Your views of NFS UNDERCOVER

2008 Need for Speed Undercover
User avatar
2furio
Valued Member
Valued Member
Posts: 2589
Joined: 04 Jun 2004, 19:41
Location: Romania
Contact:

Re: Your views of NFS UNDERCOVER

Post by 2furio »

The last few posts need some MAJOR SPOILER warnings. [-X
TONTO89
Turbo Charged
Turbo Charged
Posts: 158
Joined: 20 Mar 2008, 03:52

Re: Your views of NFS UNDERCOVER

Post by TONTO89 »

lol I've been playing this game for a while now on my 360 and I still think its a pretty sweet game but there are deffinitly some things that are pissing me off
like catch up. catch up on this game is a killer. I was extremely far ahead of everyone (I couldn't see anyone on the mini map and there were lots of switchbacks so if they were anywhere close I would have been able to see them) and I like tapped a civilian car and lost control a little but regained it again pretty quick. but I swear within like 5 seconds somebody was already right behind me. made me so mad.
also it seems a lot easier for AI players to spin you out, than for you to spin them out. which is frustrating lol
those are prolly the biggest things
I was very dissapointed in customization. Its way less extensive than even pro street.
the story line is cool tho and I'm getting used to the handling lol (euro cars seem to work best (of course)) :wink:
anyway those are just some more of my observations
User avatar
t3ice
Professional
Professional
Posts: 1769
Joined: 26 Jun 2006, 18:48
Location: LaZy Town, Ohio

Re: Your views of NFS UNDERCOVER

Post by t3ice »

2furio wrote:The last few posts need some MAJOR SPOILER warnings. [-X
:-$ i was being selfish! :lol: But i kinda predicted that from the beginning.

Here is that awesome menu song i was blabbing about
Image
Jem7V
Ricer
Ricer
Posts: 13
Joined: 17 Nov 2008, 05:13

Things i LOVE & HATE about NFS: Undercover

Post by Jem7V »

here's what i think about NFS: Undercover .. Likes & Dislikes :D

Dislikes: :(

+ I didnt like that it didnt have any main menu .. it goes straight into the free - roam city. a lot of people want the "my cars" option. i did also. but this is just me.

+ I didnt like the graphics. i had everything maxxed out @ 1280x1024 with 6xAA .. but still all those horrible jagged lines! :( i also experience frame drops from time to time ( using 8800GT OC'd @ 750/2100/1750 ) i just dont understand why RACEDRIVER GRID had better graphics than this game but my PC was able to run GRID at a steady 50 - 60 FPS.

undercover = bad graphics = 30 - 40 FPS but GRID = good graphics = 50 - 60 FPS ?? this only means theres something wrong with the development.

+ SAME LOOKING BODYKITS ... gheez ... same old bodykits used in prostreet , carbon , mostwanted , and underground! WTF this "stratospeed" bodykit doesnt look cool at all. il bet my ass that if u had a real life 350Z u wont put that bodykit in ur 350Z even if i had to pay you to install it :lol:

please EA .. if u have to make another NFS game next year, MAKE NEW BODYKITS! WHY DO U GUYS KEEP GIVING US THE SAME OLD CRAP THAT U ALREADY GAVE US BEFORE ? cant u think of any design ? maybe i can help you.

+ NO LOWERING OF SUSPENSIONs ... WTF ??? you guys took out what i wanted most :( dont we all just love it when our car's really low ? it looks good right ? i love what u guys did in Carbon & Prostreet where there's a slider to adjust car's height. you did good then, why suck now ?

+ BAD car damage , Car handling .. PROSTREET''s damage was way better .. PRoStreet's handling was way better. i didnt like the way my car would handle if i hit the handbrake. its feel's as if i just hit a slippery road. or better yet, me steppin on a banana :lol:

+ BAD CAR TUNING OPTIONS. wow .. things have been reduced to just 5 sliders this time. PRostreet's tuning was way better. why EA? why ???

