NFS UG 2 opinion from Juice Games' Project Manager

2004 Need for Speed Underground 2
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Post by Tyrant »

That's right. The video's are very smooth, looking forward to the game. :D
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Post by DarrenR21373 »

Wow, the game has changed from the demo I played - looks much sweeter.

I like the fact there is a Renault Clio, Honda Civic CRX, VW Corrado, Civic Type R & MR2 in the game - not sure about a Volkswagen Beetle though :?

Why the feck could EA not do the same with NFSU2, instead of fobbing us off with the weak range of cars they gave us? I'm definitely going to purchase Juiced when its out on PC!!

As an aside, has anyone seen the full list of cars in Juiced as yet? I trust the Corsa will be in it, the only thing EA did right in their choice of cars IMHO.
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Post by T-man »

I dont think theres an official car list for juiced yet.

Also some more Juiced videos!

http://media.xbox.ign.com/media/640/640211/vids_1.html
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Post by Summ »

No but there is some guesswork going on. Rumour has it Juiced has 53 cars now, and 99 races or so.
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Post by DarrenR21373 »

Cheers guys - that was what I thought as I couldn't find one! Then again, my Googling skills sometimes leave a bit to be desired...

I hope they will bring out a new Demo of the improved version of Juiced - apparently they have sorted out the problems I had with the last demo, in that some of the cars (indeed, ALL of them in the Demo for me, ahem :oops: ) used to spin out ridiculously and are now much more handlable (I think I just invented a new word there, "handlable" - I mean they handle better :D )
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Post by TheStig »

like sparco said... I still wonder where the brake calipers are IMO that is a serious stupid miss! and why... it is only a few polys... :roll:
*praying they fix it.. but doubt it...*

did I like the free roam.. yes I sure did...
do I want it in a new NFS... hell yeah!
does nfs need to be more realistic .... yep!
do I want hydrolics and spinners in a racing game.... NO (audio?? well not so bad.... as far as I know reading the interview Juiced as a audio lay-out also... :wink: so who knows... even spinners :lol:

IMO only thing NFS needs is better carmodels! (better sizes etc and more polys) more cars and a even bigger free roam with day-night driving! and more realistic... that is all...

I am glad they are fixing the over realistic handling of the Rwd cars in juiced... cause spinning out of control with a stock supra with 50 kmh in a corner when you start to accelerate (cause that is what you do coming out of a corner... and what did the supra do (even stock one) it spun out of control and made like 3 360's
IMO that was overdone... like the guy in the interview said... the american muscle cars where even worse... can you imagine that???

so some realism in combi with damage is good... so I am (still) looking forward to juiced
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Post by Peter Ferrell »

Meh... IMO, it looks a bit too Japanese-anamai-ish for me... (No offense meant to anyone...) But it sounds like a great game... That interview was kind of wierd though, as the guy was bashing NFSU 2 for its best qualities (Free-roam, etc), And made little, or no comment about the things that Juiced would have better than NFSU 2... Whatever... Sounds like a good game... But that interview makes me wonder...
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Post by Andre_online »

To some people, the Free-Roaming mode is very annoying. It's a very long and tedious process to find the shops and races. Image
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Post by jemc »

Peter Ferrell wrote:Meh... IMO, it looks a bit too Japanese-anamai-ish for me...
huh? did u even see the screenies?
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Post by Corolla GTS »

Andre_online wrote:To some people, the Free-Roaming mode is very annoying. It's a very long and tedious process to find the shops and races. Image
I enjoy it, I think it was a great feature iun UG 2.
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Post by Lucky »

Who gives about no free roam .... Juiced already owns NFSU haha no offense but this game has more cars, licensed parts and you can still tune it in the dyno... Plus online play Actually involves money(not real :( ) meaning you can gamble in races or if you want you can battle a friend for PINK SLIPS yes....Pink Slips which makes the car YOURS... SO think of it like this...online in outer ring...your 10 secs ahead...you hit barrels...your friend beats you they take your corrolla, celica w/e the heck you drive except in this game they can take your Ferrari :D ..... Out
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Post by T-man »

Well Juiced has something called "Showoff" I think thats sorta like free roam. After watching the video I think I prefer nfsu race tracks though. THey just seem more street.
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Post by Peter Ferrell »

Andre_online wrote:To some people, the Free-Roaming mode is very annoying. It's a very long and tedious process to find the shops and races. Image
Yeah you do have a point there... But I find it a lot better than having to go through all the menus, and have your car just magically appear at the starting line... And yes, I did see the screenies... Keep in my, it's only my opinion :D :P
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Post by Andre_online »

Keep in mind that SRS also has free roaming, and it also have licensed parts as well. :D
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Post by DJ_Zephyr »

"The free roaming system didn’t work that wel"? Since when? Works fine for me. I prefer to blast across the town in search of races rather than select them from a cruddy menu. Hell, I spend more time blasting around NOT looking for races more than I do anything else in NFS:U2!
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Post by Drewb99 »

DarrenR21373 wrote:the game - not sure about a Volkswagen Beetle though :?
http://media.ps2.ign.com/media/640/640210/img_2593335.html

Meh, screenshots are boring. It better kick the pants off NFSU2's physics to be worth a second look after the _terrible_ demo.
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Post by race_a_GEO »

i just looked at some of the juiced screens. they have more cars, including NFSU2 and NFSU cars plus others that should have been in the underground games. the graphics dont look as good but some of the parts look better. the thing in juiced that i thinks looks gay is day races. night races are sooo much cooler.
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Post by Summ »

