Your Thoughts about NFS: Pro Street

2007 Need for Speed ProStreet
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Re: Your Thoughts about NFS: Pro Street

Post by powerof1000 »

Thunderous wrote:
powerof1000 wrote:You're racing Ryo at 9%? Did you use any codes? :?
Well I just used the codes for extra money and the energizer lithium car. I currently run the Lithium car for Grip, I have a Pontiac GTO for drifting and for Speed racing I currently use Mitsubishi Lancer Evolution X. I bought another one for drag but also have a Nissan Skyline GT-R (R35) for drags as well. And no xturbo, I didn't mean 99%. I also used unlock all things but I still; did the races in order. I did the race day event which is at the end of the career map just before the king events. As in the last one before you each the crown races. Then Ryo just came up to my car with his and challenged me.
Which energizer lithium car, was it the Seat?
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Re: Your Thoughts about NFS: Pro Street

Post by Thunderous »

No the pre-tuned grip car, Viper SRT10
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Re: Your Thoughts about NFS: Pro Street

Post by mrQQ »

among tons of annoying things with this game - why do i keep getting parts i already OWN as prizes? that's like, slap on a face, i have no use for them :(
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Re: Your Thoughts about NFS: Pro Street

Post by powerof1000 »

mrQQ wrote:among tons of annoying things with this game - why do i keep getting parts i already OWN as prizes? that's like, slap on a face, i have no use for them :(
I think that you can use them if you create a new blueprint for the same car :?
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Re: Your Thoughts about NFS: Pro Street

Post by Thunderous »

powerof1000 wrote:
mrQQ wrote:among tons of annoying things with this game - why do i keep getting parts i already OWN as prizes? that's like, slap on a face, i have no use for them :(
I think that you can use them if you create a new blueprint for the same car :?
yep. i unlocked stage 1 forced induction for my pre-tuned grip car. when i decided to make another grip blueprint, it had stage 1 fi. that's how it works. what does the energizerlithium code unlock? i entered it but i still had 4 cars in my garage. even after i had restarted the game.
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Re: Your Thoughts about NFS: Pro Street

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Thunderous wrote:yep. i unlocked stage 1 forced induction for my pre-tuned grip car. when i decided to make another grip blueprint, it had stage 1 fi. that's how it works. what does the energizerlithium code unlock? i entered it but i still had 4 cars in my garage. even after i had restarted the game.
Well, i'm not too sure but I think that it unlocks an energizer lithium vinyl.
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Re: Your Thoughts about NFS: Pro Street

Post by Thunderous »

oooo, if it does, goody. i was looking for a good vinyl to put onto me next car. maybe i'll change my aussie biter(evo X) into a lithium car.
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Re: Your Thoughts about NFS: Pro Street

Post by SKYLINEHUNTER55 »

It really has got the essence of that taste.
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Re: Your Thoughts about NFS: Pro Street

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powerof1000 wrote:
mrQQ wrote:among tons of annoying things with this game - why do i keep getting parts i already OWN as prizes? that's like, slap on a face, i have no use for them :(
I think that you can use them if you create a new blueprint for the same car :?
well that's not much higher above "useless" still..!

and next thing i hate is speed runs.. omg beating ryo in nevada? impossible for me..
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Re: Your Thoughts about NFS: Pro Street

Post by Suuby-Roo »

beating ryo in any of the modes is not hard at all you just have to use the right cars and be mildly good at the game

grip: wrx
speed:GT
drift: rx7
drag: zonda
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Re: Your Thoughts about NFS: Pro Street

Post by DarrenR21373 »

Suuby-Roo wrote:beating ryo in any of the modes is not hard at all you just have to use the right cars and be mildly good at the game

grip: wrx
speed:GT
drift: rx7
drag: zonda
Have just beaten Ryo Wannabe (or whatever his name is) for the second time, and have to say it seemed much easier than first time round (I now have the patch, first time I didn't). First Speed race - he totalled. Second Speed race - he totalled. First Top Speed Run - he totalled. Second Top Speed Run - kicked his butt with my maxxed Skyline GTR R34 fitted with only a couple of level 4 parts which I won throughout the game :twisted:

I suggest using this car for speed runs - it just works for me, when nothing else did (after tuning the steering to STIFF to make it more reactive). 8)

The first time round I couldn't get the "girlie's front bottom" to total at all :roll:

Oh, and this also seems to work for me - when you get offered the markers for Winning and Dominating races, I always pick the middle one... seems to give me more Level 4 parts than any other. I guess it's random tho...

