Need For Speed: Carbon
- Leftos
- Turbo Charged
- Posts: 179
- Joined: 19 Nov 2004, 23:23
- Location: Just not behind a wheel... yet.
Truth is that yes, in circuits you can't really go wherever you want, and there should be something limiting you in order not to get DQ'ed. But if they came up with something more innovative than an invisible wall made out of arrows, I'll be glad to see what that is.
I don't use pwned. I use BSODed. It's less cool and harder to say. I know.
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- Banned
- Posts: 78
- Joined: 20 Aug 2006, 23:40
Yes thats wicked big. You never see invisible arrows in street racing.. They needs some cones or somthing that you can go through.. but if your on the other side too long then you get DQ'd or somthing.Leftos wrote:Truth is that yes, in circuits you can't really go wherever you want, and there should be something limiting you in order not to get DQ'ed. But if they came up with something more innovative than an invisible wall made out of arrows, I'll be glad to see what that is.
User deactivated for operating multiple accounts.
- gearhead450
- Drift King
- Posts: 293
- Joined: 09 Jul 2004, 01:02
- Location: Kansas, United States
I found this vid at NFS-Planet.
http://www.nfsplanet.com/main.php?lang=eng
Don't know if it's new or not because I have too slow of a connection to view it myself.
Apparently it shows a Lamborghini Gallardo getting modified with Autosculpt from the GC demo.
http://www.nfsplanet.com/main.php?lang=eng
Don't know if it's new or not because I have too slow of a connection to view it myself.
Apparently it shows a Lamborghini Gallardo getting modified with Autosculpt from the GC demo.
"Go anywhere, Go anywhere fast, Go anywhere fast looking like a damn pimp."
- SKYLINE 266
- Turbo Charged
- Posts: 199
- Joined: 09 Aug 2005, 01:22
- Location: Buenos Aires ( Argentina )
- Contact:
- Skyline_man
- NFSUnlimited Staff
- Posts: 3077
- Joined: 15 Jan 2004, 11:54
- Location: Egypt
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- Banned
- Posts: 78
- Joined: 20 Aug 2006, 23:40
- burna
- Turbo Charged
- Posts: 74
- Joined: 27 Sep 2004, 23:43
- Location: Sydney, Australia... in a state of insanity
http://download.rcg.tw/download/nfs10/s ... 817_04.jpg
Coolest BK ever. I don't actually mind putting something like that on a Lambo.
http://download.rcg.tw/download/nfs10/s ... 816_09.jpg
Sweet car. Just love it.
edit:
Damn. Direct links to the images don't work.
They refer to the pic of the lambo front BK and the Brera in this link.
http://www.nfspc.idv.tw/bbs_detail.php? ... n_id=13830
Coolest BK ever. I don't actually mind putting something like that on a Lambo.
http://download.rcg.tw/download/nfs10/s ... 816_09.jpg
Sweet car. Just love it.
edit:
Damn. Direct links to the images don't work.
They refer to the pic of the lambo front BK and the Brera in this link.
http://www.nfspc.idv.tw/bbs_detail.php? ... n_id=13830
That was just a teaser with random cars in it (the cars were probably not even real). It did not reflect the game at all...or what the game is about...Kid Cro wrote:The first video that we have seen all cars have neons! Remember...??
EDIT: Info: EA to offer dynamic in-game advertisement
Electronic Arts today published an interesting press release:
Electronic Arts Inc. (NASDAQ:ERTS) today announced an agreement with IGA Worldwide Inc., a leading independent in-game advertising network, in a move to offer marketers new dynamic advertising possibilities in select EA franchises on a global basis. Through the agreement, a portfolio of EA games will be incorporated into IGA's network. Financial terms of today's agreement were not disclosed.
The initial EA title to incorporate dynamic in-game advertising via IGA is Battlefield 2142(TM), developed by DICE in Stockholm, Sweden. Fans of the franchise will see new, realistic brand presence integrated into contextually relevant game environments across the platforms and across the geographies where they play. At least two additional EA titles will offer dynamic ad serving capabilities through the course of the agreement with IGA.
"Consumers are increasingly gaming in deep, virtual worlds and advertisers need adapted ways to reach these audiences," said Frank Sagnier, Vice President for Online and Strategic Relationships for EA in Europe. "The agreement with IGA is a first step in a detailed strategy to deliver advertising in a seamless format. We are continually looking at how to bring more connected experiences and services to consumers, and working with a network like IGA is a start to building this dimension of our business."
"At IGA, we are establishing a global advertising network with the consumer reach to rival any cable channel, yet with the proven advantages of engagement, measurability and consistently hitting the demographic sweet spot," said Justin Townsend, CEO for IGA Worldwide. "EA's strategic commitment to the space is one that many leading advertisers have been waiting for, and no advertiser should even think about building a comprehensive marketing campaign without considering in-game advertising as a key component of their overall advertising spend."
It is not known if Need for Speed Carbon will offer this dynamic ad serving capabilities, but there should be at least two additional titles with this "feature". I wouldn't be surprised if NFS Carbon would have this "feature". Man, they just can't never stop finding ways of making money...
EDIT2: More information on this in-game advertising, also confirming NFS Carbon will incorporate this:
http://www.worthplaying.com/article.php ... ad&order=0
Last edited by 2furio on 31 Aug 2006, 17:54, edited 2 times in total.
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- Turbo Charged
- Posts: 223
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- gearhead450
- Drift King
- Posts: 293
- Joined: 09 Jul 2004, 01:02
- Location: Kansas, United States
Either that or they're keeping it sevret.spike_minoda wrote:maybe they intend to have neon in NFCS but then they have somekind of glitch or bugs with the game engine when putting the neon in ,so they cut it off , the car already have a problem with shadow in some customize video or when using speed breaker....
"Go anywhere, Go anywhere fast, Go anywhere fast looking like a damn pimp."