>>>Thoughts Below<<<Purpose:
The purpose of this maintenance window is to deploy server / game patch 5.04 to Need for Speed World. See Release notes below.
Duration:
Two (2) Hours
Start: 20:00 hrs (8:00 PM) PST / 23:00 hrs (11:00 PM) EST / 04:00 hrs (4:00 AM) GMT
End: 22:00 hrs (10:00 PM) PST / 01:00 hrs (01:00 AM) EST / 06:00 hrs (6:00 AM) GMT
Affected Users:
During the maintenance window, the servers will be offline and users will not be able to log in and play Need for Speed World. Players who are already logged in and playing NFS World will be disconnected from the server and therefore, disconnected from the game.
Release Notes:
NEW Features
- Night has arrived! This all-new Time of Day has been added to the game. Race your friends and battle the cops under the cover of darkness.
- Добро пожаловать! Russian localization support has been added to the game, as well as the website
- ‘Snowflake’ Porsche 911 Turbo is available for purchase with SpeedBoost and comes with a exclusive livery, a unique snowflake effect, and is outfitted in ‘Race’ level parts.
- Race your friends in the “Home for the Holidays” Community Event located in Downtown Rockport
- Check out the new Holiday-themed Vinyls, available to you when you purchase 17,500 SpeedBoost during the holidays.
- An option to purchase cars permanently using SpeedBoost has been made available in the Car Dealer screen in-game (previously available exclusively via the Web Store)
Bug Fixes/Changes
- Fixed race countdown slowing down on low frame rates.
- World Map filters should now hide/show the correct icons during races and pursuits
- Fixed an issue where Leaderboards would load indefinitely for some players in the News Feed
- The incorrectly named ‘Beach & Chancellor’ race event has been renamed to ‘Condo Row’
- Resolved an issue where the ‘One More Lap’ powerup was not affecting all players in a race
- AI racers no longer suddenly change direction during the ‘Campus Interchange Circuit’ event
- Server-time clock now displays the time correctly between 00:00 and 01:00
- Players can no longer activate ‘Shield’ or ‘One More Lap’ powerups within a Meeting Place event
- Fixed a number of races that listed the incorrect track length in their description
- Fixed an issue where the ‘Emergency Evade’ visual effects were displayed incorrectly when driving on snow
- An appropriate error will now display when attempting to install a higher Tier part on lower Tier cars
- Fixed an issue where certain textures were missing at Low and Minimum levels of detail
- A number of clipping and flickering issues in the world have been resolved
- Overlapping text improvements for localized languages
Known Issues
- When purchasing a car in-game using SpeedBoost, the extra car slot will not appear until players exit and re-enter to the Safehouse
Can you seriously believe this game is still going strong (somewhat)? I certainly can't considering most peoples in the EA forums have been raging since Version 5's buggy (but half-decent IMO) inauguration.
I'll start with the bug fixes list, which makes me believe that BlackBox was wasting their time with the first two follow-up patches in Version 5. Seriously, compare the length of the notes in patches 3 and 4 to the first two. While I'm somewhat relieved that Marc and his team are finally starting to give a rat's ass on the last patch and tonight's finale, it blows my mind that they are JUST NOW starting to work their frozen tails off. Efficiency for firetruck's sake?!
Now let's review the fixes. The bug that has me the most excited would obviously be the "One More Lap" bug (where, if even one online racer is still on the first lap when it's activated, he will still only have to do one lap when he does cross and you and the others are S.O.L). This is a flaw that has haunted me for weeks and caused me to put off playing the game for 2 weeks aside from finals at college because it dirtied up my win rates all the way to hell.
- Players can no longer activate ‘Shield’ or ‘One More Lap’ powerups within a Meeting Place event
I don't know what BlackBox broke to get this to happen, but that's seriously a lulz-worthy moment right there.
As for new features, we get so many Holiday-themed stuff, from the Snowflake Porsche 911 Turbo to the "Home for the Holidays" Community event. Let's hope this one fares better than the Oktoberfest event where it was basically the Hacker World Championship. Really, the only thing that bothers me about new features is that you have to purchase 17,500 Boost (a smidge more than $40 FREAKING DOLLARS USD) for the mentioned Holiday livery. I understand that only the best stuff can be bought with Boost, but this is just bar-none ridiculous. At this rate, I can get a prostitot for the same value. Geez.
And finally, the real reason for this patch: the nighttime. That's right. We already saw Palmont in the daytime, now you get to see the skyline of Rockport in the dark, and if you've waited for that just as much as I have and are finally ready to drive during the night when it comes, give me a "HELL YEAH". I'll be posting about 5-10 pictures in my Photobook including some earlier ones where I was playing in the snow from the last patch.
And let's try not to botch it this time around, BlackBox. I actually want to play this game for at least half of my month long Winter Break instead of spending two weeks playing SoulCalibur III (again).