Dude, I love the game you are describing. Can't understand how you hate it, maybe you love the Lego-racer games as Summ used to sayxturbo wrote:WTF?!
The system requirements are "scaled down" from" carbon?!? omg...
Hey, and I figured out that license saying "Pro Street"...some credits?
Well..now its a good time to talk..
I DONT LIKE HOW THIS IS GOING...
My NFS-sense is telling me that this is going to be very critizided in the way how the game "evolved" or changed it course. Where are the police chases?* Where is the nice tunning?** Where is SPECIALLY the FREEROAM***, having a cool detailed gfx****...why not taking advantage of that and doing a nic designed city this time?***** uh?
This is for sure a game that is somehow "designed for a selected group of players"..LOTS of simulation details is going to somehow kill the streetracing factor mates.+
And I can't believe that they are going to have MAYBE a "few" ammount of cars++...what a shame for the exotics lovers...and what's going on with muscle lovers?..maybe us (tuners) are saved, because we will have this time MAYBE the skyline, Evo X (who knows...), RX-8 (I'm praying), hondas, etc...but what happens with the other 2 groups?+++
Well, I also understand the idea of the closed circuit game, maybe is a more difficult game because it's going to tend to apply more technique factor to the races++++...and for the player who wants just race, evading cops, choppers, suv's etc?..+++++
I need to see more in order to continue...
Xturbo.
First of all, I want to say that we know nothing about this new game, so all we do is to speculate then:
* we don't know if there will be police chases, although it has been said that there will be cops, they will even "own" one of the world territories...
** the teaser shows us a magnific tuned mazda rx-7. I hope they finally got rid of the crappy, ricing parts like outrageus body kits, pink neons and macroscopic spoilers/roofscapes. Where is the tuning? --> Check the teaser again, that is not a stock car.
*** free roam is cool at first, but not necessary at all. Look at nfsu1 and nfsu2, the first one was a way better game and it hadn't the free roam feature. Or think of the classic nfs games. The important thing is that the tracks were nice (shapes, environment, details...) there was a poll, and the users took nfshp2 as the winner about the tracks quality Sure I want free roaming, but I definitely prefer good tracks.
**** cool details? dude, check the teaser again!
***** we don't know how the city is yet.
+ the simulation doesn't kill anything. The extreme arcade does. It's not nice to get 0-60mph in 1 second, or having to crash at every wall to get a powermagicslide if you want to win the race!! Anyway, I am 99% sure this won't be a simulator, but a tdu-like game. Unrealistic, but not ridiculous physics.
++ there won't be a few, but 28 makes of cars. That means, at least there will be 28 cars. That's the worst case. If they put 2-3 from each manufacturer, there will be 50-80 high detailed cars. real sounds like in previous titles, realistic handling... Not bad!
+++ once again we know practically nothing about the real car list. It was said there will be 8 exotics, which are pretty enough if we are talking about a street-racing game like Underground series.
++++ you think that is a bad thing?
+++++ you will race as much as you want to. And there will probably be cop chases, choppers, etc.
I think this game will be some sort of Undergeound 3, the same way Most Wanted was actually a Hot Pursuit 3, it's just that they used another name.
A single game can't have "everything", because then it would never be a great game. If you like exotics, they may make some kind of exotic nfs in the future and then I bet you wouldn't like to have loads of tuners or regular muscles. They would totally spoil a exotics game! and viceversa.
As you surely noticed, Im hyped up about pro street if the final game will be another piece of shiznit, who knows, only time will tell.
P.S.Sorry for the English, haven't practiced for months lol.