Most Wanted 2 or Underground 3 ?
- SuperRacer
- NFSUnlimited Staff
- Posts: 1125
- Joined: 11 Sep 2002, 21:50
- Location: USA
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Heh..I'm sick of ricing, and I know it wouldn't be a bestseller. But to me, Porsche Unleashed was the best game in the series.Hesselaar wrote:well, i'd like that too
but i think lots of ppl won't like it, the ricers i mean.
cos atm it's all ricing ricing ricing ricing...
so a game like that wouldn't be a bestseller i think.
- Saeidi
- Drift King
- Posts: 500
- Joined: 07 Jan 2005, 02:58
- Location: Los Angeles, California (USA)
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I would like a taste of both just like Skyline_Man said. But I want to focus on online. It would be awesome if we had A HUGE CITY where racers were just cruising around looking for racers in their favorite dream car and when they wanted to find the races....they would stop their cars and face each other...(REAL RIVALS FOREVER! ) and there would be a button to press. a list of options would come up for sprint, circuit, and etc. then the race would start. Unlike online right now....there would really be COPS!(yes, I mean COPS). You can choose to take 'em on alone or have a racer at your side for help. That would be Awe-sooome!
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Neues Need For Speed Verkündet!
Neues Need For Speed Verkündet!
- Andre_online
- Unbeatable
- Posts: 7730
- Joined: 04 Jun 2004, 10:43
- Location: Singapore (GMT+8)
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I want a game with a new city, but, at the end, (like in the old Pokemon games gold, silver, and crystal) you could go back to Rockport and Bayview, and have a choice to be an undercover cop or a street racer, along with accesess police impounded cars. Also, more muscle, like the 67 Mustang, 69 Charger R/T, 87 Grand National, and more.The inclusion of Nissan (only the Z, I hate R34s), Honda/Acura (NSX and new Civic SI), and Ferrari (F430, 600 Imola, and 575M Superamerica), and lot's of different cops tailored towards car type (GTOs/Monaros for street racers, Grand Cherokees for roadblocks, Corvettes and Murcielagos for exotics, etc.) A whole Cop Career mode with seperate missions, where you start as a traffic cop in a Ford P.O.S, and move through the ranks by doing undercover work as a racer until you reach sergeant, and unlocking more cop cars as you complete each rank as in Burnout Revenge, and more things that I can't think of right now, I'm pretty tired...LOL.
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- Florida_Marlinz
- Turbo Charged
- Posts: 169
- Joined: 07 Nov 2004, 02:40
Most Wanted 2, but you should be able to play as a cop or streetracer.
And I'd like to see more variety of tracks/environment.
Underground 3: ..... I don't know ... We already had 2 underground games. Which IMO is enough.
There were always 2 version of the previous NFS-games.
Normal NFS, HP, Ug, so logacally it should be Most Wanted 2.
And I'd like to see more variety of tracks/environment.
Underground 3: ..... I don't know ... We already had 2 underground games. Which IMO is enough.
There were always 2 version of the previous NFS-games.
Normal NFS, HP, Ug, so logacally it should be Most Wanted 2.
-
- Ricer
- Posts: 26
- Joined: 28 Dec 2005, 06:13
MW2...
But I perfer this setup.
More Tuning, fair amounts of exotic, more muscles, Better/more body kits, more vinyls with layering, that stuff.
As for the racing, it would be cool if..
There were unique tracks that arent accessable through Free Roam or certain areas for specific cop chases only. Not to say take out the cop chases douring free roam, but have specific areas where there are no race tracks, and have specific areas for racing only. Say private areas.
That would be nice, so at least you would get the feel of new tracks to race on.
Custumized body kits and such should have an affect on performance. And perhaps effects that come with your car reaches a certain damage point.
Trafic neds to be more predictable so that its more skill instead of having uncalled for trafic in blind corners.
Drag races should have more straights and the no-traffic option.
Cath up mode is a no no, improve the AI.
And even more, specific races for certain cars to advance in the story as well as a bigger story line.
