera GT there to be fully happy .
- 29 Oct 2008, 21:50
- Forum: News
- Topic: Today's Car: '99 Nissan Skyline GT-R (R34)
- Replies: 37
- Views: 10640
Re: Today's Car: '99 Nissan Skyline GT-R (R34)
Amazing... I love the Skyline! I was afraid they wouldn't put it, because I was seeing too many recent cars... but I'm glad they did. The car is almost 10 years old and stills kicking .
- 26 Oct 2008, 23:22
- Forum: News
- Topic: Physics And Maneuvers in Undercover
- Replies: 79
- Views: 19827
Re: Physics And Maneuvers in Undercover
[ People, if NFS was actually a simulator, it would be ripping off Gran Turismo in the WORST way. I'm actually glad the handling isn't realistic. Why? Because if an NFS game had realistic handling and the one after it didn't, they'd never shut up about it! All the while, fantasy gameplay sounds muc...
- 26 Oct 2008, 17:55
- Forum: News
- Topic: New Undercover Car: Shelby GT500KR
- Replies: 40
- Views: 9275
Re: New Undercover Car: Shelby GT500KR
Thanks a lot Bojan! :D So this is the car I've been waiting since yesterday to see on the Car Lot. I was always refreshing the page :P. Shelby and EA are really teaming up at this time, I just hope they don't feed the game with many cars of the same brand, otherwise we might lose machines like Carre...
- 26 Oct 2008, 17:45
- Forum: News
- Topic: Physics And Maneuvers in Undercover
- Replies: 79
- Views: 19827
Re: Physics And Maneuvers in Undercover
It's just me or the car turns too quickly? :/ Of course I don't want the same handling that we had in ProStreet, but this one looks too much arcade, I mean, a little touch and the car just turns almost 90º degrees :(. I hope they don't kill the handling with too much arcade... Most Wanted was great...
- 24 Dec 2007, 16:20
- Forum: News
- Topic: Happy Holidays
- Replies: 30
- Views: 10245
Re: Happy Holidays
Merry Christmas do all!
Have a great day with your family and a lot of gifts ^_^.
Have a great day with your family and a lot of gifts ^_^.
- 21 Dec 2007, 02:29
- Forum: News
- Topic: ProStreet PC Patch Out
- Replies: 67
- Views: 42415
Re: ProStreet PC Patch Out
Well I tried out the patch and cparty's edited savegame to have all the new 16 cars in the garage, ready to tune. I installed US Retail version patch, applied that thing from GCW (you know what I'm talking about) and then used the edited savegame. All the cars are there, although they're not 100% fi...
- 07 Dec 2007, 01:08
- Forum: UMP General Discussion
- Topic: Need for Speed ProStreet - Unfinished Cars show
- Replies: 0
- Views: 2887
Need for Speed ProStreet - Unfinished Cars show
Hi to all ^^. I just made a video showing up the unfinished cars from ProStreet. You know, Bugatti, Carrera and so on :mrgreen: I would like to put videos on it and not only pics, but since my PC sucks, since the game runs a bit shiznit and since I assume you don't want to see a movie with 5 FPS, th...
- 29 Nov 2007, 16:23
- Forum: Editing
- Topic: NFS ProStreet: Car Codes
- Replies: 384
- Views: 397738
Re: NFS ProStreet: Car Codes
SRDragoon20: If you apply a "normal" bodykit to a car, some parts miss... like the top, trunk and rear bumpers. Just widesomething bodykit works... at least I tried normal bodykits and stock bodykit with autosculpt and the cars are deformed :) Btw, I tuned the Carrera GT with 4 stage perfo...
- 28 Nov 2007, 23:05
- Forum: Editing
- Topic: NFS ProStreet: Car Codes
- Replies: 384
- Views: 397738
Re: NFS ProStreet: Car Codes
Thanks for the save cparty! You rock :mrgreen: =D>. If anyone wants pics of all the unfinished cars, just download this .rar, inside are 30 pics of all cars, back and front. I could upload them one by one, but with my slow net it would take too much time :P. http://rapidshare.com/files/72957047/pros...
- 28 Nov 2007, 23:02
- Forum: News
- Topic: Drive New Cars in NFSPS !
- Replies: 32
- Views: 58473
Re: Drive New Cars in NFSPS !
Forget my last post.. cparty uplaoded a savegame with 190 cars (all the cars + 5 bonus cars + unfinished cars + AI cars) and I just took the pics. I took a pic of each unfinished car, back and front :) PS: All the cars look quite good... don't know how they handle and how is the damage, but anyway w...
- 28 Nov 2007, 22:25
- Forum: News
- Topic: Drive New Cars in NFSPS !
- Replies: 32
- Views: 58473
Re: Drive New Cars in NFSPS !
I need all the screenshots of the unfinished car so that I can update them to our wiki. Thanks to anyone willing to do that. Send it thru PM or just post it here for everyone. I just need a good hex editor and I can do it for you :). I tried one but I was like :O when I opened the save and saw a ro...
- 26 Nov 2007, 20:57
- Forum: News
- Topic: Drive New Cars in NFSPS !
- Replies: 32
- Views: 58473
Re: Drive New Cars in NFSPS !
Oh yeah :D. Even yesterday I asked for a way to unlock those cars and here are they :D. I already saw the topic, but what HEX editor do you recommend to use, since there isn't one made for PS? I really want to try out the Bugatti. A TOTALED in the desert or a test track in Texas Speedway sounds cool...
