Midnight Club: Los Angeles
- race_invader
- Professional

- Posts: 2046
- Joined: 22 Jul 2006, 15:58
- Location: WA, Perth
Re: Midnight Club: Los Angeles
Hmm.. If so then why nothing new once again.. I can't find any screens or videos just the same old stuff from last year, unless Rockstar is waiting for GTA IV to be released then will start release more info on games etc. 

Re: Midnight Club: Los Angeles
yeah, Rockstar has quite a bit staked on GTAIV, not least of all reputation...
oh snap
- race_invader
- Professional

- Posts: 2046
- Joined: 22 Jul 2006, 15:58
- Location: WA, Perth
Re: Midnight Club: Los Angeles
Seeing GTA IV is released, new screens are up for MC:LA. New Screens!
Car List Update:
1970 Chevrolet Chevelle SS
2007 Cadillac Escalade / EXT CAB
1973 Lamborghini Miura
2004 Dodge Ram SRT-10
2007 VW Rabbit
2005 Ford GT
2007 Lamborghini Diablo Roadster
197* Boss Mustang
1997 Mitsubishi 3000gt
Kawasaki GSXR-600. GSX-R 1000
2006 Mitsubishi Lancer Evolution
Unknown Aston Martin
2007 Mazda RX-8
Nissan 350z
Datsun 280z
Saleen S7
Audi A4
Alfa Romeo
Mitsubishi Eclispe GSX
Pontiac solstice
Mercedes-Benz
Ford Focus
In the new screens
Nissan Skyline GTR R34
Ford Mustang (Has a saleen bodykit so could be a saleen)
2006 Chevrolet Camaro Concept S?
2008 Dodge Challenger R/T
Cadillac SLS
--------------------------------------
Okay, from what i can gather from pictures is this so far.. Cars in the game will also be traffic but stock mixed with other custom cars (Buses, Taxi's etc) there will be sponsors such as Apple or Ipod with some others my guess. As far as customization i believe there will be real bodykits, will be custom numberplate's i can tell by the font on them. There also will be Spoilers, hoods, Rims, headlights, rear lights, roof scoops or even convertibles might have roof up or down, decals & vinyls possible seeing it has decals, exhaust tips.
Car List Update:
1970 Chevrolet Chevelle SS
2007 Cadillac Escalade / EXT CAB
1973 Lamborghini Miura
2004 Dodge Ram SRT-10
2007 VW Rabbit
2005 Ford GT
2007 Lamborghini Diablo Roadster
197* Boss Mustang
1997 Mitsubishi 3000gt
Kawasaki GSXR-600. GSX-R 1000
2006 Mitsubishi Lancer Evolution
Unknown Aston Martin
2007 Mazda RX-8
Nissan 350z
Datsun 280z
Saleen S7
Audi A4
Alfa Romeo
Mitsubishi Eclispe GSX
Pontiac solstice
Mercedes-Benz
Ford Focus
In the new screens
Nissan Skyline GTR R34
Ford Mustang (Has a saleen bodykit so could be a saleen)
2006 Chevrolet Camaro Concept S?
2008 Dodge Challenger R/T
Cadillac SLS
--------------------------------------
Okay, from what i can gather from pictures is this so far.. Cars in the game will also be traffic but stock mixed with other custom cars (Buses, Taxi's etc) there will be sponsors such as Apple or Ipod with some others my guess. As far as customization i believe there will be real bodykits, will be custom numberplate's i can tell by the font on them. There also will be Spoilers, hoods, Rims, headlights, rear lights, roof scoops or even convertibles might have roof up or down, decals & vinyls possible seeing it has decals, exhaust tips.

- Koenigsegg_Rox
- Professional

- Posts: 2249
- Joined: 19 Nov 2006, 02:00
- Location: Mount Gambier, Australia
- Contact:
Re: Midnight Club: Los Angeles
the Gixxer series (GSXR600/750/1000) is Suzuki not Kawasaki
The Saleen Mustang from the screen and from the official box art is the S302
the Kawasaki ZX14R has been confirmed as well.
There isn't even a GSXR bike in any of the screens (slight miscalculation)
The Murcielago LP640 has also been shown in the screens
Lamborghini Gallardo Spyder confirmed
And I dare say the Lancer would be the Evo IX (2007)
That is all.
The Saleen Mustang from the screen and from the official box art is the S302
the Kawasaki ZX14R has been confirmed as well.
There isn't even a GSXR bike in any of the screens (slight miscalculation)
The Murcielago LP640 has also been shown in the screens
Lamborghini Gallardo Spyder confirmed
And I dare say the Lancer would be the Evo IX (2007)
That is all.