+ BIG FREE ROAM IN GHOST TOWN CITY .. you got that right .. the city is big. yes its nice. nice highways and all. but it feels dead. i dont feel it should be called UNDERCOVER cuz i cant feel that i am an undercover on a mission. the cutscenes only make me feel like i am but gameplay doesnt. in carbon, MW and UG2 atleast they force me to go to certain areas. in here all i have to do is press TAB .. VOILA! instant racing! totally boring. whats the use of the big city? atleast in prostreet there were a lot of people. there's the annoying DJ .. the flag girl .. in here there's totally none! all i see is cars. take out the cutscenes it'l be a plain racing game with no goals whatsoever.

+ Poor Selection of cars. so wait, there's the old beat up 240sx .. but no HONDAs? totally no hondas this time? im not asking for a civic. there's the integra, nsx and s2000 just so you know. which i believe plays a big role in the street racing scene. why put the cadillac ? i dont think some one out there gonna use this car. it aint for street racing. its for posh dates with your girlfriend.

+ OVERALL GAMEPLAY .. once again EA you guys failed to deliver. what you thought would be a hit game is totally not. i hope the 4.0 / 10.0 raing you got from IGN serves as a wake up call. here's my tip EA .. listen to what WE GAMERS have to tell. before its too late for you guys. you guys once hit the charts. dont go down the ladder with your games. UNdercover is a abd game. overall. its boring. im already thinking of uninstalling the game.

LIKES? well .. hmm .. wait .. uhm .. let's see now .. uhmmmmm .. i like maggie Q. i like the cool high def looking menu's .. but thats all im sorry



im just happy i didnt buy the game. dont ask me how i got it im sure you know where. only because i dont wanna waste my money on a bad game. I wanted to try first if the game is well worth my money. good thing i didnt buy.

call of duty 4 & 5 really worth buying! fallout worth buying! dead space worth buying! far cry 2 worth buying! nba2k9 worth buying!

thanks for reading guys. i just wanna let it all out. i, just sad cuz i have been wanting a good racing game. kinda expected EA to deliver but they didnt ... *sigh* :(
zedex
Drift King
Drift King
Posts: 377
Joined: 18 Nov 2008, 16:30

Re: Things i LOVE & HATE about NFS: Undercover

Post by zedex »

you're just pretty much repeating what IGN said...
Jem7V wrote:here's what i think about NFS: Undercover .. Likes & Dislikes :D

Dislikes: :(

+ I didnt like that it didnt have any main menu .. it goes straight into the free - roam city. a lot of people want the "my cars" option. i did also. but this is just me.

+ I didnt like the graphics. i had everything maxxed out @ 1280x1024 with 6xAA .. but still all those horrible jagged lines! :( i also experience frame drops from time to time ( using 8800GT OC'd @ 750/2100/1750 ) i just dont understand why RACEDRIVER GRID had better graphics than this game but my PC was able to run GRID at a steady 50 - 60 FPS.

undercover = bad graphics = 30 - 40 FPS but GRID = good graphics = 50 - 60 FPS ?? this only means theres something wrong with the development.
agree... something's DEFINITELY wrong with NFS series lately... their graphics and performance don't match at all
Jem7V wrote:+ SAME LOOKING BODYKITS ... gheez ... same old bodykits used in prostreet , carbon , mostwanted , and underground! WTF this "stratospeed" bodykit doesnt look cool at all. il bet my bumbum that if u had a real life 350Z u wont put that bodykit in ur 350Z even if i had to pay you to install it :lol:

