NFS: Underground 2 official thread.

2004 Need for Speed Underground 2
Locked
User avatar
Dragon-of-Rune
Unbeatable
Unbeatable
Posts: 4200
Joined: 13 Jan 2004, 19:29
Location: The Netherlands

Post by Dragon-of-Rune »

I think (just like in NFSU1) we have 4 vinyl layers, but we can add 4 unique's instead of one (like in NFSU1)
Image
User avatar
Morty
NFSUnlimited Staff
NFSUnlimited Staff
Posts: 1451
Joined: 30 Dec 2003, 20:02
Location: Trondheim, Norway

Post by Morty »

AngelSiN wrote:Unique for the game?Explain please,my english sux....
Well, it means that the vinyls are made for the game, and you can't find them in any other game (yet).
USSRsergUSSR
Ricer
Ricer
Posts: 8
Joined: 29 Apr 2004, 04:21
Contact:

Post by USSRsergUSSR »

Hey, people! What are you talking about? About vinyls? How can you didn't notice OUTSTANDING news in that article???

Read this:
How many Live gamers will able to participate in wheel-to-wheel races?

Kristian von Fersen: Need for Speed Underground 2 will allow up to six players to compete online simultaneously. There will also be a variety of tunable options in online to customize the racing experience. Players that prefer a more traditional Nitrous system can turn off the Race Breaker, or turn off collisions if they're not into having opponents win by cheap tactics.
Yes!!! We can turn that crazy nitro system OFF!!! :twisted:
User avatar
TheStig
NFSUnlimited Staff
NFSUnlimited Staff
Posts: 8736
Joined: 30 Jan 2004, 02:40
Location: The Netherlands

Post by TheStig »

Unique is in this sentence a other word for different.

so it is EXACTLY as NFS U1 4 layers of NORMAL vinyls, not the "unique's"

so the sentence is in difirent words:

you can add 4 layers of different vinyls.

:wink:
Image
User avatar
Grimecent
Turbo Charged
Turbo Charged
Posts: 88
Joined: 13 Apr 2004, 06:23

Post by Grimecent »

Hey, people! What are you talking about? About vinyls? How can you didn't notice OUTSTANDING news in that article???

Read this:
Quote:

How many Live gamers will able to participate in wheel-to-wheel races?

Kristian von Fersen: Need for Speed Underground 2 will allow up to six players to compete online simultaneously. There will also be a variety of tunable options in online to customize the racing experience. Players that prefer a more traditional Nitrous system can turn off the Race Breaker, or turn off collisions if they're not into having opponents win by cheap tactics.



Yes!!! We can turn that crazy nitro system OFF!!!
WOOOOOOYEEEEH!!!!!!!
User avatar
marshallpre1
Drift King
Drift King
Posts: 872
Joined: 16 Dec 2003, 03:11
Location: Binghamton University

Post by marshallpre1 »

YAY!!!! we can turn off the auto refill nitrous system!!! now im a bit happier... key word: "bit" now time to wait for the supra's real performance spec... unlike nfsu1
Image
User avatar
Grimecent
Turbo Charged
Turbo Charged
Posts: 88
Joined: 13 Apr 2004, 06:23

Post by Grimecent »

y do u guys luv Supras sooo much i mean there cool and all but it might be im sik of seein em cause there's heaps here but i dunno
User avatar
marshallpre1
Drift King
Drift King
Posts: 872
Joined: 16 Dec 2003, 03:11
Location: Binghamton University

Post by marshallpre1 »

what?? where do u live man? i see a supra about once every few months.... :(
Image
User avatar
Andre_online
Unbeatable
Unbeatable
Posts: 7728
Joined: 04 Jun 2004, 10:43
Location: Singapore (GMT+8)
Contact:

Post by Andre_online »

Well it may be some disadvantage for turning off the "Race Breaker"... Why? Because the AI's will be using it (not sure if the AI's won't be using the Race Breaker when we are not), and the AIs will win eventually... :?