In case you had missed it, there are night races as well, yet you are not bound to race ONLY at night. Showoff mode is just that .. showoff. You spin and slide and use nitrous and in general burn some rubber. Comparable to drift, only that the purpose here is to play it smart and not to get to the finish line first with most sideways points.
Graphics issue ... I will never understand what people mean with that. Carmodels are 100 times better, there are tons of new reflections now ... the sense of speed is there, what do you guys wish for? Why would NFSU2 be better looking?
What was so terrible about the demo drewboy? The fact that you couldn't handle the Supra? Whose fault is that? I posted lap times of less than a minute in a fully tuned Supra, and I only spun out the first 3 races. Then I learned to cope with it. Of course, if you played with keyboard, game is rather unplayable. If you play with a stick or wheel, you find it not at all bad, but rather realistic and exciting.
Stig ... you exaggerate. You know that. All it takes is a bit of practice. This isn't a kiddies game like NFSU2. You don't just sit in and smash the city .. you take your time and learn stuff. If you don't have patience and skills to learn, remain with UG2, but don't blame the game on your lacks please.
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Post by Drewb99 »

Summ wrote: What was so terrible about the demo drewboy? The fact that you couldn't handle the Supra? Whose fault is that? I posted lap times of less than a minute in a fully tuned Supra, and I only spun out the first 3 races. Then I learned to cope with it. Of course, if you played with keyboard, game is rather unplayable. If you play with a stick or wheel, you find it not at all bad, but rather realistic and exciting.
First off, congratulations for getting my name wrong. Second off, I have a Driving Force Pro and the game felt as realistic as Ridge Racer. It's absolutely pitiful to have a car roll around like a river raft while turning at 60MPH. The brakes can magically stop a car going full tilt in feet and the car goes through its gears in a few seconds flat. The driving physics themselves fall flat compared to Need for Speed... 3. Go play Live for Speed, then see how Juiced stacks up by comparison.
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Summ wrote: Stig ... you exaggerate. You know that. All it takes is a bit of practice. This isn't a kiddies game like NFSU2. You don't just sit in and smash the city .. you take your time and learn stuff. If you don't have patience and skills to learn, remain with UG2, but don't blame the game on your lacks please.
uuh NO I am not exaggerating mate... the demo's phisics where wildly overdone!

like Drewb99 said it goes up the gears way to fast... you are in 6th gear in like 3 seconds at 140 KMh and the rest of the speed untill the top (around 250) all done in the 6th gear?? bit weird eh?? this is based on the Celica but the supra had the same gear system and I know high powered cars have got a quick reving but this gearbox was rather weird!

and I keep at it that the Supra spun out of control WAY to soon drewb99 also said it... you do spin at 60 Kmh! and with a fully tuned supra I can imagine that it will spin when you fully open the trottle but a stock one... I even expect the MIATA to do it with (what HP does it have 130?) if they kept the old physics! but I hope they made it like they said more acceseble for people with a keyboard... cause I am not getting a whole racesteering and pedals and stuff to convert my cop into a car... cause I got a car so no need to convert my comp... (for me it is still a machine to also work on :wink: )

I am not saying that I am not liking the game specs as they stand now but that doesn't mean I will praise it to heaven and back... cause it isn't perfect and I doubt any game will be in the next few years if it will ever happen!
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Post by Grez~Supra_RZ-S »

In all honesty, NFSU2 is by far one of the most unrealistic games Ive ever played. The thought of a fully built Skyline struggling to cope with a Golf, without an engine swap is laughable. Not to mention doing 180mph on streets like youre only doing 60, and again stopping in feet.

The games are just that, games. If you want real life physics, go drive a car in real life. No matter how realistic a game is, it will never compare to actual driving.
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Post by Summ »

Drewb99 wrote: First off, congratulations for getting my name wrong.

Thanks! There used to be a DrewBOY here, I've been away a while, so it's a natural mistake to make to assume it was you.
Drewb99 wrote:Second off, I have a Driving Force Pro and the game felt as realistic as Ridge Racer. It's absolutely pitiful to have a car roll around like a river raft while turning at 60MPH. The brakes can magically stop a car going full tilt in feet and the car goes through its gears in a few seconds flat. The driving physics themselves fall flat compared to Need for Speed... 3. Go play Live for Speed, then see how Juiced stacks up by comparison.
Like I earlier mentioned .. I don't spin out at all, and I play with a joystick...I agree, the braking distance is too short, and I have no real knowledge on real cars to deem whether it goes through shifts too fast or not...not tuner cars at least. Instead of comparing it to Live for speed, which I don't have, I think I will compare it to NFSU2 demo ... do I need remind anyone how pathetic that was? A car that drove like a truck? I am used to NFSU2, and to me, this is tons better, more challenging and has way more depth. Can you say otherwise? Right until now the demo has been regarded by most as more realistic than NFS series. You say it isn't? Fair enough ... you're entitled your opinion. It isn't the ultimate simulator, but it isn't garbage either.
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Post by Drewb99 »

No, NFSU2 at least bases its physics in reality (drift mode physics anyway). Juiced is off in some magic happyland where cars weigh nothing and you can get a leak in a NOS can by tapping another car.

(Live for Speed has a free demo, the game's consitered one of the most realistic sims on the market if not the single most).
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Post by Summ »

wait a minute ... are you suggesting NFSU2 is ... realistic, and Juiced not? Did I get that right?
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Post by Sir Ibi »

Hmmm, i don't think Juiced OR NFSU is realistic or even trying to be realistic in terms of driving, they're both arcade type games really.
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