NFS MW PC Demo Screenshots thread
I couldn't imagine playing NFS, or any game for that matter on a DX8 card. The lowest I would go (which I have in my spare gaming rig) is an ATI Radeon 9800 Pro (or equivalent). The Ti4200 series was great for its time, but with the latest games that support DX9, there is no comparison.Dude, i use 4 years old vga and graphics is still Shocked .
I use nVidia Ti4200 128mb, very onld but still effective for me.
So if youre buying new vga, just make sure to choose one with atleast pixel and vertex shaders v1.1., that will greatly boost ure graphics. Smile
Yeah it barely supports DX9 but im satisfied with it because it runs game on 25-30 fps at max details, maybe because my other system specare are far better class than my vga.
And, Ti4200 series doesnt support Detailed shadow effect i think... But gfx is stunning, just look at the pic i posted before.
And, Ti4200 series doesnt support Detailed shadow effect i think... But gfx is stunning, just look at the pic i posted before.
I saw the picture, and it looks great This game should look good on any 128mb card, but the higher end ones will see less jaggedy lines (duh) and smoother gameplay (another duh) hehe. I am running an ATI X850 PCI Express rightnow and it is smooth as a babies bottom on all the games I play. I run 1600x1200 on Doom 3 with everything turned up and still get good FPS. I am looking forward to getting MW this weekend
-
- Drift King
- Posts: 253
- Joined: 23 Jan 2005, 21:52
Police outrun is extremely easy... here is a screenshot just to prove it...
Yes that's 1 hour, 7 minutes, and 40 seconds. I started this run off like usual, just messing around til I got bored, but keeping the police after me the whole time. Then I decided to get 500,000 for the pursuit cost, then I just decided that a million was a new good goal for myself.
It was actually kind of funn, it got to a point, about 45minutes in, that they stopped doing roadblocks. Quite fun! I was pretty close to being busted a couple of times, I'll agree, 1st gear is a pain in the viper.
Yes that's 1 hour, 7 minutes, and 40 seconds. I started this run off like usual, just messing around til I got bored, but keeping the police after me the whole time. Then I decided to get 500,000 for the pursuit cost, then I just decided that a million was a new good goal for myself.
It was actually kind of funn, it got to a point, about 45minutes in, that they stopped doing roadblocks. Quite fun! I was pretty close to being busted a couple of times, I'll agree, 1st gear is a pain in the viper.
Vsync is Vertial Synchronization which means your FPS (Frames per second) will be limited to the number of your current monitors Refresh Hertz (60 is default and so on vsync would limit your fps to only 60 even if you had the power to run the game with better fps).2furio wrote:I have a question, what do Vsync and Over Bright contribute to the graphics of the game? I've tried on/off and I don't see any difference. Maybe someone could enlighten me with some screens.
so my recommendation, Vsync --> Off
Overbright, well i dont know how to explain it so well, but in NFSU2 it had a "shiny and bright light" -effect, know what i mean? For example, when you look at your ride and the edge is so shiny you cant see a shiznit, or when you come out of dark tunnel and your screen is a firetruck bright, thats overbright. IMO overbright makes car look not-so-good, It also, of course, eats the power from your graphics card and lowers your fps, altough making it look good (although not all like it).
My decision for myself would turn overbright --> Off
- Andre_online
- Unbeatable
- Posts: 7730
- Joined: 04 Jun 2004, 10:43
- Location: Singapore (GMT+8)
- Contact:
Thanks a lot. I know the "Over Bright" in UG2 and I noticed the effects in the game because it was night time but because MW is day time, I didn't see any difference in graphics. Plus, it's already too bright.Cargozer wrote:Vsync is Vertial Synchronization which means your FPS (Frames per second) will be limited to the number of your current monitors Refresh Hertz (60 is default and so on vsync would limit your fps to only 60 even if you had the power to run the game with better fps).2furio wrote:I have a question, what do Vsync and Over Bright contribute to the graphics of the game? I've tried on/off and I don't see any difference. Maybe someone could enlighten me with some screens.
so my recommendation, Vsync --> Off
Overbright, well i dont know how to explain it so well, but in NFSU2 it had a "shiny and bright light" -effect, know what i mean? For example, when you look at your ride and the edge is so shiny you cant see a shiznit, or when you come out of dark tunnel and your screen is a firetruck bright, thats overbright. IMO overbright makes car look not-so-good, It also, of course, eats the power from your graphics card and lowers your fps, altough making it look good (although not all like it).
My decision for myself would turn overbright --> Off
Overbright does do something. Imagine it like a cheap ripoff of HDR from HL2. It does the same thing sort of.2furio wrote:
Thanks a lot. I know the "Over Bright" in UG2 and I noticed the effects in the game because it was night time but because MW is day time, I didn't see any difference in graphics. Plus, it's already too bright.
korge
Oh...it's like when you exit a tunnel, it is really bright for a while and then it adjusts. My bad, I never knew that was affected by Overbright. In my opinion, it is really useless and annoying.korge wrote:Overbright does do something. Imagine it like a cheap ripoff of HDR from HL2. It does the same thing sort of.2furio wrote:
Thanks a lot. I know the "Over Bright" in UG2 and I noticed the effects in the game because it was night time but because MW is day time, I didn't see any difference in graphics. Plus, it's already too bright.
-
- Banned
- Posts: 1279
- Joined: 10 Apr 2005, 22:34