TheStig wrote:The game does look good, the car looks nice inside and out.
But what does really disapoint me is that I didn't at all recognise the track.
Yeah they made a carousel and yeah they had the bridge near the end (and yeah it does have the Audi R10 banner on it like it does now, but that's basicly it.)
Other then that there wasn't a corner I could say yeah I know where I am...
If you play GT4 or Forza2 you can recognise stuff but sadly here... no.
I was afraid of that, it's just like in PGR3 and 4 yeah it has some feature but that's about it.
IMO they should have stayed with the classical tracks that are a few miles long and have less elevation and less twists and bumps etc, just normal GP style tracks etc.
The Nordschleife is a very hard track to build especially with all the steep elevation in it, and even GT4 and Forza could not give you the feeling that you are going uphill a lot and deep dowhills.
Shift doesn't feel like it's going up or down at all.
Hey Stiggy, long time no see.
Other than what you've mentioned, I'm a bit disappointed by the timing. The whole video lasted 3 minutes something for 1 whole lap. As far as I know, 1 lap of the Ring takes at least 7 minutes in some pretty damn high-powered cars. Some games reflect this in their gameplay, but apparently Shift is not one of them.
I would like to point out that in all the videos posted in this thread, it looks like some dumbbumbum 8 year olds, who played with a ps3 controller or a keyboard! Obviously we are looking at the dumbed down version of the game, as those controls just have 0 precision and without a shiznit of aid, you can't really use them to drive a car decently.. not if the game is a simulation, at least. As long as the car handles as I would expect it to in a simulation, when I connect my G25 wheel, I'm good. THAT is the driving experience. THAT is the simulation. That's what matters primarily. Damage and AI are secondary - if you drive as flawlessly as you should, you shouldn't be touching any opponents anyway and thus it shouldn't matter if there really is damage in it or not.. and as long as the AI doesn't drive into you like a truck (See gt5 prologue -.-) that will be fine, too.
The graphics are crisp, but the game looks too fast to be a simulation of real life. Not even the youtube videos of James May reaching 407 km/h in a Veyron look as fast a 'simple' R8 in this game.. Call it many things, but don't call it a simulation, please.
*sigh* had so many hopes for this game.. should have expected it would just turn out to be just another nfs..