NFS: Underground 2 official thread.

2004 Need for Speed Underground 2
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Dragon-of-Rune
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Post by Dragon-of-Rune »

That's no suzuki that's the mazda rx8 with the new widebodykit
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Post by nightrider »

Sorry!! I was mistaken because the logo at the back of the car looked like the Suzuki's logo but the nitrous effect kind of made it blurry so I couldn't tell. And didnt realize it said the word RX-8 on the back.
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Post by Supra-man »

yep it is really an rx8, with an insanly huge ugly widebody on it!!! ugh!!!
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Post by nightrider »

Why does EA suffer us with these ugly bodykits. Actually show us nice bodykits. Not out of this world bodykits. They look like they've come from Mars.
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Post by yaya »

Ive noticed a trend in 90% of the nfsu2 screens. All most all teh cars haev wide bodykits on them. EA seems to be putting there time into designing more wide bodies than last years game. Little do they know that those kits SUCK. I hope EA takes the time to read some forums such as these before they release the game and hopefully make some more stylish improvements
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Post by yaya »

sorry to post one after another but i just noticed in the pic of the skyline, that the window seems to be down. Does this mean that we can see inside the car now, or even better upgrade the interiors :shock:
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Post by nightrider »

:shock: :shock: :shock: :shock: :shock: :? :? :D :D

It could be possible!!! :D
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Post by PSZeTa »

I don't think the window is down. I rather think it's a bad reflection.

BTW, motion blur never makes the car blurry, so how come that you thought it was Suzuki? :lol:

You probably just looked to quickly. :wink:
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Post by nightrider »

Maybe I should get glasses! lol
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Post by spike_minoda »

nightrider wrote:I just noticed something on the site that kao98 showed me: http://www.jeuxvideo.com/news/2004/00009526.htm

There seems to be a pic of a car using nitrous. Maybe this is what the new nitrous effect will look like. And the car seems to be a Suzuki. French sites must get more information and screenshots then we do. lol :lol:
yes,i noticed that,nothing too much better than NFSU but.........do you see the rear light?wow,that's kool,i've noticed a part of the trailer too,if you pay attention when watching the trailer,some scene of it will show a 350Z using nitrous and the rear light looks exactly like this one ^^ :D
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Post by TheStig »

I think there is a simple selution....

Suzuki's always look blurry
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Post by spike_minoda »

hey,do you think the game will run really slow in free roam mode????the comp need to load all of the huge city????
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Post by nightrider »

I also saw that part in the trailer. The lights for the rearlights seem to stretch out. And the game might run slow because of the massive space.
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Post by ^Sparco^ »

Hey, That window in Skyline is really down!
I am ... 90% sure that there will be interior tuning. I have seen a steering wheel pic in the garage, Scissor doors to open the car, and now windows down.

I think within time EA will show us screenshots with interior camera, showing steering wheel, speedometer..... I hope it!

About widebodies: I agree with includiong more and more widebodies. In nfsu1 there was only 2, and some of them are really beautiful. Ok, there are too many uglies, but I still like widebodies. Maybe you can "modelate" them in parts??? (I mean: rear bumper, front bumper.. changing the size etc) If you can change the spoiler angle, that is possible too.......
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Post by Dragon-of-Rune »

Let's hope so. But i agree with the rest the new widebody kits in the screenshots are just plain ugly.
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Post by Vimenze »

i was just cruising some websites again and found out that the webmaster from nfsu2.de asked EA when the demo will be released for PC and PS2.
Greetings,

Thanks for your e-mail. To answer your question, a PS2 demo should be available late July/early August. A PC demo will be available later in the summer as we get closer to launch.
guess we just have to wait a few weeks more to finally see the first results of NFSU 2 ... but i don't get 1 thing... a Demo for PS2?
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Post by ^Sparco^ »

yeah, I think you can download from pc, burn a dvd and play in ps2.

So we PC users must wait to late August approximately. ok....
And when ps2 demo will be available, we will get thousands of screenshots :)
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Post by Skyline_man »

well, about the interior designing, i dont think there will be,but i really hope so :roll: ,but look at the black space when the scissor door is up :cry:
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Post by Vimenze »

ehm if that is still the official screenshot (cuz i haven't seen it for a while hehe) i think they do interior?

look on the left wall, u see clocks, look on the right wall u see steeringwheel.

interesting :D
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Post by nightrider »

They must have the steering wheel in the pick for some reason. EA might be giving us clues. :D And the stuff on the left side of the wall are rims not clocks.
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Post by ^Sparco^ »

About Skyline window: I have noticed you can see the front window decal. And front window cant be down lol.

In Spain is illegal to tint front windows, we can only tint the rear windows. Maybe this is what now happen with that Skyline.
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Post by nightrider »

It could be but I dont think this game was developed in Spain. Or maybe you can tint each window separetly.
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Post by LoTuX »

If you can tint each window separately I hope that the guys that love clown cars don't use a pink, a lime, and a aqua tint, because that's a suicide
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Post by ^Sparco^ »

@nightrider: I haven't said the game was developed in Spain. But I suppose in many countries it exists the same law, because the tint may disturb the driver's visibility.

@LoTuX: Be sure, people would do that. In Spain we call it "Agatha Ruiz de la Prada's Style". She is a fashion designer. Click on the link and you will understand.
http://www.agatharuizdelaprada.com/swf/index.html

I really hope it was not possible to tint each window with different colors.
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Post by nightrider »

But knowing EA's sense of creativity they probably will add separate tinted windows. What's next..........Different coloured rims.
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