NFS Pro Street: Official Discussion Thread

2007 Need for Speed ProStreet
User avatar
GINIX_2007
Professional
Professional
Posts: 1113
Joined: 12 Oct 2005, 03:29
Location: Its an ENIGMA
Contact:

Re: NFS Pro Street: Official Discussion Thread

Post by GINIX_2007 »

Hey I don't notice any decals on the front or rear windshield. I didn't like that limitation in Carbon :(
Image
User avatar
ahmad0410
Professional
Professional
Posts: 1451
Joined: 07 Nov 2005, 10:06
Location: Singapore
Contact:

Re: NFS Pro Street: Official Discussion Thread

Post by ahmad0410 »

viper16 wrote:New Track Laguna Seca
Please give pictures of proof, such as the word "Laguna Seca" in the picture.
Image
User avatar
Python_S
Turbo Charged
Turbo Charged
Posts: 68
Joined: 25 Aug 2006, 10:51

Re: NFS Pro Street: Official Discussion Thread

Post by Python_S »

Here's yet another gameplay video from the X360. With quality sound this time.
http://www.gametrailers.com/player/user ... 02884.html
User avatar
Glopaticki
Drift King
Drift King
Posts: 524
Joined: 26 May 2007, 07:28
Location: Sydney, Australia

Re: NFS Pro Street: Official Discussion Thread

Post by Glopaticki »

Hmmm...no damage when he went off and no damage when the car was redlining in 5th.
Image
User avatar
viper16
Drift King
Drift King
Posts: 993
Joined: 01 Jul 2006, 02:09
Location: Aberdeen, Washington
Contact:

Re: NFS Pro Street: Official Discussion Thread

Post by viper16 »

its not picture proof but in super street when they wrote the article on sound testing it said laguna seca and Infineon are 2 of the tracks
Image
User avatar
ahmad0410
Professional
Professional
Posts: 1451
Joined: 07 Nov 2005, 10:06
Location: Singapore
Contact:

Re: NFS Pro Street: Official Discussion Thread

Post by ahmad0410 »

viper16 wrote:its not picture proof but in super street when they wrote the article on sound testing it said laguna seca and Infineon are 2 of the tracks
Ok. Give us the link or magazine scan.
Image
User avatar
Andre_online
Unbeatable
Unbeatable
Posts: 7730
Joined: 04 Jun 2004, 10:43
Location: Singapore (GMT+8)
Contact:

Re: NFS Pro Street: Official Discussion Thread

Post by Andre_online »

Whee! I managed to get my hands on the Xbox360 ProStreet Demo today at the 2007 Games Convention Asia. It was GOOD!!! That's all I can say. I am satisfied, for now. Only 2 modes were given in the demo though. EA was a major hit at the convention 'cuz of Crysis and some dancing game at the Nintendo Wii which attracted the kids. :)

Here're some pictures I snapped with my phone while I was at the event (click picture for larger view):


Image
ProStreet gaming booth

Image
Not a very clear shot.. Was pushed by someone accidentally. >.<

Image
Someone else playing..

Image
YES, it was hard at first try, especially with the rumble switched on. I didn't know how to de-activate it. LOL! :lol:

Image
I made it!! Haha! ;)


I'M LOVIN IT!! 8)

Open for any questions about the game if there are. I'll try to answer as many as I can, if I can answer 'em. :)
User avatar
race_invader
Professional
Professional
Posts: 2046
Joined: 22 Jul 2006, 15:58
Location: WA, Perth

Re: NFS Pro Street: Official Discussion Thread

Post by race_invader »

Lucky You! I wish a Games Convention came to Perth :( Anyways! here is a question for you.. When the bodykit falls off its it just black or does it have the intercooler and other bits and pieces?
Image
User avatar
Andre_online
Unbeatable
Unbeatable
Posts: 7730
Joined: 04 Jun 2004, 10:43
Location: Singapore (GMT+8)
Contact:

Re: NFS Pro Street: Official Discussion Thread

Post by Andre_online »

Hmm, I don't think I saw bits and pieces coming out. It's just the kits as far as I know. I didn't really pay much attention to it. Obvious reason, 'cuz I was racin'. Hee!

What you see in the videos are pretty much what I experienced in the game. :)
User avatar
ahmad0410
Professional
Professional
Posts: 1451
Joined: 07 Nov 2005, 10:06
Location: Singapore
Contact:

Re: NFS Pro Street: Official Discussion Thread

Post by ahmad0410 »

WTF ANDRE!! Why didnt you called me and tell me about this! lol.. its still on?.. where?
Image
User avatar
Andre_online
Unbeatable
Unbeatable
Posts: 7730
Joined: 04 Jun 2004, 10:43
Location: Singapore (GMT+8)
Contact:

Re: NFS Pro Street: Official Discussion Thread

Post by Andre_online »

LOL! So sorry.. Haha! It's at Suntec City Convention Centre Hall 601-603. :)
User avatar
donaldgladden
Professional
Professional
Posts: 1905
Joined: 12 Jun 2004, 21:48
Location: United States

Re: NFS Pro Street: Official Discussion Thread

Post by donaldgladden »

theres a little Mini expo similar to E3 only its for the public. EA might bring Pro street there :P

anywho Andre from what i see the in Nitrocide races people are having one helluva hard time keeping the car on the road...actually in most videos people are having a hard time driving the cars.

