Need For Speed 11 Wishlist

2007 Need for Speed ProStreet
User avatar
darknight788
official forum redneck
official forum redneck
Posts: 2850
Joined: 25 Feb 2006, 19:35
Location: I have mated with a woman inform the men
Contact:

Post by darknight788 »

^ agreed does 604 HP and 738 ft. lb. of torque sound like a tier 2 car ? no it doesnt and that power is more than a gallardo, viper, corvette, murcielago, ford gt, 911 turbo etc. and it has more torque than the SLR. you listening EA ? . but i have to remember that this is a game made by EA and it is not meant to be realistic :?
Image
User avatar
Firestran
Turbo Charged
Turbo Charged
Posts: 116
Joined: 09 Oct 2005, 21:06

Post by Firestran »

1) Return junkman parts or at least make a challenge for these special performance parts like in U1.

2) More cars, like the S15, Honda S2000, Acura integra and RSX, NSX, Nissan skyline R35, a Ferrari just one or two would be nice.

3) Day / Night time racing. Racing into the sunset would be nice.

4) A new AI for cops and rival racers

5) Better physics for drifting. U1 had the best thus far

6) Tuning dyno

7) More body kits, spoilers, for customization as well as tail lights and side mirrors.

8] Races with more laps. Anyone remember the 6 lap endurance race is U1.

9) Drag races

10) All cars unlockable in carrer mode and the best cars should be released earlier than 85% completion of game.

11) Special challenges to get special cars like the Bugatti Venron.

12) More money for races
Image
STAT-X
Turbo Charged
Turbo Charged
Posts: 126
Joined: 29 Dec 2005, 19:36

Post by STAT-X »

Yeah, I agree with alot of the great ideas already posted, and I really want to see this in the next NSF:

-Far better tuning options, including a dyno. UG2 style.

-I really like the idea of multiple cities, and I don't care if they bring back Bayview, Rockport and Palmont with some updates, add a new city and connect them with big highway systems. They could make it so that you have to face a city blacklist/territory boss and a 'national' blacklist/territory boss. That will keep us busy for some time. :)

-Dump the reward card system. It sucks. More challenge serie races which unlock rewards like extra cars for career. No more online unlocks.

-Yep, more cars ! :) Cars like Audi RS4, BMW Z4 M Coupe, etc etc etc ...

-More races, bring back URL's from UG2. I liked the 'legal races' on a race track, and make it so that you have to pay to enter the races, but the more you pay, the bigger the cash reward. Also I liked the betting option in an other racing game (Juiced/SRS ???)

-Support for the modding community, the game 'lasts' longer if you can mod it, add stuff etc.

Well, that's my 2 cents ...
Image
User avatar
Porsche-AG
Unbeatable
Unbeatable
Posts: 2581
Joined: 22 Jun 2006, 03:12
Location: Canada

Post by Porsche-AG »

TheStig wrote:
StreekG wrote:
TheStig wrote:why would you want a Maybach in a racing game??
Well blame the company for that, they are the ones who chucked a twin turbo v12 into a massive luxury car. Knowing the car has a monster engine like that would make quite a few people wanna race it... I wouldn't mind, just for kicks.
Well the same engine is already used in Carbon, it is in the Mercedes SL65 AMG (wich is should not be in Tier 2 btw)
Why wouldn't you want a Maybach in Need For Speed? The 62 has more horsepower than a Corvette Z06, and it looks a lot better. And that's excluding the amazing Maybach Exelero Concept Coupe, which has a whopping 700 hp and has a top speed of over 350 km/h. I'm willing to bet that if you put a Porsche Carrera GT, Koenigsegg CCX, Bugatti Veyron 16.4, and a Maybach Exelero head-to-head, it would be a very even match.
Image
User avatar
corvyz6
Drift King
Drift King
Posts: 411
Joined: 28 Jun 2005, 19:25
Location: Phoenix, AZ

Post by corvyz6 »

i will contradict u, the exelero has 1000 hp, said on Science Discovery
User avatar
spectre01
Drift King
Drift King
Posts: 277
Joined: 14 Dec 2005, 03:07
Location: Canada

Post by spectre01 »

everycar in the game should be fully tuneble! longer storyline. i don't care if there are more races to keep us busy but the storyline is short as long as it makes sense. the new vinyl system is great, but the autostrupe sux. no more "rail way AI cars". and test the goddamn game before release it!
User avatar
TheStig
NFSUnlimited Staff
NFSUnlimited Staff
Posts: 8736
Joined: 30 Jan 2004, 02:40
Location: The Netherlands

Post by TheStig »

