yes...taz947 wrote:But we must have the HL2 original??
Official Shift Discussion Thread (Half-Life 2)
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You're taking the Source engine and using it to modify Half-Life 2's attributes. Understandable enough? >_>Carcrazy wrote:OK, so your completely canging a game, to make a game, for it's engine? So your competely making a new game, and using a game, for it's engine, to be used for a game. Ooooooooook.
Exactly. thanks for the clear up.xHaZxMaTx wrote:That's not a screenshot from AHR. It's from a different mod in the making by another mod team that will be joining the AHR team in '07.
thanks, It will be just another way to see which of your cars you own are the fastest. I think that is better than just a couple bars of different length determining your cars speed...amda1 wrote:great idea with the 1/4 mile lap
No. We are just merging with another team. This will mean more mappers and coders for you to work with .Just chill and we will work everything out, even the Free roam.blah2 wrote:What the ... you are trying to say that he will make all the maps and stuff and I will be kicked apart? Also those aren't graphics, that is detail of the map, using blocks and vertex manipulation. Also that is from a very good envinronment.
Just what the firetruck.
Did you read my post about the 1/4 mile times?TheStig wrote:Half life is not a racing game....lol
It's a shooter. but the engine is capable of almost anything that is why it will be used for this mod.
korge
Ive been thinking up some extra spec info when viewing rides in your garage, other than what Stig is working on for stock, for upgraded cars.... well..
0-60 time
1/4 mile time
Dyno specs (maybe, depends on how good the coders are) (ie, HP & Torque)
All this info will come stock for all the cars, the hard part will be making sure it registers correctly with upgraded cars.
stig, PM me your WIP final car list, not with specs, jsut the car list... With prices by them aswell.. (From price and hp per dollar value, we can begin classifying all the cars by tier levels...) I need it for the media release and website..
WTF, Where is Jacoja...
0-60 time
1/4 mile time
Dyno specs (maybe, depends on how good the coders are) (ie, HP & Torque)
All this info will come stock for all the cars, the hard part will be making sure it registers correctly with upgraded cars.
stig, PM me your WIP final car list, not with specs, jsut the car list... With prices by them aswell.. (From price and hp per dollar value, we can begin classifying all the cars by tier levels...) I need it for the media release and website..
WTF, Where is Jacoja...
korge
If free roam works out as planned, you can get out of your car (you cant walk all over city. We will have your limited on distance you can walk away from your car. This way you must park in front of work or shop.). For job, you drive to the business office, store or whatever, get out and work begins, then ends.
For shops, same deal, only you can walk into a fully detailed store and purchase stuff. How detailed or graphically appealing the store might be, I dont know. Hopefully VERY good, if Digi does his coding aspect as promised.
Hey stig, the guys over at TeamZX2 told me all the manufacters that make aftermarket parts for the ZX2. The ZX2 isnt a very popular mod car, so maybe these will get you a head start. Btw, Can you look into a trim level called the S/R please? It was a pretuned ZX2.
Full Spec list on all ZX2s (Includes paint job names)
http://www.teamzx2.com/index.php?topic= ... 5#msg30145
Companies which produce ZX2 Parts:
Dropzone
Esslinger
SCT
K&N
OBX
Ford Racing
Diablo
WebCams
B&M
Centerforce
Gude
Focus-Power
Borla
TruBendz
Kamikaze
PaceSetter
ZXTuner
HotShot
Iceman
TWM
Sprint (springs)
Tokico
Progress
Eibach
Ground Control
For shops, same deal, only you can walk into a fully detailed store and purchase stuff. How detailed or graphically appealing the store might be, I dont know. Hopefully VERY good, if Digi does his coding aspect as promised.
Hey stig, the guys over at TeamZX2 told me all the manufacters that make aftermarket parts for the ZX2. The ZX2 isnt a very popular mod car, so maybe these will get you a head start. Btw, Can you look into a trim level called the S/R please? It was a pretuned ZX2.
Full Spec list on all ZX2s (Includes paint job names)
http://www.teamzx2.com/index.php?topic= ... 5#msg30145
Companies which produce ZX2 Parts:
Dropzone
Esslinger
SCT
K&N
OBX
Ford Racing
Diablo
WebCams
B&M
Centerforce
Gude
Focus-Power
Borla
TruBendz
Kamikaze
PaceSetter
ZXTuner
HotShot
Iceman
TWM
Sprint (springs)
Tokico
Progress
Eibach
Ground Control
korge