NFS: Underground 2 official thread.

2004 Need for Speed Underground 2
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Dragon-of-Rune
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Post by Dragon-of-Rune »

I hope that the new 350Z in NFSU2 has better control then the 350Z from NFSU.
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Get Moving
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Post by Get Moving »

KekumRulez wrote:The release date for Need For Speed Underground 2 will be november 2004.
Just like all the other NFS games it will come out late in December :lol: .
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Post by KekumRulez »

Get Moving wrote:
KekumRulez wrote:The release date for Need For Speed Underground 2 will be november 2004.
Just like all the other NFS games it will come out late in December :lol: .
If you've watched the trailer, it'll say at the end: NOVEMBER 2004! :twisted:
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Post by ^Sparco^ »

No, I get Nfsu1 in 11th December 2003, and released about 1 month ago. I have it noted in my personal notepad lol
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nightrider
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Post by nightrider »

EA should add NFSU's city into NFSU2 as an unlockable or cheat. it would be cool driving back to NFSU's city in free roam.
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Post by ^Sparco^ »

No! It is a ridiculous idea! We all are so tired of nfs1 city
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Post by nightrider »

everyone is tired of the gameplay not the city. the city was fine.
everyone was tired because you didnt have freedom.
everytime you turn left or right you would respawn back.
everytime the AI crashed a minute later they would be in front of you. and the game was so repetitive.
and if they added my idea you could have more space for free roam and you could experience what you couldnt have experienced in NFSU.
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Post by Dragon-of-Rune »

That says it al but you forgot about the anoying traffic
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Post by nightrider »

ya!!! i always hated the traffic. i think they want me to crash into them.
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Post by TheStig »

yep... they did... it is... the traffic changes to your driving... like side on the road and speed.
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Post by Dragon-of-Rune »

Most off the time when i am winning they are in blind spots in corner's. Then i the last round i hit the traffic and lose the race by a few 10th off a second
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Post by TheStig »

you can fool the traffic AI.... by switching lanes just before a place where you know they can be....(most of time will be...)
it really works.... they will be on the lane where you where driving before...
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Post by PSZeTa »

I hoped the AI in NFSU2 will be improved, cuz I hate warping traffic cars. :shock:
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Abdi
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Post by Abdi »

the AI better improve, coz i definitely dont want those vans and taxis getting in my way!! i will get so pissed off!! :@ arghhhh!
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Post by Summ »

That's the whole point, duh .. to slow you down. Besides, when you KNOW the traffic is gonna be there, isn't it foolish to crash into it? Take your measures and avoid it where it's obvious. Drag is the worst when it comes to traffic imo. I get cars running perpendicular to my direction, and stopping in the mids of traffic ... I mean .. MOVE BIATCH!!
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Post by ^Sparco^ »

Yeah I think one of the problems is that: traffic cars go slow and stop when something happen. Doesnt mind what: they stop when a racing car arrives near of them. This "AI rule" makes that when a car is crossing you, it stops. I think this is what happen and this is a fatal error. In real life, cars dont stop in this way.

In nfsu2, with free roaming, traffic will get much more important. You will have to be careful when turning in streets, because traffic cars {should} drive in right lane. So you have to be careful when turning to a left street. Free roaming also must introduce traffic lights. I mean Red lights and green lights... do you understand? So everything turns more and more complex because free roaming. Our cpus and gfx cards will have too much work! :)
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Post by Dragon-of-Rune »

Yeah but i hope that there is a way to control the amount off traffic in the city when free roaming.
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Post by nightrider »

maybe the traffic will change during different parts of the day.
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Frank [NL]
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Post by Frank [NL] »

Hey guys,

I am new here and I want to ask something. The rims are sorted by brand. The bodykits just have stupid names and aren't really sorted. Just by level. Is this gonna change in NFSU 2??
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nfsu2 parts

Post by Gabry1984 »

well in nfu2 ALL GUYS WANTS REAL TRADEMARK BODIKITS,LIKE VEILSIDE BLITZ GREDDY ECC....AND REAL WINGS....LIKE LP,VEILSIDE,ECC WELL I WANT THIS IN NFS...NO?I PURCHASE SRS HELP ME TO CHANGE NFSU IN THE GREAT GAME OF ALL TNX :wink:
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Post by UrQuattro »

That's where NFSu2 strikes out - with some redicoulus bodykits. By the looks of it, I'm 99% sure that bodykits will remain sorted in the same was as they are in NFSU 1. Juiced on the other hand... :P
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TheStig
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Post by TheStig »

It is I think the most stupid move EA can make.... keep those bodykits/parts.

It would be wise for them to use real bodykits and real brands:

Veilside
blitz
Bomex
and don't forget APR
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nightrider
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Post by nightrider »

maybe they'll add real bodykits mixed with unreal bodykits. but they probably wouldnt. they're too arcady.
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Grez~Supra_RZ-S
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Post by Grez~Supra_RZ-S »

...and thats why Ill be buying Juiced
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Post by UrQuattro »

lol, finally you'll be able to built your own car in game to the dot.
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