Smurfen wrote:is there enyway to turn of the TC ive noticed its on all the time even when i choose KING mode
Yes I also noticed the Traction Control... I find it hard to believe that you can do burnouts with traction control on... that's just wrong. dunno how to turn it off either, hopefully there will be such an option to do so in the retail game.
Also noticed the other 2 aids ABS (anti-lock braking system) and SM... which i am unsure of.. Stability or Steering management or something...
Anyways, I recall an EA representative confirming that the physics is the same throughout the whole game's different race modes (from
http://www.nfsunlimited.net/article/pro ... ne_q_and_a):
4. Will the physics in drifting and drag races be the same or different to the physics used in normal circuit races? If different, how so? And to what extent will the differences influence the car's handling? (93360)
The physics are the same all of the modes. The differences you'll see will be in the levels and types of assists available. We want ProStreet to be a game you can pick up and play and a game you can dial in for the level of challenge you enjoy.
So is anyone game to give a shot at drifting in the grip race?
I can't because my game is laggy enough (see below) hence i cannot be bothered.
basically my cpu (p4 - 2.4ghz) is letting me down
everything else is ok (1.5gb ram, 256mb x800 vivo) but i am having to run everything (resolution, detail, antialiasing, etc) at lowest possible value, even the arrows and corner indicator thingo options are turned off. however i do have smoke and damage turned on as they somehow dont seem to affect pc performance all that much.