Regarding the 4 unique layers of vinyls, I hope that we can put unique vinyls on the hood INDIVIDUALLY and we can put decals on a customed hood. That'll be great... :P
USSRsergUSSR
Ricer
Ricer
Posts: 8
Joined: 29 Apr 2004, 04:21
Contact:

Post by USSRsergUSSR »

Andre_online wrote:Well it may be some disadvantage for turning off the "Race Breaker"... Why? Because the AI's will be using it (not sure if the AI's won't be using the Race Breaker when we are not), and the AIs will win eventually... :?
No, this option will be enabled only in online. Turning the collisions off will be also possible only during online. Which is cool I think.



Did anybody hear about possibility to SAVE raplays? Because EA have noticed many times about replays, but I've never heard from them about the possibility to save them. I hope that it will be possible, otherwise replays will not be any useful...
User avatar
Andre_online
Unbeatable
Unbeatable
Posts: 7728
Joined: 04 Jun 2004, 10:43
Location: Singapore (GMT+8)
Contact:

Post by Andre_online »

Hmm, good point there USSR! Never heard of saving the replays, but I still think that it's cool to watch ourselves race against the AIs!!

Also in the interview, I read a section about the new modes and it says that there ain't gonna be pink slips... :?
TeamXbox wrote:Each tuner car game has their "claim to fame" in terms of online play, such as pink slip racing, clan support, or car trading. What will be the showcase feature of NFSU 2?

Kristian von Fersen: Need for Speed Underground 2 prides itself on the open world environment. Using the open world as a foundation for the game gave us an entirely new direction to focus on. Where players used to be driving on closed tracks they now have the freedom to go anywhere and do anything. We decided to take advantage of the open world by introducing a brand new mode called Outrun Racing. In an online Outrun race players will have the entire world at their disposal with the ultimate goal of losing their opponents, any way they can. When a player falls behind the leader by over 300 meters they get knocked out of the outrun, but can continue to enjoy watching the action unfold in real-time through our unique replay cameras. Players can even setup Outrun tournaments where they will compete in consecutive outrun races winning points as they go.
User avatar
Grimecent
Turbo Charged
Turbo Charged
Posts: 88
Joined: 13 Apr 2004, 06:23

Post by Grimecent »

what?? where do u live man? i see a supra about once every few months....

I know it sounds weird but i live in a kina small 2400 pop town in australia but some cars u see here well lets say it makes nfsu look like S**T
User avatar
^Sparco^
Unbeatable
Unbeatable
Posts: 4293
Joined: 19 Mar 2004, 01:56
Location: VaLLaDoLiD (SPaiN)

Post by ^Sparco^ »

I have never seen a Supra but I know it is not well-designed in nfsu1 (physically). I hope this is fixed in nfsu2 (car must be shorter, and it should be added the Supra stock hood)
User avatar
Andre_online
Unbeatable
Unbeatable
Posts: 7728
Joined: 04 Jun 2004, 10:43
Location: Singapore (GMT+8)
Contact:

Post by Andre_online »

USSRsergUSSR wrote:No, this option will be enabled only in online. Turning the collisions off will be also possible only during online. Which is cool I think.
Still the same disadvantage, except that it's in a slightly different way. What if the other ONLINE players are using and you AREN'T using the Race Breaker? Still, you'll lose, unless you're a VERY good driver. :roll:
User avatar
^Sparco^
Unbeatable
Unbeatable
Posts: 4293
Joined: 19 Mar 2004, 01:56
Location: VaLLaDoLiD (SPaiN)

Post by ^Sparco^ »

I suppose that options are set in the game menu while configuring the race (where you choose circuit, number of laps etc)
USSRsergUSSR
Ricer
Ricer
Posts: 8
Joined: 29 Apr 2004, 04:21
Contact:

Post by USSRsergUSSR »

Andre_online wrote:Still the same disadvantage, except that it's in a slightly different way. What if the other ONLINE players are using and you AREN'T using the Race Breaker? Still, you'll lose, unless you're a VERY good driver. :roll:
I am pretty sure that it will be one global option for all players, just like ^Sparco^ said.


