Need For Speed: Carbon
- jayhan_2003
- Turbo Charged

- Posts: 147
- Joined: 03 Jan 2004, 10:02
- Location: malaysia
- Contact:
Got my copy of NFSC for Xbox. Hell I love it!
My first carreer car:-
<a href="http://imageshack.us"><img src="http://img280.imageshack.us/img280/9723/image004yx5.jpg" border="0" alt="Image Hosted by ImageShack.us"></a>
Hit me with your questions if you can't wait for the game!
My first carreer car:-
<a href="http://imageshack.us"><img src="http://img280.imageshack.us/img280/9723/image004yx5.jpg" border="0" alt="Image Hosted by ImageShack.us"></a>
Hit me with your questions if you can't wait for the game!

First impression eh.? I can't write reviews wellLeftos wrote:Asia is already there then. Lucky you people.
Rather than waiting for questions Ahmad, why don't you give us some of your first impressions from the game?
the controls of the cars are less sensitive and more realistic then ever. turning in corners - less oversteering but more understeering.
graphics..hmm.. im playing on xbox console so I cant explain that.
the sound is better than in NFSMW. There is 2 section for customizing the car parts. one is the "autosculpt" section and the other is the "aftermarket" section. the parts in aftermarket cannot be autosculpted.
the wingmans.. its not that annoying as everyone has been saying.. but they do sometimes block you
vinyls and decals... u can basically put it anywhere on the car except for the hood ( but vinyls can maybe?)... the scaling and skewing option is great but it will only scale bit by bit..
anymore questions?.. i have no idea what to write..

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rygybortoe
- Ricer

- Posts: 15
- Joined: 12 Oct 2006, 02:16
i know this is a stupid question, but how long does it take to beat a certain region inside of the big ones(ex- silverton). ???
Last edited by rygybortoe on 31 Oct 2006, 14:26, edited 1 time in total.
- Leftos
- Turbo Charged

- Posts: 179
- Joined: 19 Nov 2004, 23:23
- Location: Just not behind a wheel... yet.
@ahmad: Thanks for taking a break to give us a little insight on the game, sounds nice.
@rygybortoe: I'm glad you edited your message. The first time I saw it (before reloading the page) I was just ready to PM you that you don't have to feel so bad about not being fluent in English. There are many users in here (including me) that English is a second language to them, and we're all doing our best. Your question is actually one that I want to see answered by Ahmad.
@Strafer: Seeing that such a camera view wasn't included in any of the demos, I wouldn't expect it to suddenly be included in the final release. I know that demos have whole parts of the game missing from them, but camera views, not quite often.
@rygybortoe: I'm glad you edited your message. The first time I saw it (before reloading the page) I was just ready to PM you that you don't have to feel so bad about not being fluent in English. There are many users in here (including me) that English is a second language to them, and we're all doing our best. Your question is actually one that I want to see answered by Ahmad.
@Strafer: Seeing that such a camera view wasn't included in any of the demos, I wouldn't expect it to suddenly be included in the final release. I know that demos have whole parts of the game missing from them, but camera views, not quite often.
I don't use pwned. I use BSODed. It's less cool and harder to say. I know.
Ahmad : Just want to ask something about the first race between the player and cross in the introduction, did this race pass trough the city or it is only in the canyon ?
And oh yes, one more thing, if you noticed the map of the world , there is 4 sections, one for the tuners, the exotics and the muscle, but the fourth is for what ???
And oh yes, one more thing, if you noticed the map of the world , there is 4 sections, one for the tuners, the exotics and the muscle, but the fourth is for what ???
- Driv2Slow
- Professional

- Posts: 1448
- Joined: 19 Jul 2006, 19:22
- Location: with teh girlfriend
- Contact:
with the decals, when you move them from the quarter panel is there some kind of coordinates that you follow to get the decal in the same spot on the other side or what?ahmad0410 wrote:First impression eh.? I can't write reviews wellLeftos wrote:Asia is already there then. Lucky you people.
Rather than waiting for questions Ahmad, why don't you give us some of your first impressions from the game?.. but what the heck.
the controls of the cars are less sensitive and more realistic then ever. turning in corners - less oversteering but more understeering.
graphics..hmm.. im playing on xbox console so I cant explain that.![]()
the sound is better than in NFSMW. There is 2 section for customizing the car parts. one is the "autosculpt" section and the other is the "aftermarket" section. the parts in aftermarket cannot be autosculpted.
the wingmans.. its not that annoying as everyone has been saying.. but they do sometimes block you.. drift.. the car controls totally change in this race mode.. a little turn and you will go into a drift. you will find that the faster the speed, the easier it is to drift.
vinyls and decals... u can basically put it anywhere on the car except for the hood ( but vinyls can maybe?)... the scaling and skewing option is great but it will only scale bit by bit..
anymore questions?.. i have no idea what to write..
Driv2Slow
- Skyline_man
- NFSUnlimited Staff

- Posts: 3071
- Joined: 15 Jan 2004, 11:54
- Location: Egypt