Porsche-AG wrote:
TheStig wrote:
StreekG wrote: Well blame the company for that, they are the ones who chucked a twin turbo v12 into a massive luxury car. Knowing the car has a monster engine like that would make quite a few people wanna race it... I wouldn't mind, just for kicks.
Well the same engine is already used in Carbon, it is in the Mercedes SL65 AMG (wich is should not be in Tier 2 btw)
Why wouldn't you want a Maybach in Need For Speed? The 62 has more horsepower than a Corvette Z06, and it looks a lot better. And that's excluding the amazing Maybach Exelero Concept Coupe, which has a whopping 700 hp and has a top speed of over 350 km/h. I'm willing to bet that if you put a Porsche Carrera GT, Koenigsegg CCX, Bugatti Veyron 16.4, and a Maybach Exelero head-to-head, it would be a very even match.
uuh no... I wouldn't want that. the Maybach\s are huge, heavy and are build to be comfortable. those 3 things are things that don't belong in a racecar.
And no it will not be a match for cars like the CCX, Carrera GT and Veyron (although the Veyron isn't light eighter)
It might very well be good in a sprint/drag. but on a track the weight, size and way the whole car is build will be a huge disadvantage. A suspension that is setup that is build for extreme comfort and smooth driving does not work very well as a race setup. they make the car feel like it floats.
Ever wondered why racecars have the most uncomfortable suspension?? not because they can't build them more comfortable.

I'm not saying the Maybachs are bad or ugly cars, but IMO they do not belong in a racing game, neighter does the Mercedes S class, BMW 7 series or a Rolls Roys Phantom... ok SUV's don't belong in a racing game eighter but they where....
taz947
Professional
Professional
Posts: 1330
Joined: 27 Aug 2006, 19:52
Location: Romania

Post by taz947 »

spectre01 wrote:everycar in the game should be fully tuneble! longer storyline. i don't care if there are more races to keep us busy but the storyline is short as long as it makes sense. the new vinyl system is great, but the autostrupe sux. no more "rail way AI cars". and test the goddamn game before release it!

Like spectre said A BETTER AND LONGER STORYLINE
Image
User avatar
Wladylwk
Ricer
Ricer
Posts: 42
Joined: 08 Nov 2006, 18:30
Location: Bucharest , Romania
Contact:

Post by Wladylwk »

I would love to get back a really good name !
And other things :

- Drag racing
- More and more cars ( I WANT BMW'S ! )
- Day + night Racing
- A better release dat for the demo :P
- NO MORE bonus cars !
- NO MORE variants of game ( Collector's Edtition or Black Edition etc )
- Some real tuning game !
- Sponsors, Magazines, DVD's
- Advanced performance tuning ( UG2 FOR EVER !!!! )
- Good GFX

And thats it !

LE : I forgot to mention that this game MUST be a bit more realistic ! And ... MAN I DON'T NEED ANYMORE AUTOBRAKE !!!
Last edited by Wladylwk on 05 Dec 2006, 19:04, edited 1 time in total.
Image
guobin2
Ricer
Ricer
Posts: 5
Joined: 28 Nov 2006, 19:54

Post by guobin2 »

Hm.

For me, I'd

-Redo the drifting. It's ridiculously easy and nary a tap of the handbrake is needed. Totally unrealistc.
-More open-ended city, like MW. I found NFSC more like a series of tracks linked together.
-BIGGER pursuit breakers :)
-Er, make police car tyres burst when they go over spike trips as well.
User avatar
SuperString
Turbo Charged
Turbo Charged
Posts: 114
Joined: 29 Oct 2006, 01:59
Location: Vienna, AUT

Post by SuperString »

TheStig wrote:
Porsche-AG wrote:
TheStig wrote: Well the same engine is already used in Carbon, it is in the Mercedes SL65 AMG (wich is should not be in Tier 2 btw)
Why wouldn't you want a Maybach in Need For Speed? The 62 has more horsepower than a Corvette Z06, and it looks a lot better. And that's excluding the amazing Maybach Exelero Concept Coupe, which has a whopping 700 hp and has a top speed of over 350 km/h. I'm willing to bet that if you put a Porsche Carrera GT, Koenigsegg CCX, Bugatti Veyron 16.4, and a Maybach Exelero head-to-head, it would be a very even match.
uuh no... I wouldn't want that. the Maybach\s are huge, heavy and are build to be comfortable. those 3 things are things that don't belong in a racecar.
And no it will not be a match for cars like the CCX, Carrera GT and Veyron (although the Veyron isn't light eighter)
It might very well be good in a sprint/drag. but on a track the weight, size and way the whole car is build will be a huge disadvantage. A suspension that is setup that is build for extreme comfort and smooth driving does not work very well as a race setup. they make the car feel like it floats.
Ever wondered why racecars have the most uncomfortable suspension?? not because they can't build them more comfortable.

