My NFSC PS2 Demo Review
- Skyline_man
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My NFSC PS2 Demo Review
So yeah...i played the PS2 demo of Need For Speed Carbon Today, the PS2 demo is exactly like the last video i posted from NFS-Planet.
So, I'll give you some quick little details about the demo and the modes in it for those who havent downloaded the video.
The demo consists of 3 game modes; circuit, drift, canyon duel. ---> in order.
Once you finish the 3 of them, you beat the demo.
Cars available are EVO IX, '67 Camaro, Gallardo.
You can AutoSculpt all of the cars, but the demo gives you just 3 Autosculpt zones and a base bodykit, also a base rim that you cant change. (Full game has 10 different Autosculpting zones and variety of Bodykits and rims).
So i went ahead and autosculpted the 3 cars, and yes, autosculpting is cool, and it will be much better in the full game for sure.
After Autosculpting, i tried the first circuit race, that was with the Gallardo.... I am not a console gamer, but i did handle the car pretty well all the race.
I gotta say that the car's handling vary from exotic to muscle to tuner. Tuners are for sure the best, Exotics come after them, and finally the muscles.
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Finishing the circuit, i started the second game mode which was the drift mode, and i gotta say this:
For those who are still playing NFSU or NFSU2 drift mode, FORGET it, because this one is TOTALLY different.
This one depends on SPEED all the way, and also about having a drift chain with a multiple numbers of drifts. You can also use nitrous in NFSC's drift mode, drifitng with speed gives you some Bonus points.
For those who like to drift slowly in UG1 and UG2, forget that in NFSC, you just wont get any good points if you arent at least above 80 mph.
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After a several tries, i finally beated the drift mode (man, that needs practice...), so i jumped to the final mode of the demo; Canyon Duels.
The mode simply is: You race down a canyon 2 times, the first time, you are behind a rival, and you try to be as close as possible to him, or even try to overtake him and get ahead of him...if you did, then you simply win, and you dont need to play another race, but if you didnt, you will start another downhill canyon race where you have to defend those points you got the in first race.
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About the cars handling, imo, Muscles was the best in drifting, at least for me, Tuners can do pretty much everything, Exotics can do circuit and canyon duels but sucked in drifting imo too.
Graphics: much MUCH better than NFSMW was on the PS2, PS2 gamers wont feel any great difference in visuals this year, BUT, as it has already been mentioned before, in current gen consoles, there are only 4 cars racing on the track and not 8 as the PC next gen consoles.
Overall, the demo was pretty cool and i enjoyed playing it, even though i played it for only about half an hour. I certainly would play more tomorrow if i had the time.
i would give it a 9/10 if i had to rate it.
Feel free to ask any questions, i will answer them as long as i have an answer for them.
So, I'll give you some quick little details about the demo and the modes in it for those who havent downloaded the video.
The demo consists of 3 game modes; circuit, drift, canyon duel. ---> in order.
Once you finish the 3 of them, you beat the demo.
Cars available are EVO IX, '67 Camaro, Gallardo.
You can AutoSculpt all of the cars, but the demo gives you just 3 Autosculpt zones and a base bodykit, also a base rim that you cant change. (Full game has 10 different Autosculpting zones and variety of Bodykits and rims).
So i went ahead and autosculpted the 3 cars, and yes, autosculpting is cool, and it will be much better in the full game for sure.
After Autosculpting, i tried the first circuit race, that was with the Gallardo.... I am not a console gamer, but i did handle the car pretty well all the race.
I gotta say that the car's handling vary from exotic to muscle to tuner. Tuners are for sure the best, Exotics come after them, and finally the muscles.
---------------
Finishing the circuit, i started the second game mode which was the drift mode, and i gotta say this:
For those who are still playing NFSU or NFSU2 drift mode, FORGET it, because this one is TOTALLY different.
This one depends on SPEED all the way, and also about having a drift chain with a multiple numbers of drifts. You can also use nitrous in NFSC's drift mode, drifitng with speed gives you some Bonus points.
For those who like to drift slowly in UG1 and UG2, forget that in NFSC, you just wont get any good points if you arent at least above 80 mph.
---------------
After a several tries, i finally beated the drift mode (man, that needs practice...), so i jumped to the final mode of the demo; Canyon Duels.
The mode simply is: You race down a canyon 2 times, the first time, you are behind a rival, and you try to be as close as possible to him, or even try to overtake him and get ahead of him...if you did, then you simply win, and you dont need to play another race, but if you didnt, you will start another downhill canyon race where you have to defend those points you got the in first race.
---------------
---------------
About the cars handling, imo, Muscles was the best in drifting, at least for me, Tuners can do pretty much everything, Exotics can do circuit and canyon duels but sucked in drifting imo too.
Graphics: much MUCH better than NFSMW was on the PS2, PS2 gamers wont feel any great difference in visuals this year, BUT, as it has already been mentioned before, in current gen consoles, there are only 4 cars racing on the track and not 8 as the PC next gen consoles.
