What do you do when you're presenting a car?
Posted: 01 Apr 2007, 00:44
In my humble opinion there are currently three people with outstanding PS presentation abilities.
In no particular order:
YaelDjiel
Rienkie
Rayquaza
I'm not ashamed to say that I take in a lot from their presentation styles (I'm not as skilled as they are though
)
The reason I started this thread is so that people can write what they do when they edit their cars. In the end I would like to have a sort of checklist that everyone can modify to suit their skill or time consumption - for example:
1. Edit headlights
2. Cleanup windows
3. etc.
This way you’ll know how much work goes into presentations, and what you can do to improve on them.
You can also write tips on how to create certain effects, which would be cool
The things I do when I start presenting my cars is:
1. Correct Brightness/Contrast settings
2. Correct Saturation
3. Cutout the car
4. Mark out the vinyls and fill them with the color I like
5. Blur out the rough edges on the car and vinyls
6. Use the dodge/burn tool to accentuate the lights/shadows
7. Mark out the windows and create a new layer for them
8. Fill that layer with black/color that fits
9. Use the dodge tool to create an unreal light reflection from the windows
10. Choose a floor texture that suits me
11. Create a new layer from only the bottom part of the car and in layer properties select drop shadow – play around with the settings to make it look good
12. Go crazy with the dodge/burn tool on the floor texture
13. Choose a background color, usually a dark one
14. Use a brush type that conveys the general shapes of the vinyls and create an 'aura' around the car
15. Use the color replacement tool to get the aura to be the same color shade as the background
16. Render lighting effects if you like
17. Go crazy with the dodge tool on some areas of the car to create a blinding effect
18. Render lens flair if you like
I think I nailed the basics. Feel free to ask questions.
So, what do you do?
In no particular order:
YaelDjiel
Rienkie
Rayquaza
I'm not ashamed to say that I take in a lot from their presentation styles (I'm not as skilled as they are though
The reason I started this thread is so that people can write what they do when they edit their cars. In the end I would like to have a sort of checklist that everyone can modify to suit their skill or time consumption - for example:
1. Edit headlights
2. Cleanup windows
3. etc.
This way you’ll know how much work goes into presentations, and what you can do to improve on them.
You can also write tips on how to create certain effects, which would be cool
The things I do when I start presenting my cars is:
1. Correct Brightness/Contrast settings
2. Correct Saturation
3. Cutout the car
4. Mark out the vinyls and fill them with the color I like
5. Blur out the rough edges on the car and vinyls
6. Use the dodge/burn tool to accentuate the lights/shadows
7. Mark out the windows and create a new layer for them
8. Fill that layer with black/color that fits
9. Use the dodge tool to create an unreal light reflection from the windows
10. Choose a floor texture that suits me
11. Create a new layer from only the bottom part of the car and in layer properties select drop shadow – play around with the settings to make it look good
12. Go crazy with the dodge/burn tool on the floor texture
13. Choose a background color, usually a dark one
14. Use a brush type that conveys the general shapes of the vinyls and create an 'aura' around the car
15. Use the color replacement tool to get the aura to be the same color shade as the background
16. Render lighting effects if you like
17. Go crazy with the dodge tool on some areas of the car to create a blinding effect
18. Render lens flair if you like
I think I nailed the basics. Feel free to ask questions.
So, what do you do?