I'm not saying the Maybachs are bad or ugly cars, but IMO they do not belong in a racing game, neighter does the Mercedes S class, BMW 7 series or a Rolls Roys Phantom... ok SUV's don't belong in a racing game eighter but they where....

Right you are! You don't take Bently/Maybach/Rolls Royce for preformance, it's because of luxury and prestige. Not to mention, you DON'T drive them, you are DRIVEN in them. BMW M5 or upcoming Rapide/Panamera are different story though, they are made on sport platforms. 7 series/XJ are more "userfriendy" (in my opinion) than top-limusines so i think they are more desirable for drivers.
Sorry to go of topic!
curtydc
Ricer
Ricer
Posts: 31
Joined: 21 Nov 2006, 21:36

Post by curtydc »

What if they named it Need for Speed Hot Pursuit 3, kept it to the same basic formula as the current titles (i.e. big city, lots of cars, lots of tunable options), only this time around, it's not about taking the city back as a crew leader, but taking the city back as a cop! Cars that are defeated in big races are impounded, which gives you access to purchase them with acquired police funds. You use the existing tuner scene to upgrade your car to keep up with the street racers. Instead of a crew system you get a police back up system, where you can have police officers help you out in the races by jamming up the other racers or just interfering however they can. The other racers don't know you’re a cop, because you’re undercover, but closer to the end of the game the top street racers start to figure it out and things get a lot harder for you to take them down. Get rid of the Tier system, but this time around you have to change cars every time you go into a new part of the City because they catch on and realize the car is an undercover cop car, so you have to get a new car for a new city section so they don't recognize you. You have to participate in all the small races so you can build your rep and work your way up to the big guys, so you can bring 'em down and lock them away. That's a rough idea of what I got, I think it'd be cool for EA to do something like this; it'd be close to what we all like, but something completely new. Like I said earlier, either call it Need for Speed Hot Pursuit 3, or another Idea is Need for Speed Undercover (I didn't bother to check and see if anyone came up with these titles yet, so if I'm just repeating someone else, forget my titles). Oh, and have Police Dodge Chargers. And another idea, revisted the original Need for Speed Underground City, it was af ully mapped city, so why not just build onto it so we can race everywhere. It could involve putting the previous game heroes behind bars?? haha.
curtydc
Ricer
Ricer
Posts: 31
Joined: 21 Nov 2006, 21:36

Post by curtydc »

and need for speed is not about getting chased by cops, it's about racing, especially the newer series, NFSU and NFSU2 didn't even have mention of cops, so my ideas aren't too far fetched for a NFS game.
User avatar
prince1142003
Valued Member
Valued Member
Posts: 3862
Joined: 23 Feb 2005, 06:03
Location: Enjoying college life.
Contact:

Post by prince1142003 »

1. Stop posting the same thing in multiple topics
2. Care to use the edit button? Makes it much easier to add stuff to a post

I like the idea, it sounds like The Fast and The Furious. But I doubt EA would do such a complete rip-off. Carbon was NOT a rip off of Tokyo Drift, just the touge and drift racing styles were implemented. And the past 3 NFS games have involved a similar storyline, hero comes in as a nobody and becomes a somebody. An undercover cop theme would just ruin the flow.

I like the idea in general, but not in an NFS game. As you said, NFS games are primarily about racing, so IMO having an undercover aspect to it will detract from the racing experience.

NFS may not have started out with cops, but Hot Pursuit brought the concept in and was a hit. So were HP2 and MW. Most Wanted especially because the cop chases gave high replayablitiy value. Yeah, it may not be a primary focus of NFS games, but it's a fun focus.

