keanhong wrote:juz get it when i surfing in Wikipedia
This is a list of some of the features that were, according to the original design, going to be in the game, but either due to time restraints, changes in design or difficulty of implimentation, were cut.
* A police helicopter that fired vehicle immbolizers was going to be in game and persue the player's car after reaching heat level 3 or higher, but due to the complexity of the pathing needed, was cut.
* Customizable license plates
* Drifting against computer players, but the programmers had difficulty in programming the AI to drift.
* Rain during drift races
* Another type of crewmember, a Persuader, who would cause traffic to block the player's opponents, was cut due to programming difficulties.
* Traffic in Canyon maps
* Many UCAP (Similar to MOCAP but with facial expressions) scenes were cut due to the sheer amount of rendering power needed.
* 20 Car races were cut from PS2, Gamecube, and Xbox consoles due to lack of respective processing power.
* A "Tuner" flag girl (currently there are only Muscle and Exotic flag girls ingame)
* San Juan being the starting area before going out into Palmont, complete with cop cars
* Being able to adjust the Ride Pitch of your car, making it slant downwards.
* Being able to get more than a 20x multiplier on Canyon Drift races.
Real or not??
If it is not real, who is going to make the patch that makes all of it real? or are we going to have to bombard the EA studios in canada to force them to make it?