And one final thought - the patch I applied seems to be the Coke Zero patch (at least that what it said when I installed it "You have installed the Coke Zero patch" or something along those lines) - it gave me the new cars and removed the cheat codes (€A, you baskets) - is the Energiser Lithium patch different?
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Re: Your Thoughts about NFS: Pro Street

Post by Argentum47 »

I don't know whether the performance information in "blueprint summary" or "Dyno test" is is true.Cuz i tuned a Ford GT;in "blueprint summary" it says "0 to 100:2.1secs and 100 to 160 :4.5secs" and the "dyno test" gimme the result 3.3secs and 5.2secs(i'm using metric unit).So anyone plz explain this?
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Re: Your Thoughts about NFS: Pro Street

Post by mrQQ »

how do you guys manage to run through whole track in speed run and not get totaled :(
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Re: Your Thoughts about NFS: Pro Street

Post by KammyworldRacerGT4 »

Speaking of markers, out of every marker I seem to pick out of the five, I got Repair Markers. I got a couple of Totals and Parts and Extra Cash, but the dreaded "Free Car Marker" is a little punk.

Wouldn't it seem like a waste of time when the Free Car Marker shows up when you're raising cash for that car you want. It makes you wonder "I'm doing races at Battle Machine and this FCM turns up before I get the money I need to buy that Audi S4. I could be halfway done with React Team Sessions right now"

Right now, I'm on a quest to collect every car in the game (seeing as EA dumbwittedly took out customize mode in the main menu).
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Re: Your Thoughts about NFS: Pro Street

Post by KammyworldRacerGT4 »

mrQQ wrote:how do you guys manage to run through whole track in speed run and not get totaled :(
Simple: Increase your stability!
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Re: Your Thoughts about NFS: Pro Street

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how do i do that?

i followed some guide on internet for speed tuning, and now its much better, i don't seem to total as much.. but now i have another problem.. even my max tuned (all stage 3 parts) murcielago, which has max speed of 400 seems to go slower than everyone else.. i do manage to climb to like 330km/h without nos, but even smallest turn makes speed drop.. and if turn is longer it drops to like 240, so i always end up like 6th in top speed runs (unless there arent many check points, then i can just use nos before them) :( gosh i suck at this game..
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Re: Your Thoughts about NFS: Pro Street

Post by powerof1000 »

mrQQ wrote:how do you guys manage to run through whole track in speed run and not get totaled :(
Well, some easy ways are to get a racing wheel or to lower your graphics settings so that the game runs smoother. And experiment with tuning settings.
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Re: Your Thoughts about NFS: Pro Street

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powerof1000 wrote:
mrQQ wrote:how do you guys manage to run through whole track in speed run and not get totaled :(
Well, some easy ways are to get a racing wheel or to lower your graphics settings so that the game runs smoother. And experiment with tuning settings.
i hae a wheel, but it's trust ff380 and there are no working drivers for it, so i can't use it.. as for settings, my game runs at 50fps all the time, so that's not a problem.. i guess i just need to tune settings.. does your speed drop when you're cornering aswell?
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Re: Your Thoughts about NFS: Pro Street

Post by TheStig »

And I doubt getting a wheel for just one part of one game is pretty silly.
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Re: Your Thoughts about NFS: Pro Street

Post by Koenigsegg_Rox »

mrQQ wrote:how do i do that?

i followed some guide on internet for speed tuning, and now its much better, i don't seem to total as much.. but now i have another problem.. even my max tuned (all stage 3 parts) murcielago, which has max speed of 400 seems to go slower than everyone else.. i do manage to climb to like 330km/h without nos, but even smallest turn makes speed drop.. and if turn is longer it drops to like 240, so i always end up like 6th in top speed runs (unless there arent many check points, then i can just use nos before them) :( gosh i suck at this game..
There is a reason for that... that's not really the maximum tuning, unless of course you don't like cheats (unlockallthings in case you do), but my suggestion is the R34 Skyline. It has much better acceleration than any other car and it's more stable with a softer shock setting.
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Re: Your Thoughts about NFS: Pro Street

Post by Thunderous »

mrQQ wrote:how do i do that?

