NFSU2 or Juiced
- Grez~Supra_RZ-S
- Valued Member

- Posts: 3092
- Joined: 02 Dec 2003, 21:46
- Location: Hair Salon
Someone mentioned it earlier, heres juiced at night
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- KekumRulez
- Drift King

- Posts: 823
- Joined: 15 Dec 2003, 14:44
- Location: The Netherlands
yea the damage factor is good, even though i cant for the life of me hit anything hard enough the back and frnt bumper actually physically fall off, they just hang on for dear life dont they!, yes ill agree the supra is so friggin hard to control, its a whole new kind of racing for me anyway,besides nfsu i really didnt play much racing games except for midnight club 2 which was hardly challenging, maybe juiced has become so life like im not actually able to realise it, i keep complaining about how crap the turning is and how crap the start is but physically in real life thats how it is, so it can go 2 ways, 1 like nfsu, it caters to wat we want, just speed spped speed speed and looks. whereas juiced is more relating to realism, like urq said, like a simulation, but id love to be able to turn off the crowds, they bug me big time, keeps reminding me of my days of playing ULTIMATE RACER 4, the horror! the horror! naah its all gd.. but for me definitely nfsu2, juiced is alright but just wasnt wat i thought it would be, i just dont like the menu screen and when u enter the game and all that the other selecting options, super childish looking, it just lks so cheap it aint funny, i mean al this is my OPINION so nobody take it to heart. so yea, nfsu2 for me
but ill most likely get my hands on juiced and SRS at the same time just for the hell of it.
I think the garage looks pretty sweet in Juiced (not the one in demo) that is shown in the Videos in the Demo section. Check it out, it's quite nice.
And the crowds dissapear when it's raining too.
And the crowds dissapear when it's raining too.
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- Grez~Supra_RZ-S
- Valued Member

- Posts: 3092
- Joined: 02 Dec 2003, 21:46
- Location: Hair Salon
- Grez~Supra_RZ-S
- Valued Member

- Posts: 3092
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- Skyline_man
- NFSUnlimited Staff

- Posts: 3071
- Joined: 15 Jan 2004, 11:54
- Location: Egypt
http://www.juicedthegame.com
read here in detail about the features: http://www.acclaim.com/company/pressRel ... earUp.html
Main points:
Nearly 50 licensed vehicles;
Hundreds of authentic aftermarket parts from leading manufacturers such as A'PEXi, AEM, Bridgestone, Ferodo, Konig, Alpine and HKS that provide players with thousands of personalized vehicle customization combinations;
Progressive, non-linear gameplay that enables players to build their characters and cars, and gain respect and notoriety by winning races and cash;
Online head-to-head play on all platforms, including first ever "pink slip" and team-based crew racing, player-controlled race criteria such as track locations, car types, country of origin, and engine and cash requirements;
Online world statistics database that will be used to measure overall global player rankings, lap records, fastest speeds achieved, and most expensive cars, successful crews and points scored in an online event;
Ability to build custom racing crews that work together as a team to win races;
Authentic car physics and damage.
What stands out:
pink slips, non linear gameplay, world ranking, most expensive cars, customized racing crews and characters.
read here in detail about the features: http://www.acclaim.com/company/pressRel ... earUp.html
Main points:
Nearly 50 licensed vehicles;
Hundreds of authentic aftermarket parts from leading manufacturers such as A'PEXi, AEM, Bridgestone, Ferodo, Konig, Alpine and HKS that provide players with thousands of personalized vehicle customization combinations;
Progressive, non-linear gameplay that enables players to build their characters and cars, and gain respect and notoriety by winning races and cash;
Online head-to-head play on all platforms, including first ever "pink slip" and team-based crew racing, player-controlled race criteria such as track locations, car types, country of origin, and engine and cash requirements;
Online world statistics database that will be used to measure overall global player rankings, lap records, fastest speeds achieved, and most expensive cars, successful crews and points scored in an online event;
Ability to build custom racing crews that work together as a team to win races;
Authentic car physics and damage.
What stands out:
pink slips, non linear gameplay, world ranking, most expensive cars, customized racing crews and characters.

- PerryMason95
- Ricer

- Posts: 32
- Joined: 21 May 2004, 02:35
God that Supra is hard to get the hang of ...
I'm trying a new combo, using my joystick for steering, and the keyboard arrow up for acceleration ... accelerating on my joystick is firetruck, as it's pulling the joystick back instead of forth ... completely unlogical. Sadly i can't define controls whatsoever .. so I still have to work in two hand combo, which I found out is pretty comfortable actually ^^ Getting better results this way than with pure keyboard. At least now I've got pregressive steering .. 
- Grez~Supra_RZ-S
- Valued Member

- Posts: 3092
- Joined: 02 Dec 2003, 21:46
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I'll hold you to thatUrQuattro wrote:When it's out, I'd love to play you online man. The multiplayer with clan part sound very sweet. And in this game you'll be able to imitate your car 95%!
If its any consellation summ, Supras handle a bit like that in real life too
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- o0Yo FLipsidER JQ0o
- Turbo Charged

- Posts: 111
- Joined: 09 May 2004, 17:04
Well, it is more than surely disabled. But not for the AI!
Look at this screenshot I took.
Also NOS effect is not the smooth motion blur of NFSU, but the violent shaking of the car when NOS applied, and your vision gets all distorted.
Looks bit funny. But ok. Since the demo is pretty old demo, I hope a lot will be ironed out.
NOw, about that MR2. It's there, but we don't get to race it... BUt AI did. Again, here are the pictures.
I won't post the NOS picture. Too see it, let the game get into 'demo' mode - just leave it running and don't press enter at the beggining. in a minute it will show one of the demo races (night with Supra, day with weaker toyotas). BTW, in both you see MR2 - red during day, yellow during night.
Also NOS effect is not the smooth motion blur of NFSU, but the violent shaking of the car when NOS applied, and your vision gets all distorted.
NOw, about that MR2. It's there, but we don't get to race it... BUt AI did. Again, here are the pictures.
I won't post the NOS picture. Too see it, let the game get into 'demo' mode - just leave it running and don't press enter at the beggining. in a minute it will show one of the demo races (night with Supra, day with weaker toyotas). BTW, in both you see MR2 - red during day, yellow during night.

- KekumRulez
- Drift King

- Posts: 823
- Joined: 15 Dec 2003, 14:44
- Location: The Netherlands
- Get Moving
- Ricer

- Posts: 12
- Joined: 17 Jun 2004, 20:55
- Grez~Supra_RZ-S
- Valued Member

- Posts: 3092
- Joined: 02 Dec 2003, 21:46
- Location: Hair Salon
Im downloading the demo from this site, it works
http://games.softpedia.com/public/scrip ... ero/3-219/
Tonight I will tell you my opinion. Now I go Elena's home
http://games.softpedia.com/public/scrip ... ero/3-219/
Tonight I will tell you my opinion. Now I go Elena's home