please EA .. if u have to make another NFS game next year, MAKE NEW BODYKITS! WHY DO U GUYS KEEP GIVING US THE SAME OLD CRAP THAT U ALREADY GAVE US BEFORE ? cant u think of any design ? maybe i can help you.
agree... they should SERIOUSLY ditch ALL their old bodykits and redesign brand new ones... what's wrong...? NO MONEY!? well then... MAKE A GAME EVERYONE WOULD LIKE!
Jem7V wrote:+ NO LOWERING OF SUSPENSIONs ... WTF ??? you guys took out what i wanted most :( dont we all just love it when our car's really low ? it looks good right ? i love what u guys did in Carbon & Prostreet where there's a slider to adjust car's height. you did good then, why suck now ?
doable with a patch? but doubt they'd make it
Jem7V wrote:+ BAD car damage , Car handling .. PROSTREET''s damage was way better .. PRoStreet's handling was way better. i didnt like the way my car would handle if i hit the handbrake. its feel's as if i just hit a slippery road. or better yet, me steppin on a banana :lol:
matter of opinion... they made it that way on purpose for the "high speed stunt driving" physics
Jem7V wrote:+ BAD CAR TUNING OPTIONS. wow .. things have been reduced to just 5 sliders this time. PRostreet's tuning was way better. why EA? why ???
personally i don't tune so i don't really care...
Jem7V wrote:+ BIG FREE ROAM IN GHOST TOWN CITY .. you got that right .. the city is big. yes its nice. nice highways and all. but it feels dead. i dont feel it should be called UNDERCOVER cuz i cant feel that i am an undercover on a mission. the cutscenes only make me feel like i am but gameplay doesnt. in carbon, MW and UG2 atleast they force me to go to certain areas. in here all i have to do is press TAB .. VOILA! instant racing! totally boring. whats the use of the big city? atleast in prostreet there were a lot of people. there's the annoying DJ .. the flag girl .. in here there's totally none! all i see is cars. take out the cutscenes it'l be a plain racing game with no goals whatsoever.
not really? ALL of the free roam games from NFS *Underground 2, Most Wanted, Carbon* also had the menu where you select the races you want to do, except in Most Wanted where there are bounty requirements which makes you go on a pursuit... which is free roam, but it's an excuse to be free roam...
Jem7V wrote:+ Poor Selection of cars. so wait, there's the old beat up 240sx .. but no HONDAs? totally no hondas this time? im not asking for a civic. there's the integra, nsx and s2000 just so you know. which i believe plays a big role in the street racing scene. why put the cadillac ? i dont think some one out there gonna use this car. it aint for street racing. its for posh dates with your girlfriend.
poor?!? so what there's no hondas, so what there's no ferraris, it's got TONS of others! obviously because you don't like cadillac that everyone doesn't right? obviously i don't like classic muscle cars that no one else does right?
Jem7V wrote:+ OVERALL GAMEPLAY .. once again EA you guys failed to deliver. what you thought would be a hit game is totally not. i hope the 4.0 / 10.0 raing you got from IGN serves as a wake up call. here's my tip EA .. listen to what WE GAMERS have to tell. before its too late for you guys. you guys once hit the charts. dont go down the ladder with your games. UNdercover is a abd game. overall. its boring. im already thinking of uninstalling the game.
go ahead... no one's stopping you... besides it seems you didn't even buy it neither... so no loss for anyone...
Jem7V wrote:LIKES? well .. hmm .. wait .. uhm .. let's see now .. uhmmmmm .. i like maggie Q. i like the cool high def looking menu's .. but thats all im sorry
isn't someone very optimistic...


Jem7V wrote:im just happy i didnt buy the game. dont ask me how i got it im sure you know where. only because i dont wanna waste my money on a bad game. I wanted to try first if the game is well worth my money. good thing i didnt buy.

call of duty 4 & 5 really worth buying! fallout worth buying! dead space worth buying! far cry 2 worth buying! nba2k9 worth buying!

thanks for reading guys. i just wanna let it all out. i, just sad cuz i have been wanting a good racing game. kinda expected EA to deliver but they didnt ... *sigh* :(
no good racing game other than GRID that's really out for PC users...
go back to more FPS games =)
Image
User avatar
Andre_online
Unbeatable
Unbeatable
Posts: 7728
Joined: 04 Jun 2004, 10:43
Location: Singapore (GMT+8)
Contact:

Re: Your views of NFS UNDERCOVER

Post by Andre_online »

2furio wrote:The last few posts need some MAJOR SPOILER warnings. [-X
I wanted to post the exact same thing but I'm afraid I might lure a protest from people who wants to see the ending. But since I have your back... YES! Those few posts need warnings! :P
kernalbean
Ricer
Ricer
Posts: 6
Joined: 17 Jul 2006, 04:58