Re: Midnight Club: Los Angeles
hmm, not that many cars, but there seems to be many many customization options
(rice time!)
(rice time!)
oh snap
- race_invader
- Professional

- Posts: 2046
- Joined: 22 Jul 2006, 15:58
- Location: WA, Perth
Re: Midnight Club: Los Angeles
No cars are confirmed.. Unless you have a link/source by a official rockstar developer or a interview, other then that even in screens cars what are in there could possibly be taken out before the release. Do you have a picture of the Murcielago LP640?Koenigsegg_Rox wrote:the Gixxer series (GSXR600/750/1000) is Suzuki not KawasakiThe Saleen Mustang from the screen and from the official box art is the S302
the Kawasaki ZX14R has been confirmed as well.
There isn't even a GSXR bike in any of the screens (slight miscalculation)
The Murcielago LP640 has also been shown in the screens
Lamborghini Gallardo Spyder confirmed
And I dare say the Lancer would be the Evo IX (2007)
That is all.
-----------------
Clicky!A racing game is nothing without the great cars and Midnight Club: Los Angeles allows extensive customization of vehicles for both performance and appearance. Players can now fully personalize their officially licensed imports, tuners, classic muscle cars and motorcycles both inside and out with a dizzying array of licensed rims, spoilers, interior gauges, tires and more.
Umm.. Interior gauges?

- Koenigsegg_Rox
- Professional

- Posts: 2249
- Joined: 19 Nov 2006, 02:00
- Location: Mount Gambier, Australia
- Contact:
Re: Midnight Club: Los Angeles
As a matter of fact yes I do have a pic of the Murcie:race_invader wrote:No cars are confirmed.. Unless you have a link/source by a official rockstar developer or a interview, other then that even in screens cars what are in there could possibly be taken out before the release. Do you have a picture of the Murcielago LP640?Koenigsegg_Rox wrote:the Gixxer series (GSXR600/750/1000) is Suzuki not Kawasaki
The Saleen Mustang from the screen and from the official box art is the S302
the Kawasaki ZX14R has been confirmed as well.
There isn't even a GSXR bike in any of the screens (slight miscalculation)
The Murcielago LP640 has also been shown in the screens
Lamborghini Gallardo Spyder confirmed
And I dare say the Lancer would be the Evo IX (2007)
That is all.
http://au.ps3.ign.com/dor/objects/90684 ... =mediaFull
And they actually are confirmed... Have you seen any game in which the cars shown in screens have been taken out?

- race_invader
- Professional

- Posts: 2046
- Joined: 22 Jul 2006, 15:58
- Location: WA, Perth
Re: Midnight Club: Los Angeles
Thats not a LP640, thats just a lamborghini murcielago roadster.
lamborghini murcielago roadster:

LP640:

lamborghini murcielago roadster:

LP640:


- Koenigsegg_Rox
- Professional

- Posts: 2249
- Joined: 19 Nov 2006, 02:00
- Location: Mount Gambier, Australia
- Contact:
Re: Midnight Club: Los Angeles
Well the wheels match that of an LP640, and who cares, you didn't mention a Murcielago or Gallardo in your list.

- race_invader
- Professional

- Posts: 2046
- Joined: 22 Jul 2006, 15:58
- Location: WA, Perth
Re: Midnight Club: Los Angeles
It's not my list though.. I use it to add cars onto it what i see, and as you tell me now yes there isn't a lambo murc in there.
That list what i use is from: http://boardsus.playstation.com/playsta ... .id=186446 then i added the new found cars on from the new screens and really bad gameplay videos from youtube.
That list what i use is from: http://boardsus.playstation.com/playsta ... .id=186446 then i added the new found cars on from the new screens and really bad gameplay videos from youtube.

Re: Midnight Club: Los Angeles
Why is there a 2007 Diablo roadster, the diablo was replaced by the Murciélago in 2001 it could be that they talked about the '07 Murciélago roadster
And why in earth did they add the US version of the VW Golf aka the Rabbit, and not the Golf GTi or Golf R32
And why in earth did they add the US version of the VW Golf aka the Rabbit, and not the Golf GTi or Golf R32
- race_invader
- Professional

- Posts: 2046
- Joined: 22 Jul 2006, 15:58
- Location: WA, Perth
Re: Midnight Club: Los Angeles
Well yes they could be talking about the Lamborghini murcielago Roadster, i am really not sure. I was thinking of just going through every image and the teaser trailer making my own car list what i see.
PGR 3 Poly source
Btw even know wiki can be edited by many people i found that on the page for MC:LA, and the poly count for project gotham racing 3 was i believe 105,000 so not far off.It has also been mentioned in several sources that each car will have a polygon count of roughly 100,000
PGR 3 Poly source

- donaldgladden
- Professional

- Posts: 1901
- Joined: 12 Jun 2004, 21:48
- Location: A virus filled torrent Games:Freestyle streetbastketball,Racer
- race_invader
- Professional

- Posts: 2046
- Joined: 22 Jul 2006, 15:58
- Location: WA, Perth
- donaldgladden
- Professional

- Posts: 1901
- Joined: 12 Jun 2004, 21:48
- Location: A virus filled torrent Games:Freestyle streetbastketball,Racer
- Koenigsegg_Rox
- Professional

- Posts: 2249
- Joined: 19 Nov 2006, 02:00
- Location: Mount Gambier, Australia
- Contact:
Re: Midnight Club: Los Angeles
You sure that's a Cobalt? Because that could be the back of the black Camaro Concept shown in some of the screens... it's really hard to tell.

