Questions for the developers
Questions for the developers
I've been invited by EA to a 2 day Community Day event in Vancouver on August 18th and August 19th to meet with the developers of Need for Speed Most Wanted. I'm hoping of having a chance to ask the developers some questions, so I'd like you to help make a list, which I will of course take with me.
They mentioned that taking pictures is not forbidden and I'll also have a camcorder with me so except some real footage of the game on this website very soon after the event!
They mentioned that taking pictures is not forbidden and I'll also have a camcorder with me so except some real footage of the game on this website very soon after the event!
- Pinecone
- Drift King
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1. Will there be actual damage to the cars?
2. Will all the original race modes be in the game (Drift, sprint, ext...)
3. What is the car list?
4. What are some parts that are configurable that were not configurable before?
5. Are we able to import our own music or vinyls?
P.S. - I hope you have fun at the meeting, have a safe trip.
2. Will all the original race modes be in the game (Drift, sprint, ext...)
3. What is the car list?
4. What are some parts that are configurable that were not configurable before?
5. Are we able to import our own music or vinyls?
P.S. - I hope you have fun at the meeting, have a safe trip.
Not sure about the camera since I don't have a digital one. Taking a normal camera is a bit off hehe. Especially since the film needs to be developed and pictures scanned.korge wrote:So isn't the trip from your home planet, going to take a while going all the way to Vancouver?
Take a camera. I want some good screenies.
I'll try to borrow it somewhere.
19. Will there be new and better bodykits and parts
20. Will the cop cars(If applicable) be able to be modded.
21. Will there be Wide Aspect support for certain monitors
22. Are there any improvements on traffic AI (stopping at stop signs, using traffic lights)
23. Will the city have any straight ways and open road like in MC3, rather than the excessive amounts of turns and corners(tight spaces) that were in Underground 2
20. Will the cop cars(If applicable) be able to be modded.
21. Will there be Wide Aspect support for certain monitors
22. Are there any improvements on traffic AI (stopping at stop signs, using traffic lights)
23. Will the city have any straight ways and open road like in MC3, rather than the excessive amounts of turns and corners(tight spaces) that were in Underground 2
korge
- Andre_online
- Unbeatable
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i can answer that for youAndre_online wrote:And speaking of cops, will there be a feature for being an undercover police?
http://www.nfscars.net/media.php?do=vie ... nfs9&id=68
Question: will there be older muscle cars?
i can answer that for youSpeed818 wrote:i can answer that for youAndre_online wrote:And speaking of cops, will there be a feature for being an undercover police?
http://www.nfscars.net/media.php?do=vie ... nfs9&id=68
Question: will there be older muscle cars?
http://forum.nfsunlimited.net/viewtopic ... 290#135290
It was already asked, and I hope there will be.
korge
im sorry if this is reaptable but
26.will the time always be noon(so is there gonna be no night or morning)
27.is there more decal slots
28.is there more bodykits
29.can we custom the exotics
30.is their gonna be real life bodykits like veilside and cwest and what r they
31. are we able to make replicas more easily lol
26.will the time always be noon(so is there gonna be no night or morning)
27.is there more decal slots
28.is there more bodykits
29.can we custom the exotics
30.is their gonna be real life bodykits like veilside and cwest and what r they
31. are we able to make replicas more easily lol
- Maverick2K4
- Drift King
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- donaldgladden
- Professional
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- Location: United States
I don't want to put a bodykit on a supercar. Supercars have to remain stock.Speed818 wrote:i hate you
Question: Will the be sthe same amount of mods for the exotics as well as the tuners??
39. Will there be a real 1/4 mile dragstrip with lights and everything else
40. Will we have to refuel our cars if they could run out of fuel. So are there useable petrol-stations
41. Will we be able to drive of the main road. Like go around a building, or drive on a beach,...
42. Will the engine-sounds be realistic, and not all the same Like some cars (in NFSU2) with all level3 upgrades made the same sound
- Tunerfreak
- Professional
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- Location: New Zealand, in my car
Will there be more than one city?
Will there be choppers?
What is the highest resolution the game supports?
Will there be an adjustable slider for the ride height?
Will they be brigging back the Diablo 6 litre?
Are hydraylics still in the game?
Will there be an acurate boost guage?
Will the interior be customisable at all?
How many songs does the game have right now?
Will there be PC split screen support?
Will the be keeping the origanal street cars (Skyline, Rx-7, Supra etc...)?
Is there still a great taillight trail when nitrous is injected?
What is the carrer mode based on?
Are there any massive jumps and shortcuts?
Thats all I can think of right now...
Have good time Bojan you lucky dude.
(Tell them Tunerfreak - Craig Allan is their biggest fan )
Will there be choppers?
What is the highest resolution the game supports?
Will there be an adjustable slider for the ride height?
Will they be brigging back the Diablo 6 litre?
Are hydraylics still in the game?
Will there be an acurate boost guage?
Will the interior be customisable at all?
How many songs does the game have right now?
Will there be PC split screen support?
Will the be keeping the origanal street cars (Skyline, Rx-7, Supra etc...)?
Is there still a great taillight trail when nitrous is injected?
What is the carrer mode based on?
Are there any massive jumps and shortcuts?
Thats all I can think of right now...
Have good time Bojan you lucky dude.
(Tell them Tunerfreak - Craig Allan is their biggest fan )
- Skyline_man
- NFSUnlimited Staff
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- Location: Egypt