Re: Your views of NFS UNDERCOVER

Post by kernalbean »

good god... this game seems like EA went to a junkyard and threw together a bunch of rusted parts with some awesome ideas.

i'll admit the game is good, but the engine is total crap!
My Specs:
ASUS M3N-HD/HDMI
Athlon 64x2 @ 2.650Ghz
2x1024 OCZ DDR2 800Mhz SLI Enabled
9800 GTX+ Core@805 Memory@1259 Shader@1942

^^^ that makes Prostreet run 50FPS easily at every setting MAX + 1280x1024resolution. everything looks amazing
Undercover barely passes 30FPS, and the game looks horrid!
LS_NFS
Ricer
Ricer
Posts: 5
Joined: 20 Nov 2008, 06:42

Re: Your views of NFS UNDERCOVER

Post by LS_NFS »

I don't really have any complaints, other than the lack of advertised cars problem that I posted in my other thread, but i thought it was better than prostreet.
IliaRene
Ricer
Ricer
Posts: 8
Joined: 23 Jul 2007, 00:33

Re: Your views of NFS UNDERCOVER

Post by IliaRene »

As far as I remember MW had the same the same shadow problems but only for ATI cards. Wonder if the problem persists on xbox 360 but i'm thinking of buying it anyway.
I only got the PSP version of the game(not very legal to pe honest) and i don't like it at all. MW and maybe underground rivals were much better.
User avatar
Andre_online
Unbeatable
Unbeatable
Posts: 7728
Joined: 04 Jun 2004, 10:43
Location: Singapore (GMT+8)
Contact:

Re: Your views of NFS UNDERCOVER

Post by Andre_online »

I actually liked Underground Rivals. One of the better PSP games I've played. :)
User avatar
t3ice
Professional
Professional
Posts: 1769
Joined: 26 Jun 2006, 18:48
Location: LaZy Town, Ohio

Re: Your views of NFS UNDERCOVER

Post by t3ice »

There. I put a nize big sboilerz warning.. :D
Image
User avatar
Nitrocide
Ricer
Ricer
Posts: 40
Joined: 14 Jan 2008, 18:27

Re: Your views of NFS UNDERCOVER

Post by Nitrocide »

t3ice wrote:FINISHED!!!!!!! :D :D :D


Here are the last few screeenies :D

EDIT: PICS BELOW CONTAIN MAJOR SPOILERS!!
STUFF REMOVED: Don't quote PICS!!!!
[/url]

------------------------------------------------------------------------------------------------------------------------------------


Thanks for that, I read that before the warning was added and now you've ruined the storyline for me.
*sig deleted for being too big. limits are 550x120px and 50kb*
korge
Unbeatable
Unbeatable
Posts: 5932
Joined: 09 Apr 2004, 20:37
Location: nfsunlimited.net

Re: Your views of NFS UNDERCOVER

Post by korge »

Just when it was buried you quote it for all to see once again. :-s
korge
User avatar
Carcrazy
Unbeatable
Unbeatable
Posts: 4082
Joined: 28 May 2006, 05:08
Location: /// .Happy in Exile. \\\
Contact:

Re: Your views of NFS UNDERCOVER

Post by Carcrazy »

G** dangit, wtf ever happened to not quoting pictures anyway, even if they are thumbnails. Some of us aren't all the way through the game yet, (or have enough interest to finish atm.)
Image
User avatar
TheStig
NFSUnlimited Staff
NFSUnlimited Staff
Posts: 8736
Joined: 30 Jan 2004, 02:40
Location: The Netherlands

Re: Things i LOVE & HATE about NFS: Undercover

Post by TheStig »

We have a special topic for reviews like this:

LOCKED
Image
zedex
Drift King
Drift King
Posts: 377
Joined: 18 Nov 2008, 16:30

Re: Your views of NFS UNDERCOVER

Post by zedex »

so i FINALLY got undercover today and played through it for a couple hours...

annnddd...