- 26 Nov 2007, 18:42
- Forum: ProStreet
- Topic: ProStreet cars: what is real and fake?
- Replies: 6
- Views: 2524
Re: ProStreet cars: what is real and fake?
Holy f*ck, it IS possible?
I'm going to try it right now, I'll post screens (don't be scary with my shiznit graphics, I play at 640 X 480 and almost everything off. Yeah I know it sucks, but hey, it is not my fault of EA's bad programming and lack of optimization )
Thanks Kaerar
I'm going to try it right now, I'll post screens (don't be scary with my shiznit graphics, I play at 640 X 480 and almost everything off. Yeah I know it sucks, but hey, it is not my fault of EA's bad programming and lack of optimization )
Thanks Kaerar
- 25 Nov 2007, 18:29
- Forum: ProStreet
- Topic: ProStreet cars: what is real and fake?
- Replies: 6
- Views: 2524
Re: ProStreet cars: what is real and fake?
:cry: I just wanted to crash the Veyron :(. Well thanks race_invader, but I did search a lot of forums for this and I didn't found "solid" arguments, so I decided to post here. Anyway, if it is a useless topic, please some mod delete it :). I hope it is downloadable content and not the res...
- 25 Nov 2007, 18:05
- Forum: ProStreet
- Topic: ProStreet cars: what is real and fake?
- Replies: 6
- Views: 2524
ProStreet cars: what is real and fake?
Hi to all :). I'm just curious about the cars in Pro Street. I'm near the end of the game and I already have all cars unlocked. Alright, no problem. Then I saw on a GTA modding site (http://www.ascendence.net) that they're doing a Winter Modding Challenge, which consists of converting PS cars for SA...
- 24 Nov 2007, 03:45
- Forum: Help & Support
- Topic: How do i buy cars in pro street??? Help!!!
- Replies: 4
- Views: 2259
Re: How do i buy cars in pro street??? Help!!!
Well I'm not getting the point of your posts, but anyway, to buy a car in ProStreet you just need to load up your career, go to GARAGE, choose Car Lot and then select what car you want to buy :). After you choose,just select what will be the purpose of that car: if it is for Grip, Drag, Drift or Spe...
- 20 Nov 2007, 21:49
- Forum: Help & Support
- Topic: ProStreet game: performance problems
- Replies: 56
- Views: 14454
Re: ProStreet game: performance problems
Sorry, my post was directed towards the person who posted directly before me. Oh sorry, didn't noticed :). And thanks for the hint, I put virtual memory to 3500 and the game stills the same :(. ok, i undrestand if system is near minimum, but what do you say if my system is: mb - asus m2v-mx se cpu ...
- 19 Nov 2007, 23:10
- Forum: Help & Support
- Topic: ProStreet game: performance problems
- Replies: 56
- Views: 14454
Re: ProStreet game: performance problems
Your processor speed is subpar. I don't think it meets the requirements for ProStreet. Well it does... the game ask for a Pentium IV running 2.8Ghz on Windows XP. So... Your graphics card just barely meets the requirements (I think it isn't on the list of compatible cards, but people have gotten it...
- 18 Nov 2007, 16:52
- Forum: Help & Support
- Topic: ProStreet game: performance problems
- Replies: 56
- Views: 14454
Re: ProStreet game: performance problems
he major factor here limiting your performance is obviously your video card, but the hitching and pausing is most likely caused by the low amount of RAM (yes 1GB isn't sufficient for new games anymore). I know my computer is not good enough to play new games, but then, explain me how I can play Cry...
- 17 Nov 2007, 18:56
- Forum: Help & Support
- Topic: ProStreet game: performance problems
- Replies: 56
- Views: 14454
Re: ProStreet game: performance problems
hey bro. i have the same exact problem!! it sucks cuz i really wanted to play and now iam stuck waiting and wishing for a patch to come out Finally someone who has the same problem I have [-o<. At least I'm sure it is not my computer problem :P. Well it looks like complaining to EA doesn't solve no...
- 16 Nov 2007, 16:56
- Forum: Help & Support
- Topic: ProStreet game: performance problems
- Replies: 56
- Views: 14454
Re: ProStreet game: performance problems
So, here I'm again lol. I did defrag my computer, cleaned it again... stills the same :(. Now, I've been searching for almost 2 hours on forums and stuff to see if someone has a similar problem. And I saw members with Pentium IV 3.4, 512 RAM (:O) and ATI 9600 playing the game without trouble. And on...
- 15 Nov 2007, 17:21
- Forum: Help & Support
- Topic: ProStreet game: performance problems
- Replies: 56
- Views: 14454
Re: ProStreet game: performance problems
it even lags on my 7900gto/gtx... do you honestly think that 9550 will do? Well yes, since I meet the requirements :S. And mine 9550 has overclock and even not meeting the system requirements for other games I can play them just fine. ProStreet is the only game I couldn't play so far, all the other...
- 15 Nov 2007, 02:41
- Forum: Help & Support
- Topic: ProStreet game: performance problems
- Replies: 56
- Views: 14454
ProStreet game: performance problems
Hi to all :). As you can see, I'm a new member around here. I usually visit this site regularly, but only registered now :mrgreen:. So, let's go to the problem. Is the following: I played ProStreet demo and I had some problems running it alright. Even at 640 X 480, everything on LOW or OFF, I have s...