NFS Most Wanted
- marshallpre1
- Drift King

- Posts: 872
- Joined: 16 Dec 2003, 03:11
- Location: Binghamton University
I like the city in that wallpaper.. it is a concept pic obviously, but like the daylight and that 
I also think it is 6th November 2005, because of what 2furio said...
And...
NFSMW > Juiced > nfshp2 > nfsu1 >>>>> nfsu2

I also think it is 6th November 2005, because of what 2furio said...
And...
I think it will be:Dragster wrote:It's very good that we have Juiced in the mean time
NFSMW > Juiced > nfshp2 > nfsu1 >>>>> nfsu2
- Andre_online
- Unbeatable

- Posts: 7728
- Joined: 04 Jun 2004, 10:43
- Location: Singapore (GMT+8)
- Contact:
- skyline444
- Ricer

- Posts: 47
- Joined: 04 Mar 2005, 13:39
- Dragon-of-Rune
- Unbeatable

- Posts: 4200
- Joined: 13 Jan 2004, 19:29
- Location: The Netherlands
- Dragon-of-Rune
- Unbeatable

- Posts: 4200
- Joined: 13 Jan 2004, 19:29
- Location: The Netherlands
- Dragon-of-Rune
- Unbeatable

- Posts: 4200
- Joined: 13 Jan 2004, 19:29
- Location: The Netherlands
- Dragon-of-Rune
- Unbeatable

- Posts: 4200
- Joined: 13 Jan 2004, 19:29
- Location: The Netherlands
- burna
- Turbo Charged

- Posts: 74
- Joined: 27 Sep 2004, 23:43
- Location: Sydney, Australia... in a state of insanity
It'd be mad if we could get the old Holden VL Commodore in there! There's a guy around my place with a turbo Calais. Mmmmmmmmmmm....... 5.8L V8 Turbo.
In response to the 2005/2006 debate, it's quite clearly 2005:
"... THIS November..." - OFFICIAL EA ANNOUNCEMENT
Does anyone have any clue about damage? Will the game have it?
Just hope EA can get there stuff together this time. In PU, the first few cars had like replacement engines and stuff, but then there were no customisations for the rest of the game. And then in UG1, in the PC version, you could move the mouse all the way off the screen and lose it beyond the screen's bounds. LOL.
In response to the 2005/2006 debate, it's quite clearly 2005:
"... THIS November..." - OFFICIAL EA ANNOUNCEMENT
Does anyone have any clue about damage? Will the game have it?
Just hope EA can get there stuff together this time. In PU, the first few cars had like replacement engines and stuff, but then there were no customisations for the rest of the game. And then in UG1, in the PC version, you could move the mouse all the way off the screen and lose it beyond the screen's bounds. LOL.
- Dragon-of-Rune
- Unbeatable

- Posts: 4200
- Joined: 13 Jan 2004, 19:29
- Location: The Netherlands
- DarrenR21373
- Professional

- Posts: 1102
- Joined: 23 Oct 2004, 15:11
- Location: Little Britain
I'll tell you the car I DON'T want to see in the game - the one a guy who lives down the road drives.
It's a completely standard dark blue 5 door Renault Megane (old style) - nothing wrong with that, it's a decent enough car, I hear you say. But wait! It's the first real-life car I've seen with Spinners!! Man, that is so weak IMHO, it just looks so stupid!
It's a completely standard dark blue 5 door Renault Megane (old style) - nothing wrong with that, it's a decent enough car, I hear you say. But wait! It's the first real-life car I've seen with Spinners!! Man, that is so weak IMHO, it just looks so stupid!