IT'S GREAT!

it's really not as bad as everyone claims it is! i kinda like it! a lot!

first of all, let's start with the bad news...
it's true, the shadows... THEY SUCK! ... BIG TIME! ... which is why i turned it to low instead of leaving it high like every other detail... and the building shadows on the road appears only a few meters in front of you as you drive along... so you see a brightly lit area ahead of you that just gets shadowed as you get closer... VERY dumb but car shadow, on low setting looks alright... it's only a little oval under the car =b

then the big problem everyone's been crying over: the framerate and stutterness...
the framerate is ~30-40 for me at 1600x1200, 6x AA, all settings to MAX except shadow on low...
i have AMD Athlon x2 dual core 64 bit 3600 overclocked to ~2.4GHz with the dual core optimizer 1.11 installed
ATI Radeon HD4850 512MB gfx
Windows Vista Ultimate x64

low frame isn't all that noticeable until you go very fast... then if you look a bit to the side of the blur, you'll see it's very choppy...
and yes, it does stutter quite often, but since this is the first NFS game i have played in 2 years, and the first since i got the new computer ... i have gotten used to the NFS stuttering ever since Most Wanted... *one good thing to be playing on a really crappy computer huh =b* but compared to GRID, it's VERY bad... but it's okay, it doesn't bother me all that much

now this is a matter of opinion... i think the heroic driving engine is pretty cool! but some people find it waaayy too exaggerated and i can see why... but i still like it =b i can't do anything close to that in real life so it's always fun

then the "city being so empty... it's like a ghost town" ... ehhh... Underground 2... Most Wanted... Carbon... they were ALL as empty as this... if you played all 3 of them, and didn't mind the "empty cities" ... i can't see why you would now...

the leveling system and items unlocking order that "didn't make sense" like IGN said... i think that guy never played any other NFS game ... it's always been that way... i don't think there's anything wrong with it... at all... the "skill bonus" that adds to the driver skill sure doesn't makes sense... but does it have to? as long as you level up on some stuff, isn't it good enough?... some people just manage to find weaknesses in everything! it's totally redundant!

the difficulty is easy... yes, sure... but that's only if you JUST want to win... but there's MORE than just winning in this game... you can DOMINATE... and if you want to dominate every race? then no, it's NOT easy... it's quite challenging actually... if they made it harder, dominating would be near impossible...

free roam has nothing to do? what's the point of free roam? PURSUITS!!! sure you can't go to races by free roam, but since when did we actually bother going to a race by driving there? all past NFS games with free roam, i've ALWAYS started races via the world map menu... NOT ONCE i used the free roam to get to them... i only roamed for outrun in Underground 2, because there was no pursuits, or solely to find police and start up a pursuit with them... what else can you do with free roam? visit the city... you can take your time to do it, because the city is MASSIVE... there are a LOT of places you can get to. and the views aren't that bad

now customization... some people are complaining it's not as good as the one in Pro Street, but i can't compare because i never finished Pro Street... actually i've only done 3 race days in career mode >.> not enough money to modify ANYTHING... i didn't even know how to! but what i have so far, isn't bad... the colour finish choices are really cool, along with vinyls *but still a lot are locked right now* and even though some have the game crashing on them from autosculpt, i haven't had that problem yet

but one thing i didn't like... IT'S STILL THE SAME BLOODY BODY KITS!!!

another thing i didn't like... and is also what i didn't like from Most Wanted... the DAYTIME ... seriously, this kind of race should take place at night... and it would also make a lot more sense for the "less traffic" that a lot has found a way to complain about...

now moving on to things i actually like about this game
the Menu... I LOVE IT! it's soo sleek and nice and i just like moving around in it!
the car graphics, it's not as refined as it could be like in GRID, but it's still amazing... especially the texturing, it's really well done
the cinematics, well i didn't really LOVE it... but it's still pretty interesting... some of them i found it too short tho... and Maggie Q's lines were always the same >.>

oh and the favorite: the police chatter... they COMPLETELY remade the whole archive of police chatter from MW and Carbon... it's totally new and it's quite funny listening to them...

