Page 1 of 7
The Perfect NFS Game
Posted: 15 Dec 2006, 00:03
by korge
In one sentence, post what you want in a perfect NFS game. Keep it to one suggestion per post.
Ill Start.
I would want more than just 30-40 cars.
Posted: 15 Dec 2006, 00:05
by prince1142003
A balance of about 40-50 cars with good tracks.
Posted: 15 Dec 2006, 00:23
by Fishwhiz
realistic crash physics
Posted: 15 Dec 2006, 01:04
by krazyammo
there's already a nfs11 wishlist topic
Posted: 15 Dec 2006, 01:07
by Skyline_man
Real life (manufacturer) body kits.
Posted: 15 Dec 2006, 01:08
by MrPalmont
But then it would need to be like 100-ts of them
Posted: 15 Dec 2006, 01:28
by korge
In game rendered story scenes.
Posted: 15 Dec 2006, 01:43
by MrPalmont
How about this - Those electronic guns, u can see them in beginig when u start playing Carbon. U see the movie like the guy u play for take a Supra and win a race.
And in the end cops shoot Kenji, Wolf, and that girl with muscle car from their electronic guns. So they take all electricity from the car.
It would be also cool to have Police helicopters again. Like in 2f2f, police flying a helicopter and shoot with their guns in Mitsubishi. If u have seen the movie than u understand what I mean

Re: The Perfect NFS Game
Posted: 15 Dec 2006, 04:00
by GT3x24x7
korge wrote:In one sentence, post what you want in a perfect NFS game. Keep it to one suggestion per post.
Posted: 15 Dec 2006, 04:11
by Fishwhiz
different cops
Posted: 15 Dec 2006, 04:42
by EVO_VIII
Fishwhiz wrote:different cops
Maybe some tank??

Posted: 15 Dec 2006, 04:43
by MrPalmont
na definetly not a tank if u were serios
Posted: 15 Dec 2006, 07:05
by Boosted420a
DRAG RACING!!!
Posted: 15 Dec 2006, 07:14
by Raynar05
Boosted420a wrote:DRAG RACING!!!
Hell Yeah , thats the only thing that happens more than occasionally in real life where im from and its hella fun. I was disappointed because Carbon had muscle but no drag
My idea for a perfect game is no arcade like steering
Posted: 15 Dec 2006, 07:52
by S2000_Skyline12
A "Gran Turismo" amount of cars
Posted: 15 Dec 2006, 08:12
by darknight788
multiple cities connected by highways
Suggestion for how would be the Next NFS after carbon
Posted: 15 Dec 2006, 09:21
by Crisis
1.More cars including Ferraris,Bugati Veyron,etc
2.Night and Day driving
3.Outrun Races
4.More traffic,like in real life
5.More highways joining cities
6.
Make it become like "Second Life"
7.More realistic blur motion when "the nitrous"is pressed
8.More perfomance parts
9.Realistic Crash Physics
Now make yours
Re: The Perfect NFS Game
Posted: 15 Dec 2006, 09:26
by Dragster
GT3x24x7 wrote:korge wrote:In one sentence, post what you want in a perfect NFS game. Keep it to one suggestion per post.
Are you blind? -.-
No bugs and crashes for the win...

Re: Suggestion for how would be the Next NFS after carbon
Posted: 15 Dec 2006, 09:29
by RVD
Crisis wrote:1.More cars including Ferraris,Bugati Veyron,etc
2.Night and Day driving
3.Outrun Races
4.More traffic,like in real life
5.More highways joining cities
6.Make it become like "Second Life"
7.More realistic blur motion when "the nitrous"is pressed
8.More perfomance parts
9.Realistic Crash Physics
Now make yours
eehm....
realistic blur motion?? if you press the button in a real car with nitrous, you wont see any blur......
and for me: a longer and harder to win carreer mode
Posted: 15 Dec 2006, 09:30
by taz947
Skyline_man wrote:Real life (manufacturer) body kits.
Sure.Like that game,Juiced.
Posted: 15 Dec 2006, 15:27
by MrPalmont
Abiliti to go on backwheel with muscle cars, like in fast and furious
Posted: 15 Dec 2006, 17:18
by joablo
Im'a pushing ze nitro button! wtf? lol, backwheeling (running in the 90's in the background)... anyway

i want real life tuning parts!!! and when you change exhaust the sound of the car changes!

Posted: 15 Dec 2006, 21:03
by Boosted420a
Raynar05 wrote:Hell Yeah , thats the only thing that happens more than occasionally in real life where im from and its hella fun. I was disappointed because Carbon had muscle but no drag
My idea for a perfect game is no arcade like steering
I know. Once I found out Carbon had some decent muscle cars but there was no drag mode this time around I was very disappointed. Imagine how much fun it would be to drag race those cars.
Here's another one, A worth while online mode. More like how U1 was set up. It was simple, easy to use, you could see everyone in the room. It was great. I hate being jumped into a game blindly.
Posted: 16 Dec 2006, 00:01
by S2000_Skyline12
taz947 wrote:Skyline_man wrote:Real life (manufacturer) body kits.
Sure.Like that game,Juiced.
And that other unimportant game...SRS
Posted: 16 Dec 2006, 00:11
by MrPalmont
I also was thinking much about drifting.The idea is - when u start your career u can choose how much drifting it will be. Like little, much, or very much. That would be nice

. Cause it's so cool drift in carbon but u have only like 20% drifting races in career.
That was for the first. For the second is to take out the borders and signs were to turn in canyon drifting. U have the map anyway. So it will be like in Tokyo Drift - your heart stops beating when u see that wheel camera shows like the wheel spins almost over the edge.
Also make some opponents that can push u while u drifting so it will be harder to drift. And that u have points system like in speedtraps. If u finish drifting first than your opponent loosing his points (like 1000 poits per second) untill he finish the track.
And what about way u drift. It's so wierd - if u take normal drift than for example when cars is turning to the left, wheels turning to the right side(thats realistic). But that's not happening in canyon drifts

.
And that will be very cool if in quick races u can create your own opponent. I mean his car.(parts, perfomance)But then u bose need to have the same car tier