You can go on racing with the same cara all the time ,but how about specific car street races so that you can add veriaty to your cars vs racing one car and simply keeping the others in the garage?
If not by car, then by brand names at least.
There ends my say
But I perfer this setup.
More Tuning, fair amounts of exotic, more muscles, Better/more body kits, more vinyls with layering, that stuff.
As for the racing, it would be cool if..
There were unique tracks that arent accessable through Free Roam or certain areas for specific cop chases only. Not to say take out the cop chases douring free roam, but have specific areas where there are no race tracks, and have specific areas for racing only. Say private areas.
That would be nice, so at least you would get the feel of new tracks to race on.
Custumized body kits and such should have an affect on performance. And perhaps effects that come with your car reaches a certain damage point.
Trafic neds to be more predictable so that its more skill instead of having uncalled for trafic in blind corners.
Drag races should have more straights and the no-traffic option.
Cath up mode is a no no, improve the AI.
And even more, specific races for certain cars to advance in the story as well as a bigger story line.
You can go on racing with the same cara all the time ,but how about specific car street races so that you can add veriaty to your cars vs racing one car and simply keeping the others in the garage?
If not by car, then by brand names at least.
There ends my say
- spartan.dk
- Professional
- Posts: 1270
- Joined: 18 Sep 2005, 18:00
- Location: Toronto, Canada
- Tunerfreak
- Professional
- Posts: 1771
- Joined: 02 Dec 2004, 20:55
- Location: New Zealand, in my car
My favorite would be MW 2 simply because I like the cop chases and a mix of good cars so exotics, muscle and tuners.
but ofcourse with some(minor) changes/ adds
- Reduce the number of diffirent racers that are in 1 city/area I never seen a city where there are so many expensive tuned cars don't know how many Porsche's Lamborgini's and McLarens there are in Rockport and expensive tuned cars (and ugly cars) in Bayview
They should make a list of caracters that are the streetracers in the city. and not 500 racers in 1 town the list can be pretty big and not all have to be known as caracter by the player only the important racers and good racers that are the best of the city should be known by picture. there rest just names.
and you will race the same people but they do advance while the story goes on abit like U1 where you will race against some more known racers but they win money to upgrade also (think of José in U1)
- Bring back outruns but don't make them always evenly matched to your car but that you will see some of the high rolers on the streets and if you challenge them for a little sprint you have to be aware that they might got more under their hood then you.
- A caracter choice would be great... to be able to choose atleast male or female, cause from U1 on EA asumes every player is a male so the caracter is always a man!
a simple version of the caracter build in The Sims would be cool where you choose a face, hair skin color (also not all players are white males ) the body like 2 options male/female simple.
- Story? EA contact someone who writes stories for movies! make it abit more original.
- Cop mode in single player mode would be cool! in a career would be a bit much!
- Get bodykit licences instead of contracting people from the automotive industry to make overly creative bodykits, there are kits for alot of cars in real life even exotics and muscle. a few kits for each car and if there aren't many add some EA kits but hire someone who can build decent and realistic kits like Chip Foose
- Sort out the performance tuning and do it well, don't let us buy parts that a certain car does NOT need cause it already has something better or has that part already
(example from MW: the Audi TT 3.2 has in real life a DSG gearbox (direct shift gearbox) it is a automatic box with flappy pedal shifting (levers at steeringwheel) it shifts really fast, but apart from that it for instance does NOT need a short shifter kit.
Same goes for the Mercedes 7 speed tiptronic gearboxes, they do not need a shorttrow kit. other thing the SL500 has that you have to buy is: drilled disks... !
the McLaren SLR has ceramic disks... so why do we need to buy them AGAIN!
there are more of those mistakes.... pretty sad if you ask me... they made the same mistakes in U1/2 with the Miata... weight reduction kit1 remove rear seats, what rear seats? it is a 2 seater.... )
Why don't they just look at the car and what would be a possible upgrade for each car and make a car specific tuning list with parts you can buy for it seperately not in packs!