they're a LOT harder to evade too... a bit unrealistic too, but they're FREAKIN FAST! which poses a big challenge, which is always fun

driving fast... you REALLY feel it, and it's so amazing

and the heroic driving engine =b... drifting at 200km/h and doing 360s, j-turns, 180s etc are really fun and cool!

my score for the game: 8/10

just as a comparaison, i give underground 2 a 9.5, most wanted 8.5, carbon 8 and pro street N/A... underground 1 8.5 and Hot Pursuit 2, 8... *HP2 was the disappointing one for me... major graphic improvement over the previous games, but the cars were a bit disproportioned and ... ugly... and the choice wasn't that great*
Image
amiantos
Stock
Stock
Posts: 4
Joined: 21 Nov 2008, 05:29

Re: Your views of NFS UNDERCOVER

Post by amiantos »

I want to pile on in this thread and say I just ran out and bought it excitedly. I loved Most Wanted, played a ton of it. I played through Carbon but wasn't very impressed. I skipped ProStreet entirely after trying to demo and it was lousy. I was hoping Undercover would be a return to Most Wanted form, and most reviews said it was (although as if that was a bad thing) and...

Goddamnit.

How could they screw this up so bad? They'd been working on it since BEFORE ProStreet, right?

I am on a PC. It's an Athlon X2 4800+ with a Geforce 8800GT 512mb. By no means is this a "killer rig" I guess since I built it two years ago and have upgraded the card since but: Crysis/Crysis Warhead/GRID/Left 4 Dead/Far Cry 2/Dead Space/World at War/Spore all run great at 1280x1024 fully maxed. EVERY ONE OF THOSE GAMES runs like pure butter, no slowdown, V-sync on, full AA, full anisotropic filtering, full EVERYTHING.

Undercover fully maxed runs at about 20 fps once you get moving fast. When you're standing still the game is still ugly--until you flip into "Photo Mode" at which point the game looks the way it SHOULD, but no, it can't play that way.

It doesn't help the game any that when you first launch it, you're immediately thrown into racing in low resolution with shiznit quality settings. It doesn't help the game even more when it doesn't get any better looking nor does the frame rate improve when you adjust your options .

Looking in regedit, there doesn't seem to be a variable for turning off Motion Blur, which is a shame because I think a lot of the game's ugliness comes from this. Also, 6X AA doesn't seem to do anything at all for the most part, there are still jagged edges and everything looks really really weird--that is, until you go into Photo Mode.

Racing feels awful, there doesn't seem to be any finesse to the controls. The intro car you race in doesn't take turns well at all without you hitting the break, and at that point you pretty much turn 90 degrees with the slightest motion. I hit some cool, I guess that 'heroic' stuff and it looked interesting but, again, the framerate hit about 15 fps.

Also, to speak briefly of the city which I have not had much of an opportunity to play with because the game is pretty much completely unplayable: the freeway system is what I dreamed of in Most Wanted, a never ending loop. Unfortunately there are vast expanses of freeway with no exits into cities or anything. This is boring and you're just out-racing the cops. Give us some exits, Most Wanted had all sorts of exits on onramps and gnarly stuff.

However this is one thing I am happy about:

NINE INCH NAILS in the opening cinematic and city introduction!

However: Nine Inch Nails does not make me feel good about my $27 purchase (I had $16 left over on a gift card for selling my DS).

I'm really, really, really upset. I'm going to call GameStop and see if they'll give me any sort of refund, even just for store credit, because the game is ridiculously bad. If they refuse, then I am going to EA I guess, because this is ridiculous. The game is unplayable, seriously unplayable. They could have just disappointed my expectations: I just wanted a graphically upgraded Most Wanted but this appears to be graphically downgraded from a game that is at least 3 years old now, and then on top of that they seemed to have hosed the driving engine entirely.

Good lord I am really upset. I was looking forward to this so much. I didn't read anything about it (aside from that it's like Most Wanted) and I didn't get on board the "hype train" or anything, I just honestly believed that the developers of Undercover couldn't possibly let me down because, I mean, hell, they made Most Wanted. Even Carbon was passable.

