I do, but I realize it's not going to happen. Not because people doesn't want it, but it would be too much work. At least I think so. But driving from let's say Oslo to Trondheim, and actually spending hours on it like in real life, that would be awesome, and it could also end all the childish behavior on the roads, as people would get to fulfill their speed dreams in a game instead. Could of course backfire tho, people wanting to do the same in real life as in the game, but that's a whole different discussionLan.Evo.III wrote:Even if there were GPS you would still be travelling for bloody hours. Noone wants a map that is 800 miles long. As Korge said, noone wants to have to memorize 800sq miles of road to figure out the easiest way around.hugh750 wrote:Not if they included some sort of gps type of map that you go use to locate yourself.
Orly?korge wrote:I dont care. You are just being stupid with that post.Morty wrote:And that's a bad thing? My ultimate dream for a NFS game is the world we live in, with the same distances between each city. I know that will never happen, it would take a LOT of time to make it, maybe 15-20 years... GTA San Andreas is a step in the right direction, but it's far from big enough, as you can drive around it in 10-15 minutes with a fast car.
A state sounds great. Cities for those who like to drive in those, and a lot of countryside roads for people like me. Everyone would be able to race in their favorite areas, and hopefully, a few mountain roads covered in snow. The Alps in NFS Porsche are so much fun, and with 2010 technology, it would be awesome.
SP4RCO is right, we would love to drive over a whole state
First off, you're not being any smarter. Raakone mentioned waypoints from Diablo II, something like that could work, maybe as airports. You drive to an airport in New York, see a small cutscene, and a few seconds later, you stand in Los Angeles. If I were in New York tho, I'd focus on races there first, and maybe work my way to Los Angeles. Or just use "jump to location" if I was lazy. I would actually race the 800 miles tho, would be fun to see how many hours it would take with a Bugatti VeyronCan you imagine how much memorizing of all the roads and every single path would have to happen? An ENTIRE STATE? You are nucking futs. Why on earth would I want to get lost in a racing game going around in circles and only realize, Oh yea, I still have to travel 800 miles just to get to my race location.
Then memorizing? Why would you have to memorize? Use a GPS system or something. It'd be fun to try without too tho, see if I could get somewhere without getting completely lost on the way...
I agree, that's why I want it. I'm really lousy on memorizing tracks, where to find the perfect line and all that. In a racing game like Toca or Gran Turismo, that's ok, but in a game that takes place on streets? No way. I was hoping the shadows in NFSC would save the NFS series a bit for me, but when I realized just how much behind everyone else I was, I soon gave up. I want to race for having fun, and being beaten with 15 seconds on a 50 seconds track isn't fun. At all.The only reason people are good at racing games arent becuase they have fast cars, but jsut know the track very well. Memorizing and learnign and practicing 400 trillion track variations is pointless.
After shifting games so much into city streets, it will have to take a while to get true racing back, but I've been a fan of long races for a very long time. I see TDU is mentioned, I still haven't tried that, still not a fan of demos and betas, I want the full game, but I think a Hawaiian sized island would be a good start, but that doesn't mean it'll be enough. In a few years, and if TDU is the success I hope it'll be, maybe we'll see an even bigger game in a few years.Yeah it sounds cool, but it isnt a very economical move for a video game studio. Not to mention it would probobly just weewee people off.
I don't see why it would weewee people off tho (I know what you were trying to write, please don't try to go around the word censors). In a game like this, everyone gets what they want. The NFSU generation can get city racing in the major cities, other people can drive around on the Interstates. A win-win situation, the way I see it
I wrote that it would be too big to make, did you even read everything? I'm not saying this is a game we're ready for today, but gaming development won't stop. "With the future technology" new worlds could appear on our screens. Think about it. When you were gaming in the mid 90s, would you have imagined we'd be playing a racing game online on Hawaii in 10 years? People like you stop evolution...You just have to realize that the amount of sqr miles that you are talking about serves no real purpose. It takes too much time to make, Is a killer on the game size and load times (and dont say "in the future technology")
GTA San Andreas didn't have any loading times between the cities, so that shouldn't be a problem. Game size however, could be an issue. But eventually, 10 Mbit internet connections will be looked at like 56k is today, and then it could be possible to just stream the entire thing. Ok, maybe I'm dreaming here, but eventually, there will be games that knocks our socks off, and I'm still believing a game like that could have "Need For Speed" in the title.
I don't remember seeing a rule that says a game must be possible to complete, and afaik, WoW isn't, and isn't that one of the most popular games in human history? A game like this would end this whole "who can complete the game fastest" crap, and instead let people focus on having a good time. You don't have to play for 5-6 hours straight, just because you can. Again, if based on the real world, there would be motels and similar in the game, so you could just stop there for a while.Not to mention people have lives and dont want to have to put up with such a big massive video game just becuase a couple players wanted to go on a summer cross country drive in a video game.
It probably won't happen yet, but again, you're trying to stop evolution here. Just don't.It wont happen. Closest thing would be MS Flight Simulater, but that is still a different story. You arent dealing with fully detailed terrain, traffic, and just the fact that planes travel distance much faster than an automobile so an entire state isnt a big deal.
Not sure if you've noticed, but this is a pretty big world, and most stuff costs money. Including traveling. As you might know, I'm Norwegian. I want to see a lot of American places, and I've also thought about a coast-to-coast trip when I can afford it (NY-OR-CA-FL-NY). The problem is, I'm gonna have to save up for a trip like that for a long time, I'm just hoping I can afford it before I'm too old to enjoy a trip like that 100%. Having the option to see a lot of those places in a game would be awesome, and a LOT cheaper. And in real life, I can't drive at full speed, without risking my own (and everyone else on the road) life, in a game, I could blast thru intersections at 300 kph, and only have to worry about AI cops and AI traffic cars.If you want to go "any where you want in the world!!!", get your car keys and jacket and walk out your door.
I'm tired, so I'm gonna go to bed now, but I hope I'm not being stupid again.