Also, having you as a driver in cop chases would be too boring for me in Career. I like the way it is in Carbon, where you have multiplayer Be The Cop mode.
Image
User avatar
krazyammo
Professional
Professional
Posts: 1079
Joined: 09 Jan 2006, 00:31
Location: Drinking Strawberry Milk!
Contact:

Post by krazyammo »

no need to double post there's a edit button
Image
User avatar
Morty
NFSUnlimited Staff
NFSUnlimited Staff
Posts: 1451
Joined: 30 Dec 2003, 20:02
Location: Trondheim, Norway

Post by Morty »

prince1142003 wrote:I like the idea, it sounds like The Fast and The Furious. But I doubt EA would do such a complete rip-off. Carbon was NOT a rip off of Tokyo Drift, just the touge and drift racing styles were implemented. And the past 3 NFS games have involved a similar storyline, hero comes in as a nobody and becomes a somebody. An undercover cop theme would just ruin the flow.
I don't think it would be that unthinkable that EA stole some more ideas from TFATF. As you mentions, the past 3 NFS games have a similar storyline, and to be honest, I hate it. It was ok for one game, but that setup is overdone. Time to do something new.
prince1142003 wrote:I like the idea in general, but not in an NFS game. As you said, NFS games are primarily about racing, so IMO having an undercover aspect to it will detract from the racing experience.
I don't really think the undercover aspect would detract from the racing experience any more than the previous storylines have. For me personally, the idea of being a cop isn't too exciting, but that's just because I was very bad at the police driving in HP2. But since this is more about racing than pursuits, it might work even for me, so I gotta admit, I like the idea, even as a NFS game.
prince1142003 wrote:NFS may not have started out with cops, but Hot Pursuit brought the concept in and was a hit. So were HP2 and MW. Most Wanted especially because the cop chases gave high replayablitiy value. Yeah, it may not be a primary focus of NFS games, but it's a fun focus.
Actually, the original TNFS had cops ;)
prince1142003 wrote:Also, having you as a driver in cop chases would be too boring for me in Career. I like the way it is in Carbon, where you have multiplayer Be The Cop mode.
The idea of chases aren't too exciting for me either, and I don't really know how else to pull a game like this off, but since this is an idea, I'll let that slide for now... :P

Nice idea, curtydc, I see potensial in it :)
And yeah, use the edit button, but you probably got that by now :P
korge
Unbeatable
Unbeatable
Posts: 5932
Joined: 09 Apr 2004, 20:37
Location: nfsunlimited.net

Post by korge »

curtydc wrote:What if they named it Need for Speed Hot Pursuit 3, kept it to the same basic formula as the current titles (i.e. big city, lots of cars, lots of tunable options), only this time around, it's not about taking the city back as a crew leader, but taking the city back as a cop! Cars that are defeated in big races are impounded, which gives you access to purchase them with acquired police funds. You use the existing tuner scene to upgrade your car to keep up with the street racers. Instead of a crew system you get a police back up system, where you can have police officers help you out in the races by jamming up the other racers or just interfering however they can. The other racers don't know you’re a cop, because you’re undercover, but closer to the end of the game the top street racers start to figure it out and things get a lot harder for you to take them down. Get rid of the Tier system, but this time around you have to change cars every time you go into a new part of the City because they catch on and realize the car is an undercover cop car, so you have to get a new car for a new city section so they don't recognize you. You have to participate in all the small races so you can build your rep and work your way up to the big guys, so you can bring 'em down and lock them away. That's a rough idea of what I got, I think it'd be cool for EA to do something like this; it'd be close to what we all like, but something completely new. Like I said earlier, either call it Need for Speed Hot Pursuit 3, or another Idea is Need for Speed Undercover (I didn't bother to check and see if anyone came up with these titles yet, so if I'm just repeating someone else, forget my titles). Oh, and have Police Dodge Chargers. And another idea, revisted the original Need for Speed Underground City, it was af ully mapped city, so why not just build onto it so we can race everywhere. It could involve putting the previous game heroes behind bars?? haha.
Wow! SOunds lIke a Great Idea.!! Now EA can Reuse thE Crew System from Carbon, All thE Same cars, Same Cross Man and Just make Carbon 2 Be: Cop Mode!!!!
korge
User avatar
krazyammo
Professional
Professional
Posts: 1079
Joined: 09 Jan 2006, 00:31
Location: Drinking Strawberry Milk!
Contact:

Post by krazyammo »

wow u seem hyper somehow :shock:......they should probably use different cop car models for all 3 classes...i wish u could drive the civilan cars :lol:
Image
curtydc
Ricer
Ricer
Posts: 31
Joined: 21 Nov 2006, 21:36

Post by curtydc »

yeah the double posting, sorry about that, but when i found the right place to put my idea i wanted it to be in here.

the game wouldn't really be about chasing anybody, since you'd be undercover you'd be racing in a tuner car just like the other racers along side them to work your way into the racing scene so you could get to the bosses and bust them after you beat them. And who knows, maybe your so undercover that not even the higher police level cars know about you just to keep your cover secret, so you still have trouble with the cops if things get too out of hand.