I wish I had read these forums first, before I bought it. I wish they had released a demo--I played the ProStreet demo and that is how I knew not to bother, I guess EA learned their lesson that time and decided not to release a PC demo for Undercover because it'd prevent sales.

Whoever is working on these games has just given up. It's sad. This is a sad day.

Going to go play some GRID and fantasize about having police officers chase me in the GRID engine. Good lord that game would be awesome. Codemasters needs to get on that.
User avatar
Carcrazy
Unbeatable
Unbeatable
Posts: 4082
Joined: 28 May 2006, 05:08
Location: /// .Happy in Exile. \\\
Contact:

Re: Your views of NFS UNDERCOVER

Post by Carcrazy »

Geeze, someone really needs to find out the problem with this game on systems. I'm maxxed out 4xAA at 1680x1050 on a damn 8600GT with NO problems... :?

How much RAM do you have?
Image
zedex
Drift King
Drift King
Posts: 377
Joined: 18 Nov 2008, 16:30

Re: Your views of NFS UNDERCOVER

Post by zedex »

from what it seems, it's not graphic's card's problem...

did you download AMD's dual core optimizer?

it IS bad on my system... but it's not bad to the point it's unplayable... starting with no way of configuration sucked too... i forgot to mention that... i had to stop, pull out options, and change the controls to what i'm used to, and graphics options turned to MAX ...

well, i'm running almost completely fine... and like i said ... i'm used to the stutters and low framerate because i've been a long time PC gamer on a really REALLY low end computer =b ... only been 2 months that i got my new one:

specs for anyone who cares:
Operating System: Windows Vista? Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3600+ (2 CPUs), ~2.42GHz
Memory: 4094MB RAM
DirectX Version: DirectX 10
Card name: ATI Radeon HD 4850
Image
User avatar
93360
Turbo Charged
Turbo Charged
Posts: 240
Joined: 03 Mar 2005, 08:06
Location: sydney, australia

Re: Your views of NFS UNDERCOVER

Post by 93360 »

long story short, i think this game would have been near perfect had the driving physics been anything like in most wanted. basically everything about nfs most wanted (nfsmw handling + nfsmw sound/music + nfsmw cops etc) + nfs undercover world = a near perfect nfsmw2.

my stats:
http://i123.photobucket.com/albums/o301 ... ymenus.jpg

neways to start off, the whole feel for the driving physics is a bit disappointing.. it felt kinda random and a bit unpredictable. the easiest way to sum it up is that it was quite unintuitive because the key to cornering quickly was just being in the right gear and flooring it all the way through, basically there is just so much grip you almost never have to lift off the accelerator and when you do you just steer right into the wall on the inside. it is really difficult to slide the car without hitting the handbrake.

this whole heroic driving engine gives you the ability to do all these wonderful tricky moves. yes that's great but i could pull these moves off in most wanted without any of these fancy programmed-in moves which quite frankly makes the whole driving experience feel like crap. the cars are too twitchy at high speeds because they still have ample amounts of grip probably because it's constantly waiting for you to pull off a fancy move the whole time, however you do get more used to the way the cars drive as you get better cars. im not sure how much the leveling up of wheelman actually affects the handling but i'd say the bigger factor is the cars themselves..

the cops are more annoying than actually challenging, they catch up way too fast and are way too easy to escape out of when bunched up because.. they aren't really, whereas in most wanted you got surrounded front sides and rear which was much harder to escape from. catchup on the other cars in races etc isn't so much of an issue.

music is decent, not much to comment about. engine sounds however were a bit more dull than usual, half the time i didn't realise i had to change gears until i looked at the tacho because you couldn't tell you were on the limiter by sound alone, though i've noticed that this only applies to some cars whereas others were fine. haven't heard the full array of police chatter but so far i like it, re-using police chatter like in carbon felt so out of place so this all new re-recorded police radio was a very good addition.

oh yes the menus... they're not exactly top notch. maybe they saw grids menus and didn't even bother competing by not bothering at all, the quality is like what you might expect from nfs high stakes which might have been alright back then but now? gotta be kidding.

