Oh yeah? Where was the police and the street racing on ProStreet? Oh wait, I know the answer: they were not.Zotic+ wrote:EA should keep making nfs and not sell it whether its tru or not
NFS- the main point is the Street RACING and POLICE
just wanted to share that cuz it came to my mind
In Carbon and Undercover, the AI of the opponents and police sucks, so you can't even have fun with street racing and police chases. Plus, the handling is bad, so, you don't even have fun with that (ok, Carbon was not so bad, but Undercover's handling is a piece of shiznit, believe me... even with a wheel, it sucks).
The NFS changed a lot over the years. On the past, the main point was to give you exotic cars like Ferraris, Lamborghinis and so on, put you on a circuit or sprint race over exotic places and being chased by the police. After Underground, things turned to illegal street racing, police, tuning and free-roam. Which, on my point of view, is pretty good. Underground, Underground 2 and Most Wanted were great games, because they had everything we, gamers, would want: a lot of tuning parts for our machines (U2), a nice handling, good races and racing modes, police and free-roam. But then, on Carbon things were a bit bad, because the handling was too arcade and because they cut too much on the tuning parts (though they added the autosculpt). But now, what the hell, MC: LA has lot of licensed tuning parts, why can't NFS have them too? Instead, we get ugly bodykits and a few tuning parts.