i followed some guide on internet for speed tuning, and now its much better, i don't seem to total as much.. but now i have another problem.. even my max tuned (all stage 3 parts) murcielago, which has max speed of 400 seems to go slower than everyone else.. i do manage to climb to like 330km/h without nos, but even smallest turn makes speed drop.. and if turn is longer it drops to like 240, so i always end up like 6th in top speed runs (unless there arent many check points, then i can just use nos before them) :( gosh i suck at this game..
Dude a Mitsubushi Evolution X can do 360+ without NOS. Get your suspension softened and when you come to a urn try not to turn on a sharp angle. Just go with the flow of the road. Unfortunatley on a PC this can't really be helped unless you get a steering wheel but for just speed challenge and Top Speed Run races, it's not really worth it. I personally prefer AWD (All Wheel Drives) over rear and front-wheel drives. I used to use a Dodge Viper, 90% stock and I was doing 320+ with NOS. 300 without so it's really about how you drive. Do you have any consoles like a 360 or a PS3, maybe Wii or PS2. I don't really like NFS games on PC/Mac(carbon) except for MW. Good for cops. So yeah, what's the traction/control level on your Lambo?
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Re: Your Thoughts about NFS: Pro Street

Post by mrQQ »

Thunderous wrote:
mrQQ wrote:how do i do that?

i followed some guide on internet for speed tuning, and now its much better, i don't seem to total as much.. but now i have another problem.. even my max tuned (all stage 3 parts) murcielago, which has max speed of 400 seems to go slower than everyone else.. i do manage to climb to like 330km/h without nos, but even smallest turn makes speed drop.. and if turn is longer it drops to like 240, so i always end up like 6th in top speed runs (unless there arent many check points, then i can just use nos before them) :( gosh i suck at this game..
Dude a Mitsubushi Evolution X can do 360+ without NOS. Get your suspension softened and when you come to a urn try not to turn on a sharp angle. Just go with the flow of the road. Unfortunatley on a PC this can't really be helped unless you get a steering wheel but for just speed challenge and Top Speed Run races, it's not really worth it. I personally prefer AWD (All Wheel Drives) over rear and front-wheel drives. I used to use a Dodge Viper, 90% stock and I was doing 320+ with NOS. 300 without so it's really about how you drive. Do you have any consoles like a 360 or a PS3, maybe Wii or PS2. I don't really like NFS games on PC/Mac(carbon) except for MW. Good for cops. So yeah, what's the traction/control level on your Lambo?
i'm trying to turn as softly as i can, but with keyboard best i can do is tap left/right key, and that still drops speed too much :( i'm not sure what does traction/control level mean, but if you refer to that meter then its almost fully level 3 i think, i'll tell you exactly later.. my lambo can easily get to 330 on straight line, but on turns it drops like hell :(
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Re: Your Thoughts about NFS: Pro Street

Post by powerof1000 »

After I saw this thread:
http://forum.nfsunlimited.net/viewtopic.php?f=1&t=15686
I got to thinking, what will EA do next? :?
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Re: Your Thoughts about NFS: Pro Street

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mrQQ wrote: i'm trying to turn as softly as i can, but with keyboard best i can do is tap left/right key, and that still drops speed too much :( i'm not sure what does traction/control level mean, but if you refer to that meter then its almost fully level 3 i think, i'll tell you exactly later.. my lambo can easily get to 330 on straight line, but on turns it drops like hell :(
Hi mate!

Your problems is precisely the Keyboard. ProStreet, and especially Speed Challenge, are not Digital Controler Friendly. In Speed Challenge you need to be able to input small variations in the turning axis (x), which can only be possible with Analog Devices. With Keyboard, being Digital, when you press a key you turn 100% immediately, meaning loosing a great amount of Speed.

If you can buy a Wheel (Logitech Driving Force Pro is not very expensive and will do the trick, or the Beast: G25) or an Analog Gamepad (from Logitech also, Rumblepad II or Dual Force).

Here you can see what a Wheel allows in Speed Challenge:

http://files.filefront.com/Nevada+C+SC+ ... einfo.html

Cya! I was a keyboarder in NFS until 6 months ago, so I understand your pain here, believe me! :S

Rogério
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Re: Your Thoughts about NFS: Pro Street

Post by mrQQ »

yeah, i guess so.. so im pretty screwed then :(
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