demo(360)
Posted: 23 Oct 2007, 13:04
demo is out on the need for speed website but not up on market place? anyone know anything? and whos oging to be puttin react on theyre car first thing!????
prez1989 wrote:demo is out on the need for speed website but not up on market place? anyone know anything? and whos oging to be puttin react on theyre car first thing!????
lol true could do with a drift or another track but still better then nothing pretty good i reckon bit easy on king thoLan.Evo.III wrote:-Succesfully completed the pituful two race demo-
A.k.a the Catch-up a.k.a. the Ketchup mode.Lan.Evo.III wrote:And unfortunately, the only reason the cars could keep up was due to the rubber-band effect.
(For those who dont know what that is: Rubber-band effect is a system in which, if one player gets too far ahead of the AI players, the AI players will mystically catch up).
The only game I have ever played that didnt have this, Forza(1&2).Tyrant wrote:A.k.a the Catch-up a.k.a. the Ketchup mode.Lan.Evo.III wrote:And unfortunately, the only reason the cars could keep up was due to the rubber-band effect.
(For those who dont know what that is: Rubber-band effect is a system in which, if one player gets too far ahead of the AI players, the AI players will mystically catch up).
Yeah that sucked.
That's not how it works. It's only the opponents who catch up, and besides, I wouldnt let a three year old near any of my electronics.Kyezee wrote:i suppose though the game is a 3+ so if a 3 year old was behind he could catch up
I wonder if they will give you the option to turn cath-up off like in the previous NFS's.Lan.Evo.III wrote:The only game I have ever played that didnt have this, Forza(1&2).Tyrant wrote:A.k.a the Catch-up a.k.a. the Ketchup mode.Lan.Evo.III wrote:And unfortunately, the only reason the cars could keep up was due to the rubber-band effect.
(For those who dont know what that is: Rubber-band effect is a system in which, if one player gets too far ahead of the AI players, the AI players will mystically catch up).
Yeah that sucked.
HERE HERELan.Evo.III wrote:It better. I'm sick of all the non-challenging games that have come out this year.
Grant Tourismo didnt have Ketchup mode eitherLan.Evo.III wrote:The only game I have ever played that didnt have this, Forza(1&2).Tyrant wrote:A.k.a the Catch-up a.k.a. the Ketchup mode.Lan.Evo.III wrote:And unfortunately, the only reason the cars could keep up was due to the rubber-band effect.
(For those who dont know what that is: Rubber-band effect is a system in which, if one player gets too far ahead of the AI players, the AI players will mystically catch up).
Yeah that sucked.