Official Shift Discussion Thread (Half-Life 2)

korge
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Post by korge »

krazyammo wrote:looks like gonna need to buy half life 2....does it matter if i get any half life? like half life 2 episode 1 or something?
Just HL2 original. Dont buy it until this game has some progress on it. :lol:
Last edited by korge on 16 Dec 2006, 01:05, edited 2 times in total.
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krazyammo
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Post by krazyammo »

me likey :mrgreen:
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Post by NFSBLUECIVIC »

very nice. So let me get this straight, you can use the HL2 Engine to make you own mod for the game, but you will create all of the models and textures sound enviornment etc, and then you launch it using hl2. Kinda like a bf2 mod but you are making like all new stuff?
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Post by Ataraxia »

Yup. The HL2 Source Engine is a very open and capable engine. It was even used in Vampires The Masquerade - Bloodlines, which for those that dont know, was an RPG style FPS. Its been modded in loads of ways. This is gonna be great when its done. :)
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Post by korge »

I did say you would be able to buy garages or buy land to build them.. How would you like to have this garage in this game?

http://www4.forum.viperclub.org/showfla ... art=1&vc=1

I will definitly be adding one of those into the game.
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Post by Stereo »

WOW. Amazing garage. :D

offtopic: I got the Half-Life 2 Holiday Pack. Source kicks ass. :D
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Post by MrPalmont »

Ye half life is free
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Post by S2000_Skyline12 »

Which one? HL1 or 2?
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Post by darknight788 »

that is one awesome garage with my favorite car in it :D i want
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YaelDjiel
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Post by YaelDjiel »

pleaaaaasseeee include the 2nd gen CRX [-o< :oops: :lol:
looking good so far, great ideas.. hope you can get it finished :)
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Post by krazyammo »

@YaelDjiel 1988-1991 civic is the crx
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Post by BrontoX »

This game sounds really cool
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Post by korge »

Here is a concept of the final map. The Underground map is also in there for size comparison.

http://img.photobucket.com/albums/v496/ ... arison.jpg

This is basically a small portion of a state but is a whole entire county. This is completely fake and is not a real city.

As you can tell this map is pretty large compared to the NFS city. Well, becuase it is. Imagine this like 4 Carbon cities put together and that is how big this place is. However, when traveling from city to city, you will experience a load time. Of course you will be prompted if you really want to travel to the next city. If not, you will just respawn in the opposite direction. This will prevent unwanted load times in the middle of games. Load areas will basically be each downtown + its outlying area. Imagine it like cutting this into a pie with three slices.

The county is divided into 3 cities, each with a downtown area with outlying outskirts to each city core. On the outlying area reside either Urban areas or Suburban areas. Urban areas will have some of the stores and population found in downtown, just much less traffic, however, you will not find the higher ranked racers in these areas. SubUrban is really the place to meet for races or park your bumbum at. A lot of the main street racing and crew setting up will take place in these areas, even though you will be able to race in Urban and Downtown. Only it will be harder to race with the particular cramped areas.
Last edited by korge on 16 Dec 2006, 02:32, edited 1 time in total.
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Post by Stereo »

NICE! I'm guessing the blue lines are highways? (Or rivers...)
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Post by korge »

The Bold lines are Interstate highways that connect the entire county. The thinner lines are local highways. The local streets and roadways are not pictured (cant draw that detailed).

Here is a cleaner map picture with all the city names. Enjoy.

http://img.photobucket.com/albums/v496/ ... nalMap.jpg
Last edited by korge on 17 Dec 2006, 04:34, edited 2 times in total.
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Post by jacoja06 »

Some of the cars I don't know of... though I love the idea of waiting two game weeks for an improt to arrive. :D I'll keep an eye on this.

But where are the bloody FPV's and Holdens, hey? :P
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Post by korge »

jacoja06 wrote:But where are the bloody FPV's and Holdens, hey? :P
Stig is handling all the Foreign cars. He said he is putting together a list. When I get that list I will update the current list.

Btw, to let you all know, all the information will be logged on the first post so whenever I post a new thing, check the first post of this thread to see the whole change. (for example, I posted the new map, well on the first page, I gave some info on each district)
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Post by YaelDjiel »

whoa firetrucking hell, thats one awesome carlist so far, would it really be possible to model all of those? :shock:

looking really great atm and seems to keep getting better
dont be stopping this half way!! :P

EDIT:
korge wrote:Honda 88-91 CRX
i love you! :P (in a non gay way obviously :roll: )
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Post by korge »

No probelm,, lol

What do you guys think of the map though? Its nearly 10 times the size of UG2...

Also, the first post has been updated with the new WIP Foreign carlist thanks to Stig.
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Post by t3ice »

two words - "F-I-R-E-T-R-U-C-K-I-N-G-A-W-E-S-O-M-E" :p

seriously dude..thats one sweet looking game& awesome map ;)
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Post by darknight788 »

that map totally pwns anyother map out there. i cant wait to see this game come to life
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Post by krazyammo »

that map is huge :shock: when i play this game(which i hope is free on steam) i'd be so lost finding my way
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Post by darknight788 »

thats good i want to get lost
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Post by weedman173 »

Wow korge, this game looks like it's coming along good so far. I really hope that this game is worked on until it's finished. I really wish I could help but I'm not good enough in 3d modeling or texturing to help out.
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Post by korge »

http://www.digisworld.net/AHR/Location.jpg

Here is a update on the original map that locates all the dealerships and homes. I havent placed shops yet till my team gets a mapper.

Also, you will notice 4 new regions. these new regions are the urban locations. Suburban locations are basically the outskirts of the Urban areas.
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