Overall, the demo was pretty cool and i enjoyed playing it, even though i played it for only about half an hour. I certainly would play more tomorrow if i had the time.
i would give it a 9/10 if i had to rate it.
Feel free to ask any questions, i will answer them as long as i have an answer for them.
- Skyline_man
- NFSUnlimited Staff
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- Joined: 15 Jan 2004, 11:54
- Location: Egypt
I found it on the internet for download, i dont even have a PS2 but my friend does, so i decided to download it and burn it to a blank DVD and see if it works at his PS2, since the PS2 has to be a modded version.BKize_GT wrote:Where did you get this demo?
1st: yeah, drifting at 100 mph+ is the best dolution for getting some big scores.xturbo wrote:Ok ok, as a expert drifter: So you need to go fastly to get cool or decent drift points right?
2nd: Did you see the intro?? What happens there??
3rd: Is there any soundtrack?? EA Trax is DEAD?
That's all for now.
xturbo.
2nd: yes, i saw the intro, you can also see it if you download the video i posted on the main page from NFS-Planet.de
3rd:
I feel sleepy, gonna go to sleep, any more questions will be answered tomorrow.
Good night y'all
lol. silly fish asking obvious questions.Fishwhiz wrote:where did you find the stuff to burn on a disc?
is it illegal to do what you did to play the demo?
Lol. that used to be me. I used to own drifting like that.SkylineMan wrote:For those who like to drift slowly in UG1 and UG2, forget that in NFSC, you just wont get any good points if you arent at least above 80 mph.
- Skyline_man
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- darknight788
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- Skyline_man
- NFSUnlimited Staff
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- Joined: 15 Jan 2004, 11:54
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No you dont have to use the handbrake, it simply slides like if you are using your handbrake, you can still use it though, but its not necessary, focusing on speed and getting a chain of drifts is the main goal.2furio wrote:For drifting...do you have to use your handbrake or you just simply go and the car automatically slides when you turn?
Re: My NFSC PS2 Demo Review
Wow sounds nice. Looking forward for the PC-version's release :p
The canyon duel looks kind of cool too, just like the races in the Japanese movie: "Inital D."
p.s. Is a 64MB display required for NFSC PC version???
The canyon duel looks kind of cool too, just like the races in the Japanese movie: "Inital D."
p.s. Is a 64MB display required for NFSC PC version???
Last edited by EVO_VIII on 05 Sep 2006, 04:57, edited 1 time in total.
EVO_VIII, there's no need to be quoting the entire original post - people can read it all for themselves in regular sized text at the top of the page. Even without anything quoted, it's plain and clear what you're replying to.
To all: Please only use quotes where it's unclear what you're replying to, when you want to respond to multiple people with one post or when you want to deal with a small part of a larger post. Simply quoting an entire post, especially when it's the lead post in a topic, is pointless.
To all: Please only use quotes where it's unclear what you're replying to, when you want to respond to multiple people with one post or when you want to deal with a small part of a larger post. Simply quoting an entire post, especially when it's the lead post in a topic, is pointless.
- Skyline_man
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So I'm guessing using the handbrake would be pretty pointless, as it serves no purpose and you also lose speed, which in turn makes you lose bonus points...Skyline_man wrote:No you dont have to use the handbrake, it simply slides like if you are using your handbrake, you can still use it though, but its not necessary, focusing on speed and getting a chain of drifts is the main goal.2furio wrote:For drifting...do you have to use your handbrake or you just simply go and the car automatically slides when you turn?
that would blow. making it simply easy to drift by just turning and smashing gas.2furio wrote:So I'm guessing using the handbrake would be pretty pointless, as it serves no purpose and you also lose speed, which in turn makes you lose bonus points...Skyline_man wrote:No you dont have to use the handbrake, it simply slides like if you are using your handbrake, you can still use it though, but its not necessary, focusing on speed and getting a chain of drifts is the main goal.2furio wrote:For drifting...do you have to use your handbrake or you just simply go and the car automatically slides when you turn?
- Skyline_man
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- Joined: 15 Jan 2004, 11:54
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Catch-up aint so bad like NFSMW, i mean when i am the first in the race, no one can get me, they fall behind. Thats for sure depends on your driving.Abrams wrote:Ok and how catch up looks in curcuit race? And another one, how the city looks? Any new additions to city 'look alive' theme?
About the city looks, its much better than NFSUG2 for sure, reduced colour pallettes, and not so cartoonish like NFSU2 colours.
What i didnt like here is that the ground is kinda white-ish, so it makes traffic cars's headlights harder to see, increasing the chance to hit them. Its not that bad after all, you will get used to it.
Exactly.2furio wrote:So I'm guessing using the handbrake would be pretty pointless, as it serves no purpose and you also lose speed, which in turn makes you lose bonus points...
Trust me, its not that easy, its harder than NFSU's (1,2).Flameking wrote:that would blow. making it simply easy to drift by just turning and smashing gas.