I just think the current formula is boring, it's the same old thing in all four of the games NFSU, NFSU2, NFSMW, NFSC all have the same plot. in the first two games you are a nobody, work your way up to be the top man and then lose it all and have to start over in a new city (Underground 1 to 2). And then with Most Wanted you do it again as a new character, and lose all the fame in Carbon. After four games it's really boring, EA needs to do something different, otherwise it's just an over milked franchise.

I don't think this would be to similar to Fast and Furious stories, and I beg to differ that NFS didn't play off of those movies, whether the story lines are anything similar, NFSU came from the success of the first FF movie. And Carbon absolutely road along the success of Tokyo Drift.
User avatar
krazyammo
Professional
Professional
Posts: 1079
Joined: 09 Jan 2006, 00:31
Location: Drinking Strawberry Milk!
Contact:

Post by krazyammo »

they a lot need more imagination and new fresh stuff
Image
champ
Ricer
Ricer
Posts: 6
Joined: 13 Dec 2006, 08:02

Post by champ »

here is what i trgink: note, i'm entitled rto my own views.

1. Drag races with auto or mana transmission.

2. No cop cars in career mode(just like the ug series).

3. the ability to be a cop outside of career, Cop Career

4. in carbon you don't really get answers so the ability to be an undercover cop, to find those answers

5. no drifting, sorry but it sucks

6. realistic damage and traffic

7. better movie graphics

8. longer career, less boring

9. no crew members unless you can use all of them at once

10. a straight runway that goes on forever to test out car performance

11. a real story where if your in america u can enter wal mart

12. ability to enter any shop

13. all cars in career mode

14. designing your own person

15. proper drags where you just have to go straight with no traffic

16. more bosses

17. starting as a 20 year old getting license.

18. no canyon

19. instead of canyon make highway sprints

20. adventerous, when u clock the career there should be another career where u can fly all over the world and race
curtydc
Ricer
Ricer
Posts: 31
Joined: 21 Nov 2006, 21:36

Post by curtydc »

20 getting a license, where are you from? Here in KS it's 16.
User avatar
DarkestDream
Ricer
Ricer
Posts: 20
Joined: 30 Nov 2005, 18:10
Location: Macedonia

Post by DarkestDream »

1.A real cities that has all kinds of roads (highways, alleys etc.) and connected by one big freeway adapted for extreme speeds
2.Night and day driving
3.More agressive cops with better equipment for adrenaline rush
4.Realistic drag and drift races
5.More extreme canyon races
6.More parts for customization
7.100+ cars (Including: FERRARI FXX, BUGATTI VEYRON, SALEEN S7, BMW M6, GEMBALLA MIRAGE, SHELBY GR1, SHELBY COBRA CONCEPT etc.)
8.Game crush & Bugs free
and

9.BETTER SOUNDTRACK
10.FIND SOME STORY THAT WILL BE INTERESTING, NOT LIKE THEESE BED-TIME STORIES...

And for the cities find some enviroment that will have all kinds of roads (If anyone remembers nfshs and nfshp1,2 )
curtydc
Ricer
Ricer
Posts: 31
Joined: 21 Nov 2006, 21:36

Post by curtydc »

I completely agree that they should have Ferrari and Bugatti in the next game, they could be the top cars. How about have class races, so you can only enter certain races if you have the specific class of car: muscle class, tuner class, exotic class. That way it'd be a little more balanced sometimes. But not for all the races, just specific races. And I think they need to have some accessible race tracks in the next city, like tracks with windy curvy roads for drifting and long straights for toping out speed. They need to have raising bridges like from Underground (except that one was always up). Train tracks like Underground. I think the next city should be the same one from Underground 1, just make the whole city accessible, and that part that is from Underground 1 could just be one single district/neighborhood in a group of other districts that are the same size of bigger.
mean2u
Turbo Charged
Turbo Charged
Posts: 219
Joined: 29 Jan 2006, 02:47
Location: New London, CT
Contact:

Post by mean2u »

For a NFS game i'd love, I think they should add things from each game that I liked:
NFSU: The city, it was so fun to race in, drag race
NFSU2: Customization system, all of it's cars, tuning system, drift physics
Most Wanted: Game engine, graphics optimization (I think this fits in the engine?), pretty much all the eye candy, police, bounty system
Carbon: All the cars in this game that weren't in NFSU2, but customizable and none of the "Bonus Cars" shiznit, autosculpting, jump to race

Aditionally, i'd like real-time.. time in the game, and (asking for a lot, especially from EA) some online free roam where you can set up races and stuff or just cruise with your friends/clan. MTA did it with GTA, why can't a professional group like EA do the same?
Image
Post Reply

Return to “ProStreet”