- race_invader
- Professional

- Posts: 2046
- Joined: 22 Jul 2006, 15:58
- Location: WA, Perth
Re: Midnight Club: Los Angeles
Yeah, i think thats the camaro concept. The lights on the cobalt are rounded on that picture shown the lights are very kinda squared are the bottom. 

- death reaper
- Ricer

- Posts: 25
- Joined: 09 Aug 2007, 10:37
- Location: your basment
Re: Midnight Club: Los Angeles
That is a cobalt cause the symbol on the cack of the car
and because the back resembles the back of the cobalt on pro street
And cant wait for this game looks awsome
and because the back resembles the back of the cobalt on pro street
And cant wait for this game looks awsome
[img]C:\Users\Kempsey%20Betta\Pictures\Koenigsegg-CCX-2007%20-%20Copy.jpg[/img]
- Koenigsegg_Rox
- Professional

- Posts: 2249
- Joined: 19 Nov 2006, 02:00
- Location: Mount Gambier, Australia
- Contact:
Re: Midnight Club: Los Angeles
...
that "logo" is the Chevrolet Bowtie, not a Cobalt badge
And that does not look like a Cobalt back.
that "logo" is the Chevrolet Bowtie, not a Cobalt badge
And that does not look like a Cobalt back.

Re: Midnight Club: Los Angeles
It's almost certain a Camaro Concept, the Cobalt has round rear lights, these are square.
- race_invader
- Professional

- Posts: 2046
- Joined: 22 Jul 2006, 15:58
- Location: WA, Perth
Re: Midnight Club: Los Angeles
Rockstar is probably starting more work on midnight club seeing GTA IV is released etc, so here is 4 new screens thanks to IGN, Hopefully more will follow.
Some new info i guess too well from a site. For my opinion this seems like juiced 2 (not handling) mixed with NFSU2 with abit of GTA IV for graphics wise. So far i believe for customization from what ive seen there will be Spoilers, Rims, custom colours, rim colour, custom numberplates, rear lights, hoods, headlights, bodykits although unknown if you can choose front & rear etc, exhausts, decals & vinyls cause no game leaves that out.
Images may be cut.




Midnight Club: LA will continue to offer the open-world freedom the series originally pioneered for racing.
Because we're dealing with all new platforms here, you can expect the size of Los Angeles to be enormous. It will be the primary location of the game, where as in the past each MC title had two or more. But fear not, Rockstar claims that the size of the in-game Los Angeles will be larger than all three areas of MC3: Dub Edition combined. And that leaves me thinking that it's perhaps a bit...too large?
That aside, expect to see a damage model in MC:LA, one which will also affect the performance of the car. You will not be able to level a car to the point of immobilizing it, but the more damage you take, the slower your car will be. With every race completed, you can opt to perform a proper repair of the car, or do a quick-fix. The quick-fix doesn't properly repair the car, as replaced panels will not be painted, so you're going to have one fugly looking car. Regardless, performing the quick-fix does cure the car's performance. There will be a variety of race types to choose from, and you can expect an assortment of online options, as well. We're not certain how many players will be able to partake online, but our guess would have to be six, seeing as how that is the maximum amount of racers on screen when you're playing offline.
Even though Gran Turismo 5's ludicrous 250,000 polygons per car will not be toppled anytime soon, MC:LA still boasts a respectable number, with 100,000 polygons per car. Each car will also feature modeled interiors, and yes, an in-dash view to compliment the inner details. Based on what we've seen, MC:LA is certainly looking beautiful, especially considering how vast its world is. The lighting is gorgeous, more so than some of the next-gen racers out there and the textures seem to be highly detailed. We've also heard good word that the framerate is rock solid, but no word on whether or not its 30 frames or 60 frames.
Images may be cut.





Re: Midnight Club: Los Angeles
Explicit signature removed.
- race_invader
- Professional

- Posts: 2046
- Joined: 22 Jul 2006, 15:58
- Location: WA, Perth
Re: Midnight Club: Los Angeles
They say "in-game" shots, but the gameplay never looks as great as the screen shots for most games...
Still impressive, though! Especially the shot of the Lambo.
Still impressive, though! Especially the shot of the Lambo.






