Some muscles could be tuned, as modern Mustang series (Mustang Mach for example) However, 70s muscle cars dont go with nfs underground style.
thats what i think...
I don't think Muscle really has a place is NFSU. As Abrams said, theres no point having a muscle car(s) in a tuning game. Kinda defeat the prupose of the game in the first place
Whand of Music will be? I want to hear in NFSU-II Big Tymers - Still Fly, D12 & Lil Jon - 40 Oz. Or I want to hear the special NFSU2 Music like it was in NFSU1 - Petey Pablo - Need For Speed...
I'm not really bothered about the music - I didn't like the music in the original, so I just switched it off
What I would like to see, is visual affecting performance (like weight of hoods, skirts, bumpers etc), but maybe thats leaning to much to the simulation rather than arcade.
They should really lose the Reputation Stars, c'mon I don't wanna tune my car by stars, I wanna tune it how i want it, so it will look good.
EA should really listen to their fans requests too!
hehe lol a 9800 pro not good enough.... the 9800 XT is still the top of ATI range so it is one version lower then the top of the shelve... so would be weird if it could not cut it
9800 xt bravo is the big bad boy now but dont worry give it a few days, heck a few mins and something wil destroy it. bam! lk heres the new geforce one:D
I like the idea of perfomance effects of visual parts, it's more realistic
what do you think about tires degradation along time and races..
BTW the first add I would like to see in NFSU2 is the crash damage
NFSU is a great game but still to arcade. I've ever been a Gran Turismo fan, so...
Car damage would be cool but some people get anoyed with that because there car is totaled before they can get over the finish. And for you GT4 fans go 2 http://www.gt4ever.com there's some cool stuff on that site from the new game and a counter so you can see how long you have to wait when it's coming out