all that said i don't have much gripe with undercover. i think the city design is great and the lighting and cars are all quite good as expected, though there are a few graphics bugs here and there and the shadow quality isn't exactly anything to shout about... i think overall nfsuc is quite a decent good game. but then so was prostreet which although ok didn't really have the wow factor that i think no other nfs game has been able to top after nfsmw.

here's not so much of a spoiler, basically the bugatti veyron at top speed with all ultimate upgrades and all tuning options to top speed and full driver skills:
http://i123.photobucket.com/albums/o301 ... pspeed.jpg

so i'd rate undercover an 8/10 with most wanted still my favorite at 9/10 (not perfect because it had really sucky drag racing). prostreet would have gotten a 7.5 because it was a bit boring but still prefered it's driving physics compared to undercover. nfs carbon is still a hunk of crap at 4/10 with canyon racing the only decent bit.

and not too forget, some bugs since this is nfs we're talking about here :wink:
http://i123.photobucket.com/albums/o301 ... flying.jpg
Image
amiantos
Stock
Stock
Posts: 4
Joined: 21 Nov 2008, 05:29

Re: Your views of NFS UNDERCOVER

Post by amiantos »

Carcrazy wrote:Geeze, someone really needs to find out the problem with this game on systems. I'm maxxed out 4xAA at 1680x1050 on a damn 8600GT with NO problems... :?

How much RAM do you have?
2 gigs.

I don't understand how Crysis, a game that looks about 80x better than anything on the entire market (though Far Cry 2 is better looking in certain ways) can look and run amazingly on my rig but something like Undercover chokes horridly. Not sure what the deal is.
amiantos
Stock
Stock
Posts: 4
Joined: 21 Nov 2008, 05:29

Re: Your views of NFS UNDERCOVER

Post by amiantos »

zedex wrote:from what it seems, it's not graphic's card's problem...

did you download AMD's dual core optimizer?

specs for anyone who cares:
Operating System: Windows Vista? Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3600+ (2 CPUs), ~2.42GHz
Memory: 4094MB RAM
DirectX Version: DirectX 10
Card name: ATI Radeon HD 4850
yeah i got that installed.

your processor is slower than mine, even. your gpu is newer but i doubt that makes a diff. will try a variety of things (defrag, etc). i am running the newest WHQL Nvidia drivers, too, which increase performance in basically every game out currently (including GRID).
amiantos
Stock
Stock
Posts: 4
Joined: 21 Nov 2008, 05:29

Re: Your views of NFS UNDERCOVER

Post by amiantos »

update:

turns out i didn't have the amd dual core optimizer installed... but installing it resulted in no difference in quality of play.

i turned shadows to low and that helped a little bit, it's more playable now, but unfortunately shadows 'pop-in' at about 30 feet from my car. when driving through a tunnel the tunnel in front of me is in shadow but the tunnel 30 feet in front of me and behind me is in sunlight. so weird and distracting.

pretty sure motion blur is causing most of the frame rate issues and i wish i could turn it off.

game is really ugly though regardless ;(

i emailed EA about a refund, honestly.
User avatar
t3ice
Professional
Professional
Posts: 1769
Joined: 26 Jun 2006, 18:48
Location: LaZy Town, Ohio

Re: Your views of NFS UNDERCOVER

Post by t3ice »

amiantos wrote:i emailed EA about a refund, honestly.
Good luck with that :lol: ..im sure they'll fight for it

And dont double/triple post please ;)
Image
User avatar
Koenigsegg_Rox
Professional
Professional
Posts: 2249
Joined: 19 Nov 2006, 02:00
Location: Mount Gambier, Australia
Contact:

Re: Your views of NFS UNDERCOVER

Post by Koenigsegg_Rox »

Andre_online wrote:I actually liked Underground Rivals. One of the better PSP games I've played. :)
Underground Rivals is by far THE worst racing game on PSP and the worst NFS to date.....I have absolutely no idea why you like it. It sucks teh c***, you know?
Image
Post Reply

Return to “Undercover”