evilmegamonkey
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by evilmegamonkey » 11 Mar 2007, 18:54
I dont know what HL2 is
xturbo
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by xturbo » 11 Mar 2007, 19:01
evilmegamonkey wrote: I dont know what HL2 is
H alf
L ife
2
Attachments
HL2 = Half Life 2
korge
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by korge » 12 Mar 2007, 00:13
What can I say for an update?
Dang. Well... It isnt dead. Just paused.
Most of the team is scattered since the site went down and now my mod helper is off to Iraq.
I will do my best to get this thing going again.
Stig, Can I rely on you to help?
korge
TheStig
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by TheStig » 12 Mar 2007, 05:41
Ofcourse
t3ice
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by t3ice » 12 Mar 2007, 10:18
korge wrote: and now my mod helper is off to Iraq.
WTF?!..how did he end up there!..did he join the Army?
weedman173
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by weedman173 » 12 Mar 2007, 12:08
t3ice wrote:
WTF?!..how did he end up there!..did he join the Army?
No, he went vacationing there knowing about insurgent snipers and car bombers
korge
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by korge » 16 Mar 2007, 22:08
Hmm. Seems the WHOLE team is scattered atm.
BBL soon with some news on how the reconstuction of everything will be.
korge
korge
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by korge » 02 May 2007, 18:11
I will have to officially say that this mod is dead at the moment.
I will also say, as a game, it is on hold. As a mod, it is dead. The HL2 engine is too much of a problem for this game.
Please give me your responses. I know I havent been on in a long bumbum time. Internet at home is screwy.
korge
blah2
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by blah2 » 02 May 2007, 19:33
I knew it.
edit: I am on msn every day from 8 pm to 10 pm GMT +2
BrontoX
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by BrontoX » 02 May 2007, 20:59
korge, why not TRY to make your own graphics engine or you can find another game with a good graphics engine.
Sir Ibi
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by Sir Ibi » 02 May 2007, 23:17
oh of course! That's a great idea BrontoX! I mean how hard can it be to create your own graphics engine. Just pick up a few C++ tutorials, and a couple of weeks later your good to go.
BrontoX
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by BrontoX » 02 May 2007, 23:23
Hey i know i made a stupid suggestion no need to take it so hard on me.
donaldgladden
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by donaldgladden » 02 May 2007, 23:34
BrontoX wrote: Hey i know i made a stupid suggestion no need to take it so hard on me.
theres nothing wrong with inspriation.....
Stereo
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by Stereo » 02 May 2007, 23:50
And finding another game.. Good graphics engine? Half-life 2 has one of the best graphics engines in the world. I still haven't seen a game where the characters can lip-sync what they say and not just have their mouth go up and down.
korge
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by korge » 04 May 2007, 18:31
I was looking into the XNA setup and C# for Xbox 360. Looks like a possible platform.
Anyways, when My internet is fixed, I want to talk with you Blah and Stig.
korge
donaldgladden
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by donaldgladden » 06 May 2007, 02:09
isnt XNA that program shown at E3 where users can make their own games using the same tools devs use?
t3ice
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by t3ice » 09 May 2007, 13:49
^Yep..
Korge ur back!!...Finally!
korge
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by korge » 09 May 2007, 19:09
only for a short while. Whatever happened to you being on MSN?
korge
blah2
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by blah2 » 12 May 2007, 17:41
Hey. (I hope korge reads this) I have managed to find a secret way to make awesomely nice roads, with awesome clipping, and awesome quality. I have managed to understand 3d skyboxes, so that means the map wouldn't be that laggy. So thought Half Life 2 is still a good platform we can develop our mod on , even if there's no visual tuning at first.
This is what i mean:
blah2
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by blah2 » 15 May 2007, 20:53
So i see this mod is dead. firetruck it.
t3ice
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by t3ice » 17 May 2007, 18:23
I dunno, but i don't think this thread is completely dead...
Its really upto Korge to say that
blah2
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by blah2 » 19 May 2007, 21:52
He isn't saying anything at all.
Black Fire
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by Black Fire » 20 May 2007, 07:33
So it's not dead.
blah2
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by blah2 » 20 May 2007, 10:35
Probably is. Well ... it is.
blah2
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by blah2 » 27 Jun 2007, 19:47
What the firetruck. This deserves a bump. Where the firetruck is korge. What the hell.