S2000_Skyline12 wrote:I think that would be like Burnout with a drift mode
I agree with you, I like the Burnout Damage system and i think there's something that when i play Burnout 2 or 3, i always remember MW, for some reason. I want Burnout Damage system in NFS: Carbon!!!
Ever wondered why there are no real cars in the burnout series? because car manufactures would not be happy about seeing there cars get mashed up like that. So in nfs carbon they would have to use uhm..... non-real cars.
Yes, it looks very close to it. But if EA do that (damage system) i think it will gain more fans. bcoz all of my friends always ask me why the nfs mw or underground series cars can't be destroyed. Also, how juiced do that ( i know, it's not the same burnout damage system) but brands allow them to damage cars.
wait that may be true but in forza, they have realistic damage, not totalling the car but getting pretty banged up, i think damage would be cool, but i would still turn it off. I mean i turned it off in MW because it was so sad seeing paint scratches in a turbo s that i couldn't take it, even though i'm evading police at 150 mph.
But the diffirence with NFS and Juiced and Forza is that NFS is on a open road and Forza is circuit racing and Juiced was streetracing on a closed track.
there is no traffic or anything like that in the other games.
i think that if they make a mw2 then they should make it so that you are able to get out of your car and go to ur safe house to get another car. then again thats just my opnion. I think that the soundtracks are prety good but they need more flava.
BTW isnt this a sick truck with a jet engine.
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Last edited by nfsunlimitedgamer on 06 Jun 2006, 13:47, edited 3 times in total.
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Yeah that would be great but hey that would be closer to GTA! And we are talking about racing game and all should be about racing and not other add things! But then again it would be awsome that you can get out of the car!
User deactivated: Habitual rule breaking; Abject lack of respect for the community.
NOT AS MUCH AS GTA BUT AS LONG AS YOU ARE CLOSE TO YOUR SAFE HOUSE YOU CAN GET OUT OF YOUR CAR. THAT DONT MEAN YOU CAN GET OUT ON THE HIGHWAY IF IT IS CLOSE TO 1 OF THEM. CAUSE THEN YOU ARE REALLY SCREWED IF YOU ARE GETING CHASED BY THE COPS.
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I was glad they removed the annoying cutscenes where you entered the shop or safehouse etc. it was fun to see once.. but became boring fast and annoying even faster.
I love the U2 car sounds
I hope the next game have even more and better car sounds
And plz Customization,i want that
One of the customization things NFSU and NFSU2 never had good is Headlights and taillights.
Good luck EA
Underground didnt had Lexus lights or somethin'
But in Customization,NFSU and NFSU2 beats MW
And EA knows where to find good girls to put in the game
"Hi,I´m Josie and i play MW,Please use your sealtbelt and drive safelly"
Thnks
TheStig wrote:MW didn't have very hard races eighter, like said it was more about the chases in combo with the free roam
I'm not sure if this has been mentioned (I've been busy and can't be "bottomed" to read all the previous pages I've missed!) - but I would say that Earl's races (the guy with the Mitsubishi Lancer) were pretty 'king hard - at least I struggled with them!