And one question to Bojan (if he finds time to answer): did you get any response from developers about the difference in cars between american and european versions? Is it confirmed? And what are that 2 misterious Hondas which gonna be in the game?
User avatar
Skyline_man
NFSUnlimited Staff
NFSUnlimited Staff
Posts: 3071
Joined: 15 Jan 2004, 11:54
Location: Egypt

Post by Skyline_man »

USSRsergUSSR wrote:Did anybody hear about possibility to SAVE raplays? Because EA have noticed many times about replays, but I've never heard from them about the possibility to save them. I hope that it will be possible, otherwise replays will not be any useful...
record them with FRAPS
Image
User avatar
Tyrant
Professional
Professional
Posts: 1333
Joined: 27 Jul 2004, 17:07
Location: The Netherlands

Post by Tyrant »

Yeah, but the problem is, I dont make movies every minute I'm racing SM. If i make a suddenly crash, and I'm not recording it, I still can see it back with a replay..;)
User avatar
Dragster
NFSUnlimited Staff
NFSUnlimited Staff
Posts: 3132
Joined: 30 May 2004, 23:36
Location: Croatia
Contact:

Post by Dragster »

what about car sounds?
These were very dissapointing in nfsu, will there be any improvement on sounds?
Image
User avatar
PSZeTa
Unbeatable
Unbeatable
Posts: 4123
Joined: 07 Feb 2004, 19:26
Location: 30-12-1900

Post by PSZeTa »

Dragster wrote:what about car sounds?
These were very dissapointing in nfsu, will there be any improvement on sounds?
You know when you watch one of the movies..
Image
User avatar
gearhead450
Drift King
Drift King
Posts: 293
Joined: 09 Jul 2004, 01:02
Location: Kansas, United States

Post by gearhead450 »

Yes, what of these two mystery Hondas. I know that the S2000 and the Civic are in NFSU2, so does this mean that there are two additional Hondas in NFSU2? If so they should at least have the 98 Honda Prelude H22 VTEC in the game.


Here's a fine example of a Honda Prelude.


http://importtuner.com/features/0203it_whatittakes/

(Keep in mind the front headlights are a conversion)
USSRsergUSSR
Ricer
Ricer
Posts: 8
Joined: 29 Apr 2004, 04:21
Contact:

Post by USSRsergUSSR »

Skyline_man wrote:
USSRsergUSSR wrote:Did anybody hear about possibility to SAVE raplays? Because EA have noticed many times about replays, but I've never heard from them about the possibility to save them. I hope that it will be possible, otherwise replays will not be any useful...
record them with FRAPS
Good decision :D

Fraps movies will have 100 times bigger size than game replays.

Replays are needed not only to see how cool you raced. It will dramatically help in conducting tourneys, we will have clean record standings (not like now on gametimesonline.com), and many more cool stuff.
Saving replays is the last thing which I want for NFSU2. All others are already done.
User avatar
^Sparco^
Unbeatable
Unbeatable
Posts: 4293
Joined: 19 Mar 2004, 01:56
Location: VaLLaDoLiD (SPaiN)

Post by ^Sparco^ »

Am I the only who hasnt understood your post?
User avatar
Grimecent
Turbo Charged
Turbo Charged
Posts: 88
Joined: 13 Apr 2004, 06:23

Post by Grimecent »

gearhead450 wrote:Yes, what of these two mystery Hondas. I know that the S2000 and the Civic are in NFSU2, so does this mean that there are two additional Hondas in NFSU2? If so they should at least have the 98 Honda Prelude H22 VTEC in the game.


Here's a fine example of a Honda Prelude.


http://importtuner.com/features/0203it_whatittakes/

(Keep in mind the front headlights are a conversion)


MMM das nice 8)
User avatar
yaya
Turbo Charged
Turbo Charged
Posts: 107
Joined: 28 Jun 2004, 04:13
Location: where ever you wanna think

Post by yaya »

hey just found this drag video thought some of you might like it

http://gamesdomain.yahoo.com/ps2/need_f ... ture/48564
Locked

Return to “Underground 2”