Photoshop Art Topic
- gordo212000
- Ricer

- Posts: 18
- Joined: 18 Nov 2004, 03:30
After all this chopping i finally wanted to do one its my first one. enjoy.
Last edited by gordo212000 on 05 Sep 2005, 17:05, edited 1 time in total.
@S2000_Skyline12:
Cf-bonnet is good, but why didn't you make the bonnetscoop CF ?
I like the Sti-vinyl. The rearrim is too flat.
There's a little error on the background, above the hoodscoop. There's like a piramed on the water
@gordo212000:
A burnout on gras doesn't give smoke, but durt.
The lowering looks good, but there are no brakes on this SUV.
-----------------------------
Here's a car I made last month. I call it "Nissan DB9".
It's not finished yet, I'm still searching for the perfect rims.
original:

chop:

Cf-bonnet is good, but why didn't you make the bonnetscoop CF ?
I like the Sti-vinyl. The rearrim is too flat.
There's a little error on the background, above the hoodscoop. There's like a piramed on the water
@gordo212000:
A burnout on gras doesn't give smoke, but durt.
The lowering looks good, but there are no brakes on this SUV.
-----------------------------
Here's a car I made last month. I call it "Nissan DB9".
It's not finished yet, I'm still searching for the perfect rims.
original:

chop:


- =|Gigiani|=
- Drift King

- Posts: 726
- Joined: 07 Apr 2005, 07:31
- Location: Ancona, Italy Birthday: 06/12/1991
- Contact:
- S2000_Skyline12
- Unbeatable

- Posts: 3538
- Joined: 05 Jan 2005, 23:59
- Location: Long Island, New York Birthday:12.23.92
thanks yours is good too!master m wrote:@S2000_Skyline12:
Cf-bonnet is good, but why didn't you make the bonnetscoop CF ?
I like the Sti-vinyl. The rearrim is too flat.
There's a little error on the background, above the hoodscoop. There's like a piramed on the water
@gordo212000:
A burnout on gras doesn't give smoke, but durt.
The lowering looks good, but there are no brakes on this SUV.
-----------------------------
Here's a car I made last month. I call it "Nissan DB9".
It's not finished yet, I'm still searching for the perfect rims.
original:
chop:
*sig removed for being too big. max size 550x120px & 50kb*
- gordo212000
- Ricer

- Posts: 18
- Joined: 18 Nov 2004, 03:30
thanks, I'm still working on it thoughS2000_Skyline12 wrote:thanks yours is good too!master m wrote:@S2000_Skyline12:
Cf-bonnet is good, but why didn't you make the bonnetscoop CF ?
I like the Sti-vinyl. The rearrim is too flat.
There's a little error on the background, above the hoodscoop. There's like a piramed on the water
@gordo212000:
A burnout on gras doesn't give smoke, but durt.
The lowering looks good, but there are no brakes on this SUV.
-----------------------------
Here's a car I made last month. I call it "Nissan DB9".
It's not finished yet, I'm still searching for the perfect rims.
original:
chop:

Master m thats awsome.
I looked at it then thought. What would it look like with a db9 roof.
I ended up making my own.
I call myne the nissan 350 DB
http://img302.imageshack.us/img302/4900 ... 0db7qq.jpg
I looked at it then thought. What would it look like with a db9 roof.
I ended up making my own.
I call myne the nissan 350 DB
http://img302.imageshack.us/img302/4900 ... 0db7qq.jpg
Me<? I used a db9.
http://seriouswheels.com/abc/Aston-Mart ... 80x960.htm
I might lower myne aswell.
http://seriouswheels.com/abc/Aston-Mart ... 80x960.htm
I might lower myne aswell.
The front looks good, but the roof looks wierd somehow. Maybe a roofchop would help.99_k wrote:Master m thats awsome.
I looked at it then thought. What would it look like with a db9 roof.
I ended up making my own.
I call myne the nissan 350 DB
http://img302.imageshack.us/img302/4900 ... 0db7qq.jpg

This is my latest work. Smooth focus.
Orig: http://members.fortunecity.com/freecarw ... _rs_06.jpg
chop: http://img400.imageshack.us/img400/1279 ... oth6kq.jpg
Orig: http://members.fortunecity.com/freecarw ... _rs_06.jpg
chop: http://img400.imageshack.us/img400/1279 ... oth6kq.jpg
- Neon Racer
- Drift King

- Posts: 432
- Joined: 21 May 2005, 19:11
- Location: United States
-
Pooty Tang
- Turbo Charged

- Posts: 233
- Joined: 11 Jun 2005, 04:05
- Location: Sydney, Australia
-
Pooty Tang
- Turbo Charged

- Posts: 233
- Joined: 11 Jun 2005, 04:05
- Location: Sydney, Australia
-
Pooty Tang
- Turbo Charged

- Posts: 233
- Joined: 11 Jun 2005, 04:05
- Location: Sydney, Australia
Wow, not really a big fan of chopping, but very good work Pooty.... btw I got some tips for ya about the realism.... I learnt this in 3D, in order to make my models look more realistic and one way you could do that is by improving the refletions on the object and how the other object in the environment would effect it, in terms of lighting and shadows.
If you look carefully on the reflections on the original car, you will see some are reflecting white parts and even purple and orange is some areas, but on your chopped car its just variations of blue all over... I would try to immatate the reflected colours on the original and apply them to your chop, with a small hint of blue...but importantly make sure you have the white reflected...
And also the decals which should be grey, but that may take a while to adjust
Overall fantastic job
If you look carefully on the reflections on the original car, you will see some are reflecting white parts and even purple and orange is some areas, but on your chopped car its just variations of blue all over... I would try to immatate the reflected colours on the original and apply them to your chop, with a small hint of blue...but importantly make sure you have the white reflected...
And also the decals which should be grey, but that may take a while to adjust
Overall fantastic job
-
Pooty Tang
- Turbo Charged

- Posts: 233
- Joined: 11 Jun 2005, 04:05
- Location: Sydney, Australia
-
Pooty Tang
- Turbo Charged

- Posts: 233
- Joined: 11 Jun 2005, 04:05
- Location: Sydney, Australia