I think that is basicly it... can't find anything more... ooh yeah 1 thing...I personally find it sad that PC users are alot of the time the loosers of the gaming industry... we have to adapt on what the Consoles can do and can't do. (will explain some of that later in the news section in a interview with EA)
oops sorry for the huge text
but ofcourse with some(minor) changes/ adds
- Reduce the number of diffirent racers that are in 1 city/area I never seen a city where there are so many expensive tuned cars don't know how many Porsche's Lamborgini's and McLarens there are in Rockport and expensive tuned cars (and ugly cars) in Bayview
They should make a list of caracters that are the streetracers in the city. and not 500 racers in 1 town the list can be pretty big and not all have to be known as caracter by the player only the important racers and good racers that are the best of the city should be known by picture. there rest just names.
and you will race the same people but they do advance while the story goes on abit like U1 where you will race against some more known racers but they win money to upgrade also (think of José in U1)
- Bring back outruns but don't make them always evenly matched to your car but that you will see some of the high rolers on the streets and if you challenge them for a little sprint you have to be aware that they might got more under their hood then you.
- A caracter choice would be great... to be able to choose atleast male or female, cause from U1 on EA asumes every player is a male so the caracter is always a man!
a simple version of the caracter build in The Sims would be cool where you choose a face, hair skin color (also not all players are white males ) the body like 2 options male/female simple.
- Story? EA contact someone who writes stories for movies! make it abit more original.
- Cop mode in single player mode would be cool! in a career would be a bit much!
- Get bodykit licences instead of contracting people from the automotive industry to make overly creative bodykits, there are kits for alot of cars in real life even exotics and muscle. a few kits for each car and if there aren't many add some EA kits but hire someone who can build decent and realistic kits like Chip Foose
- Sort out the performance tuning and do it well, don't let us buy parts that a certain car does NOT need cause it already has something better or has that part already
(example from MW: the Audi TT 3.2 has in real life a DSG gearbox (direct shift gearbox) it is a automatic box with flappy pedal shifting (levers at steeringwheel) it shifts really fast, but apart from that it for instance does NOT need a short shifter kit.
Same goes for the Mercedes 7 speed tiptronic gearboxes, they do not need a shorttrow kit. other thing the SL500 has that you have to buy is: drilled disks... !
the McLaren SLR has ceramic disks... so why do we need to buy them AGAIN!
there are more of those mistakes.... pretty sad if you ask me... they made the same mistakes in U1/2 with the Miata... weight reduction kit1 remove rear seats, what rear seats? it is a 2 seater.... )
Why don't they just look at the car and what would be a possible upgrade for each car and make a car specific tuning list with parts you can buy for it seperately not in packs!
I think that is basicly it... can't find anything more... ooh yeah 1 thing...I personally find it sad that PC users are alot of the time the loosers of the gaming industry... we have to adapt on what the Consoles can do and can't do. (will explain some of that later in the news section in a interview with EA)
oops sorry for the huge text
- NFS forever
- Turbo Charged
- Posts: 61
- Joined: 18 Dec 2005, 17:53
wot?
wot, how the hell will they make ug3 when mw just came out and nfs has never gone to a number three in the nfs titles so whats the point of ug3
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- Turbo Charged
- Posts: 71
- Joined: 28 Dec 2005, 18:14
- Location: Virginia Beach, VA
Whoever said that bodykits need to improve performance: NO!!!
They don't make a big enough difference in real life to do squat, you're better off lowering it and using a TASTEFUL spoiler(enough of the barn door sized wings!!).
I think a cop career would be cool as well, such as in NFS:HP2.
Damage would be good.
NO CATCH UP!!
Story needs improved as well.
etc etc.
And Musclecars are a must
They don't make a big enough difference in real life to do squat, you're better off lowering it and using a TASTEFUL spoiler(enough of the barn door sized wings!!).
I think a cop career would be cool as well, such as in NFS:HP2.
Damage would be good.
NO CATCH UP!!
Story needs improved as well.
etc etc.
And Musclecars are a must