Did the controls feel a bit simy or are these peeps just crappy drivers?
Image
User avatar
Andre_online
Unbeatable
Unbeatable
Posts: 7730
Joined: 04 Jun 2004, 10:43
Location: Singapore (GMT+8)
Contact:

Re: NFS Pro Street: Official Discussion Thread

Post by Andre_online »

Oh cool! Hope you get to try it.. :)

Anyways, about that question, yes. It is that hard at first try. It's not that they're crappy. Haha! Even as I first got my hands at driving the BMW, the feeling is compeletely different from Carbon. The turns were more real. So as the car goes faster and faster, turns get harder and harder, and hence you'll lose control. :P

But if you play long enough, you should be able to get the hang of it. No problem. In fact, you won't even crash. I managed to finish the entire race without crashing, PLUS first place. :)
User avatar
powerof1000
Drift King
Drift King
Posts: 521
Joined: 22 Mar 2007, 09:21
Location: New Z Land

Re: NFS Pro Street: Official Discussion Thread

Post by powerof1000 »

Does it still have speedbreaker and reset?
www.soundcloud.com/spyre
User avatar
Danyutz
Donator
Donator
Posts: 1696
Joined: 25 Oct 2004, 22:17
Location: Romania
Contact:

Re: NFS Pro Street: Official Discussion Thread

Post by Danyutz »

even if it had, you don't need to use speed breaker in Speedchallenges. no reset, only totaled
Image
User avatar
Glopaticki
Drift King
Drift King
Posts: 524
Joined: 26 May 2007, 07:28
Location: Sydney, Australia

Re: NFS Pro Street: Official Discussion Thread

Post by Glopaticki »

New vid at GT, talks about some features in the game we already know, but sadly no new cars shown

Download HD here

http://www.gametrailers.com/player/24678.html
Image
User avatar
Fishwhiz
Unbeatable
Unbeatable
Posts: 3676
Joined: 20 Mar 2005, 23:56
Location: Why must you know?

Re: NFS Pro Street: Official Discussion Thread

Post by Fishwhiz »

off screen videos from the wii version of the game at IGN: http://media.wii.ign.com/media/910/910242/vids_1.html

EDIT: oh, and a few screenshots from the wii: http://media.wii.ign.com/media/910/910242/imgs_1.html

EDIT2: quite possibly new car! supercar, to be exact: http://www.geocities.com/thomas_knockaert/pgzr.jpg

source: http://forums.ea.com/mboards/thread.jsp ... &start=570
Image
User avatar
Redshift
Turbo Charged
Turbo Charged
Posts: 104
Joined: 19 Nov 2004, 10:51
Location: France

Re: NFS Pro Street: Official Discussion Thread

Post by Redshift »

Hey ! Nothing new about the official website or the official soundtrack of the game ???

thx
User avatar
Andre_online
Unbeatable
Unbeatable
Posts: 7730
Joined: 04 Jun 2004, 10:43
Location: Singapore (GMT+8)
Contact:

Re: NFS Pro Street: Official Discussion Thread

Post by Andre_online »

powerof1000 wrote:Does it still have speedbreaker and reset?
Nope, no Speedbreaker. At least I didn't see any. About the Car Reset, I'm not really sure if there is any. I did see one EA representative helping out on someone who went off road and couldn't get back on the main road, and he pressed a button, then the car resetted.

Once again, I'm not sure. I have to go see it again, if I have the time tomorrow. ;)
User avatar
Porsche-AG
Unbeatable
Unbeatable
Posts: 2581
Joined: 22 Jun 2006, 03:12
Location: Canada

Re: NFS Pro Street: Official Discussion Thread

Post by Porsche-AG »

@ Fishwhiz: Nice find, the graphics look okay for a Wii game, but I'm still not sure whether I would want it for PC or Wii.
Image
User avatar
Fishwhiz
Unbeatable
Unbeatable
Posts: 3676
Joined: 20 Mar 2005, 23:56
Location: Why must you know?

Re: NFS Pro Street: Official Discussion Thread

Post by Fishwhiz »

Redshift wrote:Hey ! Nothing new about the official website or the official soundtrack of the game ???

thx
instead of taking the time to post that message, why didn't you go check yourself?
Image
User avatar
Porsche-AG
Unbeatable
Unbeatable
Posts: 2581
Joined: 22 Jun 2006, 03:12
Location: Canada

Re: NFS Pro Street: Official Discussion Thread

Post by Porsche-AG »

@ Fishwhiz: Maybe because someone here might already know something about it. Plus, I don't think that posting a short post like that and researching about the soundtrack of an unreleased game would take the same amount of time.
Image
User avatar
Cazzer
Ricer
Ricer
Posts: 28
Joined: 27 Aug 2007, 12:09
Location: Watching the forums and playing NFS.

Re: NFS Pro Street: Official Discussion Thread

Post by Cazzer »

Fishwhiz wrote:off screen videos from the wii version of the game at IGN: http://media.wii.ign.com/media/910/910242/vids_1.html

EDIT: oh, and a few screenshots from the wii: http://media.wii.ign.com/media/910/910242/imgs_1.html


source: http://forums.ea.com/mboards/thread.jsp ... &start=570
Wii version?
Hmmm...
Still prefer the next-gen versions (ps3, 360) and the ps2, but on the wii? interesting. :|
Image
User avatar
Fishwhiz
Unbeatable
Unbeatable
Posts: 3676
Joined: 20 Mar 2005, 23:56
Location: Why must you know?

Re: NFS Pro Street: Official Discussion Thread

Post by Fishwhiz »

id like to see the third part of the carlist soon.
Image
User avatar
Glopaticki
Drift King
Drift King
Posts: 524
Joined: 26 May 2007, 07:28
Location: Sydney, Australia

Re: NFS Pro Street: Official Discussion Thread

Post by Glopaticki »

Wat ever happened to the next series of Questions and Answers that we asked EA about?
Image
Post Reply

Return to “ProStreet”